mirror of https://github.com/AlexeyAB/darknet.git
38 lines
1.1 KiB
C
38 lines
1.1 KiB
C
#ifndef LOCAL_LAYER_H
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#define LOCAL_LAYER_H
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#include "dark_cuda.h"
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#include "image.h"
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#include "activations.h"
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#include "layer.h"
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#include "network.h"
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typedef layer local_layer;
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef GPU
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void forward_local_layer_gpu(local_layer layer, network_state state);
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void backward_local_layer_gpu(local_layer layer, network_state state);
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void update_local_layer_gpu(local_layer layer, int batch, float learning_rate, float momentum, float decay, float loss_scale);
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void push_local_layer(local_layer layer);
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void pull_local_layer(local_layer layer);
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#endif
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local_layer make_local_layer(int batch, int h, int w, int c, int n, int size, int stride, int pad, ACTIVATION activation);
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void forward_local_layer(const local_layer layer, network_state state);
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void backward_local_layer(local_layer layer, network_state state);
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void update_local_layer(local_layer layer, int batch, float learning_rate, float momentum, float decay);
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void bias_output(float *output, float *biases, int batch, int n, int size);
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void backward_bias(float *bias_updates, float *delta, int batch, int n, int size);
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#ifdef __cplusplus
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}
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#endif
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#endif
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