mirror of https://github.com/AlexeyAB/darknet.git
84 lines
3.5 KiB
CMake
84 lines
3.5 KiB
CMake
# Distributed under the OSI-approved BSD 3-Clause License.
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# Copyright Stefano Sinigardi
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#.rst:
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# FindPThreads
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# ------------
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#
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# Find the PThreads includes and library.
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#
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# Result Variables
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# ^^^^^^^^^^^^^^^^
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#
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# This module defines the following variables:
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#
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# ``PThreads_windows_FOUND``
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# True if PThreads_windows library found
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#
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# ``PThreads_windows_INCLUDE_DIR``
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# Location of PThreads_windows headers
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#
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# ``PThreads_windows_LIBRARY``
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# List of libraries to link with when using PThreads_windows
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#
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include(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake)
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include(${CMAKE_ROOT}/Modules/SelectLibraryConfigurations.cmake)
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if(NOT PThreads_windows_INCLUDE_DIR)
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find_path(PThreads_windows_INCLUDE_DIR NAMES pthread.h)
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endif()
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# Allow libraries to be set manually
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if(NOT PThreads_windows_LIBRARY)
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find_library(PThreads_windows_LIBRARY_RELEASE NAMES pthreadsVC2 pthreadVC2)
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find_library(PThreads_windows_LIBRARY_DEBUG NAMES pthreadsVC2d pthreadVC2d)
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select_library_configurations(PThreads_windows)
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endif()
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find_package_handle_standard_args(PThreads_windows DEFAULT_MSG PThreads_windows_LIBRARY PThreads_windows_INCLUDE_DIR)
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mark_as_advanced(PThreads_windows_INCLUDE_DIR PThreads_windows_LIBRARY)
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# Register imported libraries:
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# 1. If we can find a Windows .dll file (or if we can find both Debug and
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# Release libraries), we will set appropriate target properties for these.
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# 2. However, for most systems, we will only register the import location and
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# include directory.
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# Look for dlls, for Release and Debug libraries.
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if(WIN32)
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string( REPLACE ".lib" ".dll" PThreads_windows_LIBRARY_RELEASE_DLL "${PThreads_windows_LIBRARY_RELEASE}" )
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string( REPLACE ".lib" ".dll" PThreads_windows_LIBRARY_DEBUG_DLL "${PThreads_windows_LIBRARY_DEBUG}" )
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endif()
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if( PThreads_windows_FOUND AND NOT TARGET PThreads_windows::PThreads_windows )
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if( EXISTS "${PThreads_windows_LIBRARY_RELEASE_DLL}" )
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add_library( PThreads_windows::PThreads_windows SHARED IMPORTED )
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set_target_properties( PThreads_windows::PThreads_windows PROPERTIES
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IMPORTED_LOCATION_RELEASE "${PThreads_windows_LIBRARY_RELEASE_DLL}"
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IMPORTED_IMPLIB "${PThreads_windows_LIBRARY_RELEASE}"
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INTERFACE_INCLUDE_DIRECTORIES "${PThreads_windows_INCLUDE_DIR}"
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IMPORTED_CONFIGURATIONS Release
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IMPORTED_LINK_INTERFACE_LANGUAGES "C" )
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if( EXISTS "${PThreads_windows_LIBRARY_DEBUG_DLL}" )
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set_property( TARGET PThreads_windows::PThreads_windows APPEND PROPERTY IMPORTED_CONFIGURATIONS Debug )
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set_target_properties( PThreads_windows::PThreads_windows PROPERTIES
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IMPORTED_LOCATION_DEBUG "${PThreads_windows_LIBRARY_DEBUG_DLL}"
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IMPORTED_IMPLIB_DEBUG "${PThreads_windows_LIBRARY_DEBUG}" )
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endif()
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else()
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add_library( PThreads_windows::PThreads_windows UNKNOWN IMPORTED )
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set_target_properties( PThreads_windows::PThreads_windows PROPERTIES
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IMPORTED_LOCATION_RELEASE "${PThreads_windows_LIBRARY}"
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INTERFACE_INCLUDE_DIRECTORIES "${PThreads_windows_INCLUDE_DIR}"
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IMPORTED_CONFIGURATIONS Release
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IMPORTED_LINK_INTERFACE_LANGUAGES "C" )
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if( EXISTS "${PThreads_windows_LIBRARY_DEBUG}" )
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set_property( TARGET PThreads_windows::PThreads_windows APPEND PROPERTY IMPORTED_CONFIGURATIONS Debug )
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set_target_properties( PThreads_windows::PThreads_windows PROPERTIES
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IMPORTED_LOCATION_DEBUG "${PThreads_windows_LIBRARY_DEBUG}" )
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endif()
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endif()
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endif()
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