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updated the docs
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@ -26,6 +26,8 @@
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<section>
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<name>Pixels</name>
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<item>rgb_pixel</item>
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<item>bgr_pixel</item>
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<item>cv_image</item>
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<item>rgb_alpha_pixel</item>
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<item>hsi_pixel</item>
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<item>pixel_traits</item>
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@ -287,9 +289,7 @@
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<file>dlib/pixel.h</file>
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<spec_file link="true">dlib/pixel.h</spec_file>
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<description>
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This is a simple struct that represents an HSI colored graphical pixel. Note that
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since this is just a struct with no member functions there is only one
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"implementation" of this object.
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This is a simple struct that represents an HSI colored graphical pixel.
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</description>
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</component>
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@ -302,9 +302,7 @@
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<spec_file link="true">dlib/pixel.h</spec_file>
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<description>
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This is a simple struct that represents an RGB colored graphical pixel with an
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alpha channel. Note that
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since this is just a struct with no member functions there is only one
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"implementation" of this object.
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alpha channel.
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</description>
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</component>
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@ -316,9 +314,46 @@
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<file>dlib/pixel.h</file>
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<spec_file link="true">dlib/pixel.h</spec_file>
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<description>
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This is a simple struct that represents an RGB colored graphical pixel. Note that
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since this is just a struct with no member functions there is only one
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"implementation" of this object.
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This is a simple struct that represents an RGB colored graphical pixel.
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</description>
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>bgr_pixel</name>
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<file>dlib/pixel.h</file>
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<spec_file link="true">dlib/pixel.h</spec_file>
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<description>
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This is a simple struct that represents a BGR colored graphical pixel.
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<p>
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The difference between this object and the <a href="#rgb_pixel">rgb_pixel</a>
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is just that this struct lays its pixels down in memory in BGR order rather
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than RGB order. You only care about this if you are doing something like
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using the <a href="#cv_image">cv_image</a> object to map an OpenCV image
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into a more object oriented form.
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</p>
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</description>
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</component>
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<!-- ************************************************************************* -->
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<component>
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<name>cv_image</name>
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<file>dlib/opencv.h</file>
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<spec_file link="true">dlib/opencv/cv_image_abstract.h</spec_file>
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<description>
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This object is meant to be used as a simple wrapper around the OpenCV
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IplImage struct. Using this class template you can turn an IplImage
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object into something that looks like a normal dlib style image object.
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<p>
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So you should be able to use cv_image objects with many of the image
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processing functions in dlib as well as the GUI tools for displaying
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images on the screen.
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</p>
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</description>
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</component>
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@ -769,6 +769,9 @@
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<term file="imaging.html" name="load_dng"/>
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<term file="imaging.html" name="pixel_traits"/>
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<term file="imaging.html" name="rgb_pixel"/>
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<term file="imaging.html" name="bgr_pixel"/>
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<term file="imaging.html" name="cv_image"/>
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<term link="imaging.html#cv_image" name="OpenCV Image"/>
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<term file="imaging.html" name="rgb_alpha_pixel"/>
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<term link="imaging.html#rgb_alpha_pixel" name="alpha"/>
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<term file="imaging.html" name="save_bmp"/>
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