#ifndef IMAGE_H #define IMAGE_H #include "darknet.h" #include #include #include #include #include #include "box.h" /* typedef struct { int w; int h; int c; float *data; } image; */ float get_color(int c, int x, int max); void flip_image(image a); void draw_box(image a, int x1, int y1, int x2, int y2, float r, float g, float b); void draw_box_width(image a, int x1, int y1, int x2, int y2, int w, float r, float g, float b); void draw_bbox(image a, box bbox, int w, float r, float g, float b); void draw_label(image a, int r, int c, image label, const float *rgb); void write_label(image a, int r, int c, image *characters, char *string, float *rgb); void draw_detections(image im, int num, float thresh, box *boxes, float **probs, char **names, image **labels, int classes); void draw_detections_v3(image im, detection *dets, int num, float thresh, char **names, image **alphabet, int classes, int ext_output); image image_distance(image a, image b); void scale_image(image m, float s); image crop_image(image im, int dx, int dy, int w, int h); image random_crop_image(image im, int w, int h); image random_augment_image(image im, float angle, float aspect, int low, int high, int size); void random_distort_image(image im, float hue, float saturation, float exposure); //LIB_EXPORTS image resize_image(image im, int w, int h); void fill_image(image m, float s); void letterbox_image_into(image im, int w, int h, image boxed); //LIB_EXPORTS image letterbox_image(image im, int w, int h); image resize_min(image im, int min); image resize_max(image im, int max); void translate_image(image m, float s); void normalize_image(image p); image rotate_image(image m, float rad); void rotate_image_cw(image im, int times); void embed_image(image source, image dest, int dx, int dy); void saturate_image(image im, float sat); void exposure_image(image im, float sat); void distort_image(image im, float hue, float sat, float val); void saturate_exposure_image(image im, float sat, float exposure); void hsv_to_rgb(image im); //LIB_EXPORTS void rgbgr_image(image im); void constrain_image(image im); void composite_3d(char *f1, char *f2, char *out, int delta); int best_3d_shift_r(image a, image b, int min, int max); image grayscale_image(image im); image threshold_image(image im, float thresh); image collapse_image_layers(image source, int border); image collapse_images_horz(image *ims, int n); image collapse_images_vert(image *ims, int n); void show_image(image p, const char *name); void show_image_normalized(image im, const char *name); void save_image_png(image im, const char *name); void save_image(image p, const char *name); void show_images(image *ims, int n, char *window); void show_image_layers(image p, char *name); void show_image_collapsed(image p, char *name); void print_image(image m); //LIB_EXPORTS image make_image(int w, int h, int c); image make_random_image(int w, int h, int c); image make_empty_image(int w, int h, int c); image float_to_image(int w, int h, int c, float *data); image copy_image(image p); image load_image(char *filename, int w, int h, int c); //LIB_EXPORTS image load_image_color(char *filename, int w, int h); image **load_alphabet(); //float get_pixel(image m, int x, int y, int c); //float get_pixel_extend(image m, int x, int y, int c); //void set_pixel(image m, int x, int y, int c, float val); //void add_pixel(image m, int x, int y, int c, float val); float bilinear_interpolate(image im, float x, float y, int c); image get_image_layer(image m, int l); //LIB_EXPORTS void free_image(image m); void test_resize(char *filename); #endif