mirror of https://github.com/davisking/dlib.git
154 lines
4.7 KiB
C++
Executable File
154 lines
4.7 KiB
C++
Executable File
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
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/*
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This is an example illustrating the use of the config_reader component
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from the dlib C++ Library.
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This example uses the config_reader to load a config file and then
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prints out the values of various fields in the file.
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*/
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#include "dlib/config_reader.h"
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#include "dlib/string.h"
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#include <iostream>
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#include <fstream>
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#include <vector>
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// Here I'm just making a typedef of the config reader we will be using. If you
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// look at the documentation you will see that there are two possible config_reader
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// types we could use here. The other one is a thread-safe version for use in an
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// application that needs to access a global config reader from multiple threads.
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// But we aren't doing that here so I'm using the normal kind.
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typedef dlib::config_reader::kernel_1a cr_type;
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using namespace std;
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using namespace dlib;
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// ----------------------------------------------------------------------------------------
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// For reference, the contents of the config file used in this example is reproduced below:
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/*
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# This is an example config file. Note that # is used to create a comment.
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# At its most basic level a config file is just a bunch of key/value pairs.
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# So for example:
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key1 = value2
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dlib = a C++ library
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# You can also define "sub blocks" in your config files like so
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user1
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{
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# Inside a sub block you can list more key/value pairs.
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id = 42
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name = davis
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# you can also nest sub-blocks as deep as you want
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details
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{
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editor = vim
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home_dir = /home/davis
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}
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}
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user2 {
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id = 1234
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name = joe
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details {
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editor = emacs
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home_dir = /home/joe
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}
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}
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*/
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// ----------------------------------------------------------------------------------------
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void print_config_reader_contents (
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const cr_type& cr,
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int depth = 0
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);
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/*
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This is a simple function that recursively walks through everything in
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a config reader and prints it to the screen.
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*/
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// ----------------------------------------------------------------------------------------
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int main()
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{
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try
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{
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ifstream fin("config.txt");
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cr_type cr;
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cr.load_from(fin);
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// Use our recursive function to print everything in the config file.
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print_config_reader_contents(cr);
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// Now lets access some of the fields of the config file directly. You
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// use [] for accessing key values and .block() for accessing sub-blocks.
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// Print out the string value assigned to key1 in the config file
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cout << cr["key1"] << endl;
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// Print out the name field inside the user1 sub-block
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cout << cr.block("user1")["name"] << endl;
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// Now print out the editor field in the details block
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cout << cr.block("user1").block("details")["editor"] << endl;
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// Note that you can use the string_assign object, sa, to easily convert fields
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// into non-string types. For example, the config file has an integer id
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// field that could be converted into an int like so:
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int id1 = sa = cr.block("user1")["id"];
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int id2 = sa = cr.block("user2")["id"];
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cout << "user1's id is " << id1 << endl;
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cout << "user2's id is " << id2 << endl;
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}
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catch (exception& e)
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{
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// Finally, note that the config_reader throws exceptions if the config
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// file is corrupted or if you ask it for a key or block that doesn't exist.
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// Here we print out any such error messages.
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cout << e.what() << endl;
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}
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}
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// ----------------------------------------------------------------------------------------
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void print_config_reader_contents (
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const cr_type& cr,
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int depth
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)
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{
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// Make a string with depth*4 spaces in it.
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const string padding(depth*4, ' ');
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// We can obtain a list of all the keys and sub-blocks defined
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// at the current level in the config reader like so:
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vector<string> keys, blocks;
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cr.get_keys(keys);
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cr.get_blocks(blocks);
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// Now print all the key/value pairs
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for (unsigned long i = 0; i < keys.size(); ++i)
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cout << padding << keys[i] << " = " << cr[keys[i]] << endl;
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// Now print all the sub-blocks.
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for (unsigned long i = 0; i < blocks.size(); ++i)
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{
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// First print the block name
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cout << padding << blocks[i] << " { " << endl;
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// Now recursively print the contents of the sub block. Note that the cr.block()
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// function returns another config_reader that represents the sub-block.
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print_config_reader_contents(cr.block(blocks[i]), depth+1);
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cout << padding << "}" << endl;
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}
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}
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// ----------------------------------------------------------------------------------------
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