Tweaked the way we compute the number of threads to use when building.

This commit is contained in:
Davis King 2018-01-24 08:02:33 -05:00
parent 344165cdff
commit 54723defbe
1 changed files with 3 additions and 4 deletions

View File

@ -137,7 +137,7 @@ class CMakeBuild(build_ext):
else:
cmake_args += ['-DCMAKE_BUILD_TYPE=' + cfg]
# Do a parallel build
build_args += ['--', '-j'+str(num_available_cpu_cores(4))]
build_args += ['--', '-j'+str(num_available_cpu_cores(2))]
build_folder = os.path.abspath(self.build_temp)
@ -162,9 +162,8 @@ def num_available_cpu_cores(ram_per_build_process_in_gb):
try:
mem_bytes = os.sysconf('SC_PAGE_SIZE') * os.sysconf('SC_PHYS_PAGES')
mem_gib = mem_bytes/(1024.**3)
# Assume hyperthreading so divide by 2
num_cores = int(ceil(multiprocessing.cpu_count()/2.0))
# Require 4gb of ram per build thread.
num_cores = multiprocessing.cpu_count()
# make sure we have enough ram for each build process.
mem_cores = int(floor(mem_gib/float(ram_per_build_process_in_gb)+0.5));
# We are limited either by RAM or CPU cores. So pick the limiting amount
# and return that.