DemoPublic/.gitignore

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# ---> C++
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# ---> C
# Prerequisites
*.d
# Object files
*.o
*.ko
*.obj
*.elf
# Linker output
*.ilk
*.map
*.exp
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Kernel Module Compile Results
*.mod*
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf
# ---> CMake
CMakeCache.txt
CMakeFiles
CMakeScripts
Testing
cmake_install.cmake
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
# ---> Go
# Binaries for programs and plugins
*.exe
*.exe~
*.dll
*.so
*.dylib
# Test binary, build with `go test -c`
*.test
# Output of the go coverage tool, specifically when used with LiteIDE
*.out
# ---> Java
# Compiled class file
*.class
# Log file
*.log
# BlueJ files
*.ctxt
# Mobile Tools for Java (J2ME)
.mtj.tmp/
# Package Files #
*.jar
*.war
*.nar
*.ear
*.zip
*.tar.gz
*.rar
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
# ---> Objective-C
# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## Build generated
build/
DerivedData/
## Various settings
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata/
## Other
*.moved-aside
*.xccheckout
*.xcscmblueprint
## Obj-C/Swift specific
*.hmap
*.ipa
*.dSYM.zip
*.dSYM
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
#
# Pods/
#
# Add this line if you want to avoid checking in source code from the Xcode workspace
# *.xcworkspace
# Carthage
#
# Add this line if you want to avoid checking in source code from Carthage dependencies.
# Carthage/Checkouts
Carthage/Build
# fastlane
#
# It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
# screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://docs.fastlane.tools/best-practices/source-control/#source-control
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots/**/*.png
fastlane/test_output
# Code Injection
#
# After new code Injection tools there's a generated folder /iOSInjectionProject
# https://github.com/johnno1962/injectionforxcode
iOSInjectionProject/
# ---> Qt
# C++ objects and libs
*.slo
*.lo
*.o
*.a
*.la
*.lai
*.so
*.dll
*.dylib
# Qt-es
object_script.*.Release
object_script.*.Debug
*_plugin_import.cpp
/.qmake.cache
/.qmake.stash
*.pro.user
*.pro.user.*
*.qbs.user
*.qbs.user.*
*.moc
moc_*.cpp
moc_*.h
qrc_*.cpp
ui_*.h
*.qmlc
*.jsc
*build-*
# Qt unit tests
target_wrapper.*
# QtCreator
*.autosave
# QtCreator Qml
*.qmlproject.user
*.qmlproject.user.*
# QtCreator CMake
CMakeLists.txt.user*
# ---> Python
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class
# C extensions
*.so
# Distribution / packaging
.Python
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
wheels/
*.egg-info/
.installed.cfg
*.egg
MANIFEST
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec
# Installer logs
pip-log.txt
pip-delete-this-directory.txt
# Unit test / coverage reports
htmlcov/
.tox/
.nox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*.cover
.hypothesis/
.pytest_cache/
# Translations
*.mo
*.pot
# Django stuff:
*.log
local_settings.py
db.sqlite3
# Flask stuff:
instance/
.webassets-cache
# Scrapy stuff:
.scrapy
# Sphinx documentation
docs/_build/
# PyBuilder
target/
# Jupyter Notebook
.ipynb_checkpoints
# IPython
profile_default/
ipython_config.py
# pyenv
.python-version
# celery beat schedule file
celerybeat-schedule
# SageMath parsed files
*.sage.py
# Environments
.env
.venv
env/
venv/
ENV/
env.bak/
venv.bak/
# Spyder project settings
.spyderproject
.spyproject
# Rope project settings
.ropeproject
# mkdocs documentation
/site
# mypy
.mypy_cache/
.dmypy.json
dmypy.json
# Pyre type checker
.pyre/
# ---> Ruby
*.gem
*.rbc
/.config
/coverage/
/InstalledFiles
/pkg/
/spec/reports/
/spec/examples.txt
/test/tmp/
/test/version_tmp/
/tmp/
# Used by dotenv library to load environment variables.
# .env
## Specific to RubyMotion:
.dat*
.repl_history
build/
*.bridgesupport
build-iPhoneOS/
build-iPhoneSimulator/
## Specific to RubyMotion (use of CocoaPods):
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
#
# vendor/Pods/
## Documentation cache and generated files:
/.yardoc/
/_yardoc/
/doc/
/rdoc/
## Environment normalization:
/.bundle/
/vendor/bundle
/lib/bundler/man/
# for a library or gem, you might want to ignore these files since the code is
# intended to run in multiple environments; otherwise, check them in:
# Gemfile.lock
# .ruby-version
# .ruby-gemset
# unless supporting rvm < 1.11.0 or doing something fancy, ignore this:
.rvmrc
# ---> Fortran
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# ---> LabVIEW
# Libraries
*.lvlibp
*.llb
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
# Metadata
*.aliases
*.lvlps
.cache/
# ---> Lua
# Compiled Lua sources
luac.out
# luarocks build files
*.src.rock
*.zip
*.tar.gz
# Object files
*.o
*.os
*.ko
*.obj
*.elf
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
*.def
*.exp
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# ---> ModelSim
# ignore ModelSim generated files and directories (temp files and so on)
[_@]*
# ignore compilation output of ModelSim
*.mti
*.dat
*.dbs
*.psm
*.bak
*.cmp
*.jpg
*.html
*.bsf
# ignore simulation output of ModelSim
wlf*
*.wlf
*.vstf
*.ucdb
cov*/
transcript*
sc_dpiheader.h
vsim.dbg
# ---> Ninja
.ninja_deps
.ninja_log
# ---> Perl
!Build/
.last_cover_stats
/META.yml
/META.json
/MYMETA.*
*.o
*.pm.tdy
*.bs
# Devel::Cover
cover_db/
# Devel::NYTProf
nytprof.out
# Dizt::Zilla
/.build/
# Module::Build
_build/
Build
Build.bat
# Module::Install
inc/
# ExtUtils::MakeMaker
/blib/
/_eumm/
/*.gz
/Makefile.old
/MANIFEST.bak
/pm_to_blib
/*.zip
# ---> Perl6
# Gitignore for Perl 6 (http://www.perl6.org)
# As part of https://github.com/github/gitignore
# precompiled files
.precomp
lib/.precomp
# ---> R
# History files
.Rhistory
.Rapp.history
# Session Data files
.RData
# Example code in package build process
*-Ex.R
# Output files from R CMD build
/*.tar.gz
# Output files from R CMD check
/*.Rcheck/
# RStudio files
.Rproj.user/
# produced vignettes
vignettes/*.html
vignettes/*.pdf
# OAuth2 token, see https://github.com/hadley/httr/releases/tag/v0.3
.httr-oauth
# knitr and R markdown default cache directories
/*_cache/
/cache/
# Temporary files created by R markdown
*.utf8.md
*.knit.md
# Shiny token, see https://shiny.rstudio.com/articles/shinyapps.html
rsconnect/
# ---> ROS
devel/
logs/
build/
bin/
lib/
msg_gen/
srv_gen/
msg/*Action.msg
msg/*ActionFeedback.msg
msg/*ActionGoal.msg
msg/*ActionResult.msg
msg/*Feedback.msg
msg/*Goal.msg
msg/*Result.msg
msg/_*.py
build_isolated/
devel_isolated/
# Generated by dynamic reconfigure
*.cfgc
/cfg/cpp/
/cfg/*.py
# Ignore generated docs
*.dox
*.wikidoc
# eclipse stuff
.project
.cproject
# qcreator stuff
CMakeLists.txt.user
srv/_*.py
*.pcd
*.pyc
qtcreator-*
*.user
/planning/cfg
/planning/docs
/planning/src
*~
# Emacs
.#*
# Catkin custom files
CATKIN_IGNORE
# ---> Rust
# Generated by Cargo
# will have compiled files and executables
/target/
# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
Cargo.lock
# These are backup files generated by rustfmt
**/*.rs.bk
# ---> Matlab
# Windows default autosave extension
*.asv
# OSX / *nix default autosave extension
*.m~
# Compiled MEX binaries (all platforms)
*.mex*
# Packaged app and toolbox files
*.mlappinstall
*.mltbx
# Generated helpsearch folders
helpsearch*/
# Simulink code generation folders
slprj/
sccprj/
# Matlab code generation folders
codegen/
# Simulink autosave extension
*.autosave
# Octave session info
octave-workspace
# ---> Swift
# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## Build generated
build/
DerivedData/
## Various settings
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata/
## Other
*.moved-aside
*.xccheckout
*.xcscmblueprint
## Obj-C/Swift specific
*.hmap
*.ipa
*.dSYM.zip
*.dSYM
## Playgrounds
timeline.xctimeline
playground.xcworkspace
# Swift Package Manager
#
# Add this line if you want to avoid checking in source code from Swift Package Manager dependencies.
# Packages/
# Package.pins
# Package.resolved
.build/
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
#
# Pods/
#
# Add this line if you want to avoid checking in source code from the Xcode workspace
# *.xcworkspace
# Carthage
#
# Add this line if you want to avoid checking in source code from Carthage dependencies.
# Carthage/Checkouts
Carthage/Build
# fastlane
#
# It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
# screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://docs.fastlane.tools/best-practices/source-control/#source-control
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots/**/*.png
fastlane/test_output
# Code Injection
#
# After new code Injection tools there's a generated folder /iOSInjectionProject
# https://github.com/johnno1962/injectionforxcode
iOSInjectionProject/
# ---> Unity
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
Assets/AssetStoreTools*
# Visual Studio cache directory
.vs/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.unitypackage