mirror of https://github.com/davisking/dlib.git
Changed the random_cropper's set_min_object_size() routine to take min box
dimensions in the same format as the mmod_options object (i.e. two lengths measured in pixels). This should make defining random_cropping strategies that are consistent with MMOD settings much more straightforward since you can just take the mmod_options settings and give them to the random_cropper and it will do the right thing.
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@ -18,7 +18,8 @@ namespace dlib
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chip_dims dims = chip_dims(300,300);
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bool randomly_flip = true;
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double max_rotation_degrees = 30;
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double min_object_size = 0.25; // cropped object will be at least this fraction of the size of the image.
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long min_object_length_long_dim = 75; // cropped object will be at least this many pixels along its longest edge.
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long min_object_length_short_dim = 30; // cropped object will be at least this many pixels along its shortest edge.
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double max_object_size = 0.7; // cropped object will be at most this fraction of the size of the image.
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double background_crops_fraction = 0.5;
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double translate_amount = 0.10;
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@ -78,14 +79,19 @@ namespace dlib
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double value
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) { max_rotation_degrees = std::abs(value); }
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double get_min_object_size (
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) const { return min_object_size; }
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long get_min_object_length_long_dim (
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) const { return min_object_length_long_dim; }
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long get_min_object_length_short_dim (
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) const { return min_object_length_short_dim; }
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void set_min_object_size (
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double value
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long long_dim,
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long short_dim
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)
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{
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DLIB_CASSERT(0 < value);
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min_object_size = value;
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DLIB_CASSERT(0 < short_dim && short_dim <= long_dim);
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min_object_length_long_dim = long_dim;
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min_object_length_short_dim = short_dim;
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}
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double get_max_object_size (
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@ -175,9 +181,6 @@ namespace dlib
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extract_image_chip(img, crop_plan, crop);
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const rectangle_transform tform = get_mapping_to_chip(crop_plan);
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const unsigned long min_object_size_absolute_rows = std::round(min_object_size*crop_plan.rows);
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const unsigned long min_object_size_absolute_cols = std::round(min_object_size*crop_plan.cols);
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// copy rects into crop_rects and set ones that are outside the crop to ignore or
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// drop entirely as appropriate.
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crop_rects.clear();
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@ -190,8 +193,12 @@ namespace dlib
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if (get_rect(crop).intersect(rect.rect).area() != 0)
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{
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// set to ignore if not totally in the crop or if too small.
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if (!get_rect(crop).contains(rect.rect) || (rect.rect.height() < min_object_size_absolute_rows && rect.rect.width() < min_object_size_absolute_cols))
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if (!get_rect(crop).contains(rect.rect) ||
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(rect.rect.height() < min_object_length_long_dim && rect.rect.width() < min_object_length_long_dim) ||
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(rect.rect.height() < min_object_length_short_dim || rect.rect.width() < min_object_length_short_dim))
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{
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rect.ignore = true;
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}
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crop_rects.push_back(rect);
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}
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@ -223,15 +230,39 @@ namespace dlib
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if (has_non_ignored_box(rects) && rnd.get_random_double() >= background_crops_fraction)
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{
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auto rect = rects[randomly_pick_rect(rects)].rect;
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// perturb the location of the crop by a small fraction of the object's size.
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const point rand_translate = dpoint(rnd.get_double_in_range(-translate_amount,translate_amount)*rect.width(),
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rnd.get_double_in_range(-translate_amount,translate_amount)*std::max(rect.height(),rect.width()));
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const point rand_translate = dpoint(rnd.get_double_in_range(-translate_amount,translate_amount)*std::max(rect.height(),rect.width()),
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rnd.get_double_in_range(-translate_amount,translate_amount)*std::max(rect.height(),rect.width()));
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// perturb the scale of the crop by a fraction of the object's size
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const double rand_scale_perturb = rnd.get_double_in_range(min_object_size, max_object_size);
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// We are going to grow rect into the cropping rect. First, we grow it a
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// little so that it has the desired minimum border around it.
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drectangle drect = centered_drect(center(rect)+rand_translate, rect.width()/max_object_size, rect.height()/max_object_size);
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// Now make rect have the same aspect ratio as dims so that there won't be
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// any funny stretching when we crop it. We do this by growing it along
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// whichever dimension is too short.
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const double target_aspect = dims.cols/(double)dims.rows;
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if (drect.width()/drect.height() < target_aspect)
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drect = centered_drect(drect, target_aspect*drect.height(), drect.height());
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else
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drect = centered_drect(drect, drect.width(), drect.width()/target_aspect);
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// Now perturb the scale of the crop. We do this by shrinking it, but not
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// so much that it gets smaller than the min object sizes require.
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double current_width = dims.cols*rect.width()/drect.width();
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double current_height = dims.rows*rect.height()/drect.height();
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// never make any dimension smaller than the short dim.
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double min_scale1 = std::max(min_object_length_short_dim/current_width, min_object_length_short_dim/current_height);
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// at least one dimension needs to be longer than the long dim.
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double min_scale2 = std::min(min_object_length_long_dim/current_width, min_object_length_long_dim/current_height);
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double min_scale = std::max(min_scale1, min_scale2);
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const double rand_scale_perturb = 1.0/rnd.get_double_in_range(min_scale, 1);
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crop_rect = centered_drect(drect, drect.width()*rand_scale_perturb, drect.height()*rand_scale_perturb);
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DLIB_CASSERT(crop_rect.width() == crop_rect.height());
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const long box_size = std::max(rect.height(),rect.width())/rand_scale_perturb;
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crop_rect = centered_rect(center(rect)+rand_translate, box_size, box_size);
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}
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else
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{
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@ -298,14 +329,15 @@ namespace dlib
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{
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using std::endl;
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out << "random_cropper details: " << endl;
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out << " chip_dims.rows: " << item.get_chip_dims().rows << endl;
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out << " chip_dims.cols: " << item.get_chip_dims().cols << endl;
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out << " randomly_flip: " << std::boolalpha << item.get_randomly_flip() << endl;
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out << " max_rotation_degrees: " << item.get_max_rotation_degrees() << endl;
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out << " min_object_size: " << item.get_min_object_size() << endl;
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out << " max_object_size: " << item.get_max_object_size() << endl;
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out << " background_crops_fraction: " << item.get_background_crops_fraction() << endl;
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out << " translate_amount: " << item.get_translate_amount() << endl;
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out << " chip_dims.rows: " << item.get_chip_dims().rows << endl;
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out << " chip_dims.cols: " << item.get_chip_dims().cols << endl;
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out << " randomly_flip: " << std::boolalpha << item.get_randomly_flip() << endl;
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out << " max_rotation_degrees: " << item.get_max_rotation_degrees() << endl;
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out << " min_object_length_long_dim: " << item.get_min_object_length_long_dim() << endl;
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out << " min_object_length_short_dim: " << item.get_min_object_length_short_dim() << endl;
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out << " max_object_size: " << item.get_max_object_size() << endl;
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out << " background_crops_fraction: " << item.get_background_crops_fraction() << endl;
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out << " translate_amount: " << item.get_translate_amount() << endl;
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return out;
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}
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@ -35,7 +35,8 @@ namespace dlib
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- #get_chip_dims() == chip_dims(300,300)
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- #get_randomly_flip() == true
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- #get_max_rotation_degrees() == 30
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- #get_min_object_size() == 0.25
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- #get_min_object_length_long_dim() == 70
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- #get_min_object_length_short_dim() == 30
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- #get_max_object_size() == 0.7
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- #get_background_crops_fraction() == 0.5
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- #get_translate_amount() == 0.1
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@ -143,27 +144,38 @@ namespace dlib
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- #get_max_rotation_degrees() == std::abs(value)
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!*/
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double get_min_object_size (
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long get_min_object_length_long_dim (
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) const;
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/*!
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ensures
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- When a chip is extracted around an object, the chip will be sized so that
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at least one of the object's height or width are >= get_min_object_size() *
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the chip's height and width, respectively. E.g. if the chip is 640x480
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pixels in size then the object will be at least 480*get_min_object_size()
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pixels tall or 640*get_min_object_size() pixels wide. This also means
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that if get_min_object_size() >1 then the object will only be partially
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visible in the crop since it will be too big to fit.
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the longest edge of the object (i.e. either its height or width,
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whichever is longer) is at least #get_min_object_length_long_dim() pixels
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in length. When we say "object" here we are referring specifically to
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the rectangle in the mmod_rect output by the cropper.
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!*/
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long get_min_object_length_short_dim (
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) const;
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/*!
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ensures
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- When a chip is extracted around an object, the chip will be sized so that
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the shortest edge of the object (i.e. either its height or width,
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whichever is shorter) is at least #get_min_object_length_short_dim()
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pixels in length. When we say "object" here we are referring
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specifically to the rectangle in the mmod_rect output by the cropper.
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!*/
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void set_min_object_size (
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double value
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long long_dim,
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long short_dim
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);
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/*!
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requires
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- 0 < value
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- 0 < short_dim <= long_dim
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ensures
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- #get_min_object_size() == value
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- #get_min_object_length_short_dim() == short_dim
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- #get_min_object_length_long_dim() == long_dim
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!*/
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double get_max_object_size (
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@ -159,7 +159,9 @@ int main(int argc, char** argv) try
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std::vector<std::vector<mmod_rect>> mini_batch_labels;
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random_cropper cropper;
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cropper.set_chip_dims(200, 200);
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cropper.set_min_object_size(0.2);
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// Usually you want to give the cropper whatever min sizes you passed to the
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// mmod_options constructor, which is what we do here.
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cropper.set_min_object_size(40,40);
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dlib::rand rnd;
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// Run the trainer until the learning rate gets small. This will probably take several
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// hours.
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@ -310,7 +310,9 @@ int main(int argc, char** argv) try
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random_cropper cropper;
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cropper.set_seed(time(0));
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cropper.set_chip_dims(350, 350);
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cropper.set_min_object_size(0.20);
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// Usually you want to give the cropper whatever min sizes you passed to the
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// mmod_options constructor, or very slightly smaller sizes, which is what we do here.
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cropper.set_min_object_size(69,28);
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cropper.set_max_rotation_degrees(2);
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dlib::rand rnd;
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@ -44,9 +44,13 @@ int main(int argc, char** argv) try
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// You can tell it how much scale jittering you would like by saying "please
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// make the objects in the crops have a min and max size of such and such".
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// You do that by calling these two functions. Here we are saying we want the
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// objects in our crops to be between 0.2*400 and 0.8*400 pixels in height.
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cropper.set_min_object_size(0.2);
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// objects in our crops to be no more than 0.8*400 pixels in height and width.
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cropper.set_max_object_size(0.8);
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// And also that they shouldn't be too small. Specifically, each object's smallest
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// dimension (i.e. height or width) should be at least 60 pixels and at least one of
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// the dimensions must be at least 80 pixels. So the smallest objects the cropper will
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// output will be either 80x60 or 60x80.
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cropper.set_min_object_size(80,60);
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// The cropper can also randomly mirror and rotate crops, which we ask it to
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// perform as well.
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cropper.set_randomly_flip(true);
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