darknet/.github
Stefano Sinigardi 2f4ab0887c
Gl integration (#8833)
* Start adding support for running darknet from OpenGL textures

* Get CUDA-GL interop working (at least without segfaults...)

* Copy the GL texture to the CUDA input buffer

* Remove printf statements

* Code cleanup

* Fix a function call

* Remove the #ifdef GPU guard in darknet.h

* Use the width and height from the network instead of hard-coding

* Install libgles2-mesa-dev for some ubuntu targets

* Get the build working on Windows

* Add an OpenGL-CUDA integration option for CMake

* Bump the version-date in vcpkg.json

* Remove ifdef in darknet.h for the network_predict_gl_texture() function

* Use target_compile_definitions to set CUDA_OPENGL_INTEGRATION flag

* Re-add the #ifdef CUDA_OPENGL_INTEGRATION guard

---------

Co-authored-by: Brian Schwind <brianmschwind@gmail.com>
2023-08-26 03:50:00 +02:00
..
ISSUE_TEMPLATE Update issue templates 2020-07-08 14:37:34 +03:00
workflows Gl integration (#8833) 2023-08-26 03:50:00 +02:00
FUNDING.yml Create FUNDING.yml 2019-09-24 15:31:28 +03:00