# ---> C++ # Prerequisites *.d # Compiled Object files *.slo *.lo *.o *.obj # Precompiled Headers *.gch *.pch # Compiled Dynamic libraries *.so *.dylib *.dll # Fortran module files *.mod *.smod # Compiled Static libraries *.lai *.la *.a *.lib # Executables *.exe *.out *.app # ---> C # Prerequisites *.d # Object files *.o *.ko *.obj *.elf # Linker output *.ilk *.map *.exp # Precompiled Headers *.gch *.pch # Libraries *.lib *.a *.la *.lo # Shared objects (inc. Windows DLLs) *.dll *.so *.so.* *.dylib # Executables *.exe *.out *.app *.i*86 *.x86_64 *.hex # Debug files *.dSYM/ *.su *.idb *.pdb # Kernel Module Compile Results *.mod* *.cmd .tmp_versions/ modules.order Module.symvers Mkfile.old dkms.conf # ---> CMake CMakeCache.txt CMakeFiles CMakeScripts Testing cmake_install.cmake install_manifest.txt compile_commands.json CTestTestfile.cmake # ---> Go # Binaries for programs and plugins *.exe *.exe~ *.dll *.so *.dylib # Test binary, build with `go test -c` *.test # Output of the go coverage tool, specifically when used with LiteIDE *.out # ---> Java # Compiled class file *.class # Log file *.log # BlueJ files *.ctxt # Mobile Tools for Java (J2ME) .mtj.tmp/ # Package Files # *.jar *.war *.nar *.ear *.zip *.tar.gz *.rar # virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml hs_err_pid* # ---> Objective-C # Xcode # # gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore ## Build generated build/ DerivedData/ ## Various settings *.pbxuser !default.pbxuser *.mode1v3 !default.mode1v3 *.mode2v3 !default.mode2v3 *.perspectivev3 !default.perspectivev3 xcuserdata/ ## Other *.moved-aside *.xccheckout *.xcscmblueprint ## Obj-C/Swift specific *.hmap *.ipa *.dSYM.zip *.dSYM # CocoaPods # # We recommend against adding the Pods directory to your .gitignore. However # you should judge for yourself, the pros and cons are mentioned at: # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control # # Pods/ # # Add this line if you want to avoid checking in source code from the Xcode workspace # *.xcworkspace # Carthage # # Add this line if you want to avoid checking in source code from Carthage dependencies. # Carthage/Checkouts Carthage/Build # fastlane # # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the # screenshots whenever they are needed. # For more information about the recommended setup visit: # https://docs.fastlane.tools/best-practices/source-control/#source-control fastlane/report.xml fastlane/Preview.html fastlane/screenshots/**/*.png fastlane/test_output # Code Injection # # After new code Injection tools there's a generated folder /iOSInjectionProject # https://github.com/johnno1962/injectionforxcode iOSInjectionProject/ # ---> Qt # C++ objects and libs *.slo *.lo *.o *.a *.la *.lai *.so *.dll *.dylib # Qt-es object_script.*.Release object_script.*.Debug *_plugin_import.cpp /.qmake.cache /.qmake.stash *.pro.user *.pro.user.* *.qbs.user *.qbs.user.* *.moc moc_*.cpp moc_*.h qrc_*.cpp ui_*.h *.qmlc *.jsc *build-* # Qt unit tests target_wrapper.* # QtCreator *.autosave # QtCreator Qml *.qmlproject.user *.qmlproject.user.* # QtCreator CMake CMakeLists.txt.user* # ---> Python # Byte-compiled / optimized / DLL files __pycache__/ *.py[cod] *$py.class # C extensions *.so # Distribution / packaging .Python build/ develop-eggs/ dist/ downloads/ eggs/ .eggs/ lib/ lib64/ parts/ sdist/ var/ wheels/ *.egg-info/ .installed.cfg *.egg MANIFEST # PyInstaller # Usually these files are written by a python script from a template # before PyInstaller builds the exe, so as to inject date/other infos into it. *.manifest *.spec # Installer logs pip-log.txt pip-delete-this-directory.txt # Unit test / coverage reports htmlcov/ .tox/ .nox/ .coverage .coverage.* .cache nosetests.xml coverage.xml *.cover .hypothesis/ .pytest_cache/ # Translations *.mo *.pot # Django stuff: *.log local_settings.py db.sqlite3 # Flask stuff: instance/ .webassets-cache # Scrapy stuff: .scrapy # Sphinx documentation docs/_build/ # PyBuilder target/ # Jupyter Notebook .ipynb_checkpoints # IPython profile_default/ ipython_config.py # pyenv .python-version # celery beat schedule file celerybeat-schedule # SageMath parsed files *.sage.py # Environments .env .venv env/ venv/ ENV/ env.bak/ venv.bak/ # Spyder project settings .spyderproject .spyproject # Rope project settings .ropeproject # mkdocs documentation /site # mypy .mypy_cache/ .dmypy.json dmypy.json # Pyre type checker .pyre/ # ---> Ruby *.gem *.rbc /.config /coverage/ /InstalledFiles /pkg/ /spec/reports/ /spec/examples.txt /test/tmp/ /test/version_tmp/ /tmp/ # Used by dotenv library to load environment variables. # .env ## Specific to RubyMotion: .dat* .repl_history build/ *.bridgesupport build-iPhoneOS/ build-iPhoneSimulator/ ## Specific to RubyMotion (use of CocoaPods): # # We recommend against adding the Pods directory to your .gitignore. However # you should judge for yourself, the pros and cons are mentioned at: # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control # # vendor/Pods/ ## Documentation cache and generated files: /.yardoc/ /_yardoc/ /doc/ /rdoc/ ## Environment normalization: /.bundle/ /vendor/bundle /lib/bundler/man/ # for a library or gem, you might want to ignore these files since the code is # intended to run in multiple environments; otherwise, check them in: # Gemfile.lock # .ruby-version # .ruby-gemset # unless supporting rvm < 1.11.0 or doing something fancy, ignore this: .rvmrc # ---> Fortran # Prerequisites *.d # Compiled Object files *.slo *.lo *.o *.obj # Precompiled Headers *.gch *.pch # Compiled Dynamic libraries *.so *.dylib *.dll # Fortran module files *.mod *.smod # Compiled Static libraries *.lai *.la *.a *.lib # Executables *.exe *.out *.app # ---> LabVIEW # Libraries *.lvlibp *.llb # Shared objects (inc. Windows DLLs) *.dll *.so *.so.* *.dylib # Executables *.exe # Metadata *.aliases *.lvlps .cache/ # ---> Lua # Compiled Lua sources luac.out # luarocks build files *.src.rock *.zip *.tar.gz # Object files *.o *.os *.ko *.obj *.elf # Precompiled Headers *.gch *.pch # Libraries *.lib *.a *.la *.lo *.def *.exp # Shared objects (inc. Windows DLLs) *.dll *.so *.so.* *.dylib # Executables *.exe *.out *.app *.i*86 *.x86_64 *.hex # ---> ModelSim # ignore ModelSim generated files and directories (temp files and so on) [_@]* # ignore compilation output of ModelSim *.mti *.dat *.dbs *.psm *.bak *.cmp *.jpg *.html *.bsf # ignore simulation output of ModelSim wlf* *.wlf *.vstf *.ucdb cov*/ transcript* sc_dpiheader.h vsim.dbg # ---> Ninja .ninja_deps .ninja_log # ---> Perl !Build/ .last_cover_stats /META.yml /META.json /MYMETA.* *.o *.pm.tdy *.bs # Devel::Cover cover_db/ # Devel::NYTProf nytprof.out # Dizt::Zilla /.build/ # Module::Build _build/ Build Build.bat # Module::Install inc/ # ExtUtils::MakeMaker /blib/ /_eumm/ /*.gz /Makefile.old /MANIFEST.bak /pm_to_blib /*.zip # ---> Perl6 # Gitignore for Perl 6 (http://www.perl6.org) # As part of https://github.com/github/gitignore # precompiled files .precomp lib/.precomp # ---> R # History files .Rhistory .Rapp.history # Session Data files .RData # Example code in package build process *-Ex.R # Output files from R CMD build /*.tar.gz # Output files from R CMD check /*.Rcheck/ # RStudio files .Rproj.user/ # produced vignettes vignettes/*.html vignettes/*.pdf # OAuth2 token, see https://github.com/hadley/httr/releases/tag/v0.3 .httr-oauth # knitr and R markdown default cache directories /*_cache/ /cache/ # Temporary files created by R markdown *.utf8.md *.knit.md # Shiny token, see https://shiny.rstudio.com/articles/shinyapps.html rsconnect/ # ---> ROS devel/ logs/ build/ bin/ lib/ msg_gen/ srv_gen/ msg/*Action.msg msg/*ActionFeedback.msg msg/*ActionGoal.msg msg/*ActionResult.msg msg/*Feedback.msg msg/*Goal.msg msg/*Result.msg msg/_*.py build_isolated/ devel_isolated/ # Generated by dynamic reconfigure *.cfgc /cfg/cpp/ /cfg/*.py # Ignore generated docs *.dox *.wikidoc # eclipse stuff .project .cproject # qcreator stuff CMakeLists.txt.user srv/_*.py *.pcd *.pyc qtcreator-* *.user /planning/cfg /planning/docs /planning/src *~ # Emacs .#* # Catkin custom files CATKIN_IGNORE # ---> Rust # Generated by Cargo # will have compiled files and executables /target/ # Remove Cargo.lock from gitignore if creating an executable, leave it for libraries # More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html Cargo.lock # These are backup files generated by rustfmt **/*.rs.bk # ---> Matlab # Windows default autosave extension *.asv # OSX / *nix default autosave extension *.m~ # Compiled MEX binaries (all platforms) *.mex* # Packaged app and toolbox files *.mlappinstall *.mltbx # Generated helpsearch folders helpsearch*/ # Simulink code generation folders slprj/ sccprj/ # Matlab code generation folders codegen/ # Simulink autosave extension *.autosave # Octave session info octave-workspace # ---> Swift # Xcode # # gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore ## Build generated build/ DerivedData/ ## Various settings *.pbxuser !default.pbxuser *.mode1v3 !default.mode1v3 *.mode2v3 !default.mode2v3 *.perspectivev3 !default.perspectivev3 xcuserdata/ ## Other *.moved-aside *.xccheckout *.xcscmblueprint ## Obj-C/Swift specific *.hmap *.ipa *.dSYM.zip *.dSYM ## Playgrounds timeline.xctimeline playground.xcworkspace # Swift Package Manager # # Add this line if you want to avoid checking in source code from Swift Package Manager dependencies. # Packages/ # Package.pins # Package.resolved .build/ # CocoaPods # # We recommend against adding the Pods directory to your .gitignore. However # you should judge for yourself, the pros and cons are mentioned at: # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control # # Pods/ # # Add this line if you want to avoid checking in source code from the Xcode workspace # *.xcworkspace # Carthage # # Add this line if you want to avoid checking in source code from Carthage dependencies. # Carthage/Checkouts Carthage/Build # fastlane # # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the # screenshots whenever they are needed. # For more information about the recommended setup visit: # https://docs.fastlane.tools/best-practices/source-control/#source-control fastlane/report.xml fastlane/Preview.html fastlane/screenshots/**/*.png fastlane/test_output # Code Injection # # After new code Injection tools there's a generated folder /iOSInjectionProject # https://github.com/johnno1962/injectionforxcode iOSInjectionProject/ # ---> Unity [Ll]ibrary/ [Tt]emp/ [Oo]bj/ [Bb]uild/ [Bb]uilds/ Assets/AssetStoreTools* # Visual Studio cache directory .vs/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta # Unity3D Generated File On Crash Reports sysinfo.txt # Builds *.apk *.unitypackage