# Distributed under the OSI-approved BSD 3-Clause License. # Copyright Stefano Sinigardi #.rst: # FindCUDNN # -------- # # Result Variables # ^^^^^^^^^^^^^^^^ # # This module will set the following variables in your project:: # # ``CUDNN_FOUND`` # True if CUDNN found on the local system # # ``CUDNN_INCLUDE_DIRS`` # Location of CUDNN header files. # # ``CUDNN_LIBRARIES`` # The CUDNN libraries. # include(FindPackageHandleStandardArgs) if(NOT CUDNN_INCLUDE_DIR) find_path(CUDNN_INCLUDE_DIR cudnn.h HINTS ${CUDA_HOME} ${CUDA_TOOLKIT_ROOT_DIR} $ENV{cudnn} $ENV{CUDNN} PATH_SUFFIXES cuda/include include) endif() if(NOT CUDNN_LIBRARY) find_library(CUDNN_LIBRARY cudnn HINTS ${CUDA_HOME} ${CUDA_TOOLKIT_ROOT_DIR} $ENV{cudnn} $ENV{CUDNN} PATH_SUFFIXES lib lib64 cuda/lib cuda/lib64 lib/x64) endif() find_package_handle_standard_args( CUDNN DEFAULT_MSG CUDNN_INCLUDE_DIR CUDNN_LIBRARY) if(CUDNN_FOUND) file(READ ${CUDNN_INCLUDE_DIR}/cudnn.h CUDNN_HEADER_CONTENTS) string(REGEX MATCH "define CUDNN_MAJOR * +([0-9]+)" CUDNN_VERSION_MAJOR "${CUDNN_HEADER_CONTENTS}") string(REGEX REPLACE "define CUDNN_MAJOR * +([0-9]+)" "\\1" CUDNN_VERSION_MAJOR "${CUDNN_VERSION_MAJOR}") string(REGEX MATCH "define CUDNN_MINOR * +([0-9]+)" CUDNN_VERSION_MINOR "${CUDNN_HEADER_CONTENTS}") string(REGEX REPLACE "define CUDNN_MINOR * +([0-9]+)" "\\1" CUDNN_VERSION_MINOR "${CUDNN_VERSION_MINOR}") string(REGEX MATCH "define CUDNN_PATCHLEVEL * +([0-9]+)" CUDNN_VERSION_PATCH "${CUDNN_HEADER_CONTENTS}") string(REGEX REPLACE "define CUDNN_PATCHLEVEL * +([0-9]+)" "\\1" CUDNN_VERSION_PATCH "${CUDNN_VERSION_PATCH}") if(NOT CUDNN_VERSION_MAJOR) set(CUDNN_VERSION "?") else() set(CUDNN_VERSION "${CUDNN_VERSION_MAJOR}.${CUDNN_VERSION_MINOR}.${CUDNN_VERSION_PATCH}") endif() endif() set(CUDNN_INCLUDE_DIRS ${CUDNN_INCLUDE_DIR}) set(CUDNN_LIBRARIES ${CUDNN_LIBRARY}) message(STATUS "Found cuDNN: v${CUDNN_VERSION} (include: ${CUDNN_INCLUDE_DIR}, library: ${CUDNN_LIBRARY})") mark_as_advanced(CUDNN_ROOT_DIR CUDNN_LIBRARY CUDNN_INCLUDE_DIR) # Register imported libraries: # 1. If we can find a Windows .dll file (or if we can find both Debug and # Release libraries), we will set appropriate target properties for these. # 2. However, for most systems, we will only register the import location and # include directory. # Look for dlls, for Release and Debug libraries. if(WIN32) string( REPLACE ".lib" ".dll" CUDNN_LIBRARY_DLL "${CUDNN_LIBRARY}" ) endif() if( CUDNN_FOUND AND NOT TARGET CuDNN::CuDNN ) if( EXISTS "${CUDNN_LIBRARY_RELEASE_DLL}" ) add_library( CuDNN::CuDNN SHARED IMPORTED ) set_target_properties( CuDNN::CuDNN PROPERTIES IMPORTED_LOCATION "${CUDNN_LIBRARY_DLL}" IMPORTED_IMPLIB "${CUDNN_LIBRARY}" INTERFACE_INCLUDE_DIRECTORIES "${CUDNN_INCLUDE_DIR}" IMPORTED_LINK_INTERFACE_LANGUAGES "C" ) else() add_library( CuDNN::CuDNN UNKNOWN IMPORTED ) set_target_properties( CuDNN::CuDNN PROPERTIES IMPORTED_LOCATION "${CUDNN_LIBRARY}" INTERFACE_INCLUDE_DIRECTORIES "${CUDNN_INCLUDE_DIR}" IMPORTED_LINK_INTERFACE_LANGUAGES "C" ) endif() endif()