mirror of https://github.com/AlexeyAB/darknet.git
sqrt
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81751b47dd
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95
src/data.c
95
src/data.c
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@ -17,7 +17,6 @@ struct load_args{
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int nh;
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int nw;
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int num_boxes;
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int jitter;
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int classes;
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int background;
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data *d;
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@ -115,6 +114,7 @@ void fill_truth_detection(char *path, float *truth, int classes, int num_boxes,
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box *boxes = read_boxes(labelpath, &count);
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randomize_boxes(boxes, count);
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float x,y,w,h;
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float left, top, right, bot;
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int id;
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int i;
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if(background){
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@ -123,22 +123,29 @@ void fill_truth_detection(char *path, float *truth, int classes, int num_boxes,
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}
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}
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for(i = 0; i < count; ++i){
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x = boxes[i].x;
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y = boxes[i].y;
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w = boxes[i].w;
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h = boxes[i].h;
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left = boxes[i].left * sx - dx;
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right = boxes[i].right * sx - dx;
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top = boxes[i].top * sy - dy;
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bot = boxes[i].bottom* sy - dy;
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id = boxes[i].id;
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if(flip){
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x = 1-x;
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float swap = left;
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left = 1. - right;
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right = 1. - swap;
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}
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x = x*sx-dx;
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y = y*sy-dy;
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w = w*sx;
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h = h*sy;
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if (x < 0 || x >= 1 || y < 0 || y >= 1) continue;
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left = constrain(0, 1, left);
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right = constrain(0, 1, right);
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top = constrain(0, 1, top);
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bot = constrain(0, 1, bot);
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x = (left+right)/2;
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y = (top+bot)/2;
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w = (right - left);
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h = (bot - top);
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if (x <= 0 || x >= 1 || y <= 0 || y >= 1) continue;
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int i = (int)(x*num_boxes);
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int j = (int)(y*num_boxes);
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@ -146,8 +153,18 @@ void fill_truth_detection(char *path, float *truth, int classes, int num_boxes,
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x = x*num_boxes - i;
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y = y*num_boxes - j;
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/*
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float maxwidth = distance_from_edge(i, num_boxes);
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float maxheight = distance_from_edge(j, num_boxes);
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w = w/maxwidth;
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h = h/maxheight;
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*/
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w = constrain(0, 1, w);
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h = constrain(0, 1, h);
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if (w == 0 || h == 0) continue;
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w = sqrt(w);
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h = sqrt(h);
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int index = (i+j*num_boxes)*(4+classes+background);
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if(truth[index+classes+background+2]) continue;
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@ -156,8 +173,8 @@ void fill_truth_detection(char *path, float *truth, int classes, int num_boxes,
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index += classes;
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truth[index++] = y;
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truth[index++] = x;
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truth[index++] = w;
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truth[index++] = h;
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truth[index++] = w;
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}
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free(boxes);
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}
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@ -274,32 +291,49 @@ void free_data(data d)
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}
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}
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data load_data_detection_jitter_random(int n, char **paths, int m, int classes, int h, int w, int num_boxes, int jitter, int background)
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data load_data_detection_jitter_random(int n, char **paths, int m, int classes, int h, int w, int num_boxes, int background)
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{
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//float minscale = 0.85;
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//float maxscale = 1.15;
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char **random_paths = get_random_paths(paths, n, m);
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int i;
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data d;
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d.shallow = 0;
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d.X = load_image_paths(random_paths, n, h, w);
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d.X.rows = n;
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d.X.vals = calloc(d.X.rows, sizeof(float*));
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d.X.cols = h*w*3;
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int k = num_boxes*num_boxes*(4+classes+background);
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d.y = make_matrix(n, k);
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for(i = 0; i < n; ++i){
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int px = rand()%jitter;
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px = 0;
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int py = rand()%jitter;
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py = 0;
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float sy = (float) h / (h-jitter);
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float sx = (float) w / (w-jitter);
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float dy = (float) py / (h-jitter);
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float dx = (float) px / (w-jitter);
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image orig = load_image_color(random_paths[i], 0, 0);
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int oh = orig.h;
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int ow = orig.w;
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int pleft = (rand_uniform() * 64. - 32.);
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int pright = (rand_uniform() * 64. - 32.);
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int ptop = (rand_uniform() * 64. - 32.);
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int pbot = (rand_uniform() * 64. - 32.);
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int swidth = ow - pleft - pright;
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int sheight = oh - ptop - pbot;
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float sx = (float)swidth / ow;
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float sy = (float)sheight / oh;
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int flip = rand()%2;
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fill_truth_detection(random_paths[i], d.y.vals[i], classes, num_boxes, flip, background, dx, dy, sx, sy);
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image a = float_to_image(h, w, 3, d.X.vals[i]);
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if(flip) flip_image(a);
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jitter_image(a, h-jitter, w-jitter, py, px);
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image cropped = crop_image(orig, ptop, pleft, sheight, swidth);
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float dx = ((float)pleft/ow)/sx;
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float dy = ((float)ptop /oh)/sy;
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free_image(orig);
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image sized = resize_image(cropped, h, w);
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free_image(cropped);
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if(flip) flip_image(sized);
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d.X.vals[i] = sized.data;
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fill_truth_detection(random_paths[i], d.y.vals[i], classes, num_boxes, flip, background, dx, dy, 1./sx, 1./sy);
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}
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d.X.cols = (h-jitter)*(w-jitter)*3;
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free(random_paths);
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return d;
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}
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@ -308,14 +342,14 @@ void *load_detection_thread(void *ptr)
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{
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printf("Loading data: %d\n", rand());
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struct load_args a = *(struct load_args*)ptr;
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*a.d = load_data_detection_jitter_random(a.n, a.paths, a.m, a.classes, a.h, a.w, a.num_boxes, a.jitter, a.background);
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*a.d = load_data_detection_jitter_random(a.n, a.paths, a.m, a.classes, a.h, a.w, a.num_boxes, a.background);
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translate_data_rows(*a.d, -128);
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scale_data_rows(*a.d, 1./128);
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free(ptr);
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return 0;
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}
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pthread_t load_data_detection_thread(int n, char **paths, int m, int classes, int h, int w, int nh, int nw, int jitter, int background, data *d)
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pthread_t load_data_detection_thread(int n, char **paths, int m, int classes, int h, int w, int nh, int nw, int background, data *d)
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{
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pthread_t thread;
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struct load_args *args = calloc(1, sizeof(struct load_args));
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@ -328,7 +362,6 @@ pthread_t load_data_detection_thread(int n, char **paths, int m, int classes, in
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args->nw = nw;
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args->num_boxes = nw;
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args->classes = classes;
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args->jitter = jitter;
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args->background = background;
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args->d = d;
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if(pthread_create(&thread, 0, load_detection_thread, args)) {
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16
src/data.h
16
src/data.h
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@ -5,6 +5,18 @@
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#include "matrix.h"
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#include "list.h"
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static inline float distance_from_edge(int x, int max)
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{
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int dx = (max/2) - x;
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if (dx < 0) dx = -dx;
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dx = (max/2) + 1 - dx;
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dx *= 2;
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float dist = (float)dx/max;
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if (dist > 1) dist = 1;
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return dist;
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}
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typedef struct{
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matrix X;
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matrix y;
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@ -20,8 +32,8 @@ data load_data_captcha_encode(char **paths, int n, int m, int h, int w);
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data load_data(char **paths, int n, int m, char **labels, int k, int h, int w);
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pthread_t load_data_thread(char **paths, int n, int m, char **labels, int k, int h, int w, data *d);
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pthread_t load_data_detection_thread(int n, char **paths, int m, int classes, int h, int w, int nh, int nw, int jitter, int background, data *d);
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data load_data_detection_jitter_random(int n, char **paths, int m, int classes, int h, int w, int num_boxes, int jitter, int background);
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pthread_t load_data_detection_thread(int n, char **paths, int m, int classes, int h, int w, int nh, int nw, int background, data *d);
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data load_data_detection_jitter_random(int n, char **paths, int m, int classes, int h, int w, int num_boxes, int background);
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data load_data_image_pathfile(char *filename, char **labels, int k, int h, int w);
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data load_cifar10_data(char *filename);
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@ -26,11 +26,21 @@ void draw_detection(image im, float *box, int side)
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float green = get_color(1,class,classes);
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float blue = get_color(2,class,classes);
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//float maxheight = distance_from_edge(r, side);
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//float maxwidth = distance_from_edge(c, side);
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j += classes;
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int left = box[j] *im.w;
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int right = box[j+1]*im.w;
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int top = box[j+2]*im.h;
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int bot = box[j+3]*im.h;
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float y = box[j+0];
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float x = box[j+1];
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x = (x+c)/side;
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y = (y+r)/side;
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float h = box[j+2]; //*maxheight;
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float w = box[j+3]; //*maxwidth;
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//printf("coords %f %f %f %f\n", x, y, w, h);
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int left = (x-w/2)*im.w;
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int right = (x+w/2)*im.w;
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int top = (y-h/2)*im.h;
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int bot = (y+h/2)*im.h;
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draw_box(im, left, top, right, bot, red, green, blue);
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}
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}
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@ -59,25 +69,20 @@ void train_detection(char *cfgfile, char *weightfile)
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char **paths = (char **)list_to_array(plist);
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printf("%d\n", plist->size);
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data train, buffer;
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int im_dim = 512;
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int jitter = 64;
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int im_dim = 448;
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int classes = 20;
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int background = 1;
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pthread_t load_thread = load_data_detection_thread(imgs, paths, plist->size, classes, im_dim, im_dim, 7, 7, jitter, background, &buffer);
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pthread_t load_thread = load_data_detection_thread(imgs, paths, plist->size, classes, im_dim, im_dim, 7, 7, background, &buffer);
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clock_t time;
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while(1){
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i += 1;
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time=clock();
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pthread_join(load_thread, 0);
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train = buffer;
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load_thread = load_data_detection_thread(imgs, paths, plist->size, classes, im_dim, im_dim, 7, 7, jitter, background, &buffer);
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load_thread = load_data_detection_thread(imgs, paths, plist->size, classes, im_dim, im_dim, 7, 7, background, &buffer);
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/*
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image im = float_to_image(im_dim - jitter, im_dim-jitter, 3, train.X.vals[114]);
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draw_detection(im, train.y.vals[114], 7);
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show_image(im, "truth");
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cvWaitKey(0);
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*/
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//image im = float_to_image(im_dim, im_dim, 3, train.X.vals[114]);
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//draw_detection(im, train.y.vals[114], 7);
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printf("Loaded: %lf seconds\n", sec(clock()-time));
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time=clock();
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int ci = k+classes+background+nuisance;
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float y = (pred.vals[j][ci + 0] + row)/num_boxes;
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float x = (pred.vals[j][ci + 1] + col)/num_boxes;
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float h = pred.vals[j][ci + 2];
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float w = pred.vals[j][ci + 3];
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float h = pred.vals[j][ci + 2]; //* distance_from_edge(row, num_boxes);
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h = h*h;
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float w = pred.vals[j][ci + 3]; //* distance_from_edge(col, num_boxes);
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w = w*w;
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printf("%d %d %f %f %f %f %f\n", (i-1)*m/splits + j, class, scale*pred.vals[j][k+class+background+nuisance], y, x, h, w);
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}
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}
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@ -17,6 +17,8 @@ void flip_image(image a);
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void draw_box(image a, int x1, int y1, int x2, int y2, float r, float g, float b);
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image image_distance(image a, image b);
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void scale_image(image m, float s);
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image crop_image(image im, int dr, int dc, int h, int w);
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image resize_image(image im, int h, int w);
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void translate_image(image m, float s);
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void normalize_image(image p);
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void z_normalize_image(image p);
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