Add overlay overload for drectangle

This is useful for visualizing the tracking results.
This commit is contained in:
Patrick Snape 2015-05-20 12:24:42 +01:00
parent 60475dda9b
commit 23343f3de6
1 changed files with 12 additions and 0 deletions

View File

@ -54,6 +54,16 @@ void add_overlay_rect (
win.add_overlay(rect, color);
}
void add_overlay_drect (
image_window& win,
const drectangle& drect,
const rgb_pixel& color
)
{
rectangle rect(drect.left(), drect.top(), drect.right(), drect.bottom());
win.add_overlay(rect, color);
}
void add_overlay_parts (
image_window& win,
const full_object_detection& detection,
@ -106,6 +116,8 @@ void bind_gui()
"Add a list of rectangles to the image_window. They will be displayed as red boxes by default, but the color can be passed.")
.def("add_overlay", add_overlay_rect, (arg("rectangle"), arg("color")=rgb_pixel(255, 0, 0)),
"Add a rectangle to the image_window. It will be displayed as a red box by default, but the color can be passed.")
.def("add_overlay", add_overlay_drect, (arg("rectangle"), arg("color")=rgb_pixel(255, 0, 0)),
"Add a rectangle to the image_window. It will be displayed as a red box by default, but the color can be passed.")
.def("add_overlay", add_overlay_parts, (arg("detection"), arg("color")=rgb_pixel(0, 0, 255)),
"Add full_object_detection parts to the image window. They will be displayed as blue lines by default, but the color can be passed.")
.def("wait_until_closed", &type::wait_until_closed,