mirror of https://github.com/AlexeyAB/darknet.git
Minor fix for shortcut multilayer if it doesn't use weights
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2a9fe045f3
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@ -79,7 +79,7 @@ void shortcut_multilayer_cpu(int size, int src_outputs, int batch, int n, int *o
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// nweights - l.n or l.n*l.c or (l.n*l.c*l.h*l.w)
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// nweights - l.n or l.n*l.c or (l.n*l.c*l.h*l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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int step = 0;
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int step = 0;
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if (weights) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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if (nweights > 0) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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int id;
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int id;
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#pragma omp parallel for
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#pragma omp parallel for
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@ -148,7 +148,7 @@ void backward_shortcut_multilayer_cpu(int size, int src_outputs, int batch, int
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// nweights - l.n or l.n*l.c or (l.n*l.c*l.h*l.w)
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// nweights - l.n or l.n*l.c or (l.n*l.c*l.h*l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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int step = 0;
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int step = 0;
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if (weights) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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if (nweights > 0) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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int id;
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int id;
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#pragma omp parallel for
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#pragma omp parallel for
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@ -687,7 +687,7 @@ __global__ void shortcut_multilayer_kernel(int size, int src_outputs, int batch,
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// nweights - l.n or l.n*l.c or (l.n*l.c*l.h*l.w)
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// nweights - l.n or l.n*l.c or (l.n*l.c*l.h*l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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int step = 0;
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int step = 0;
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if (weights_gpu) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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if (nweights > 0) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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int src_id = id;
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int src_id = id;
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const int src_i = src_id % src_outputs;
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const int src_i = src_id % src_outputs;
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@ -762,7 +762,7 @@ __global__ void backward_shortcut_multilayer_kernel(int size, int src_outputs, i
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// nweights - l.n or l.n*l.c or (l.n*l.c*l.h*l.w)
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// nweights - l.n or l.n*l.c or (l.n*l.c*l.h*l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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int step = 0;
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int step = 0;
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if (weights_gpu) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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if (nweights > 0) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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int src_id = id;
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int src_id = id;
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const int src_i = src_id % src_outputs;
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const int src_i = src_id % src_outputs;
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@ -836,7 +836,8 @@ extern "C" void backward_shortcut_multilayer_gpu(int src_outputs, int batch, int
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float **layers_delta_gpu, float *delta_out, float *delta_in, float *weights_gpu, float *weight_updates_gpu, int nweights, float *in, float **layers_output_gpu, WEIGHTS_NORMALIZATION_T weights_normalizion)
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float **layers_delta_gpu, float *delta_out, float *delta_in, float *weights_gpu, float *weight_updates_gpu, int nweights, float *in, float **layers_output_gpu, WEIGHTS_NORMALIZATION_T weights_normalizion)
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{
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{
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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const int layer_step = nweights / (n + 1); // 1 or l.c or (l.c * l.h * l.w)
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const int step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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int step = 0;
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if (nweights > 0) step = src_outputs / layer_step; // (l.c * l.h * l.w) or (l.w*l.h) or 1
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//printf(" nweights = %d, n = %d, layer_step = %d, step = %d \n", nweights, n, layer_step, step);
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//printf(" nweights = %d, n = %d, layer_step = %d, step = %d \n", nweights, n, layer_step, step);
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//printf(" src_outputs = %d, batch = %d, n = %d \n", src_outputs, batch, n);
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//printf(" src_outputs = %d, batch = %d, n = %d \n", src_outputs, batch, n);
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@ -466,6 +466,8 @@ int main(int argc, char **argv)
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show_opencv_info();
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show_opencv_info();
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init_cpu();
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if (0 == strcmp(argv[1], "average")){
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if (0 == strcmp(argv[1], "average")){
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average(argc, argv);
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average(argc, argv);
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} else if (0 == strcmp(argv[1], "yolo")){
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} else if (0 == strcmp(argv[1], "yolo")){
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@ -1544,7 +1544,6 @@ void save_shortcut_weights(layer l, FILE *fp)
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#endif
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#endif
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int num = l.nweights;
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int num = l.nweights;
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fwrite(l.weights, sizeof(float), num, fp);
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fwrite(l.weights, sizeof(float), num, fp);
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}
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}
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void save_convolutional_weights(layer l, FILE *fp)
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void save_convolutional_weights(layer l, FILE *fp)
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@ -1822,10 +1821,6 @@ void load_convolutional_weights(layer l, FILE *fp)
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void load_shortcut_weights(layer l, FILE *fp)
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void load_shortcut_weights(layer l, FILE *fp)
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{
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{
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if (l.binary) {
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//load_convolutional_weights_binary(l, fp);
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//return;
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}
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int num = l.nweights;
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int num = l.nweights;
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int read_bytes;
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int read_bytes;
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read_bytes = fread(l.weights, sizeof(float), num, fp);
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read_bytes = fread(l.weights, sizeof(float), num, fp);
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@ -186,6 +186,7 @@ void backward_shortcut_layer(const layer l, network_state state)
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void update_shortcut_layer(layer l, int batch, float learning_rate_init, float momentum, float decay)
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void update_shortcut_layer(layer l, int batch, float learning_rate_init, float momentum, float decay)
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{
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{
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if (l.nweights > 0) {
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float learning_rate = learning_rate_init*l.learning_rate_scale;
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float learning_rate = learning_rate_init*l.learning_rate_scale;
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//float momentum = a.momentum;
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//float momentum = a.momentum;
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//float decay = a.decay;
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//float decay = a.decay;
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@ -195,6 +196,7 @@ void update_shortcut_layer(layer l, int batch, float learning_rate_init, float m
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axpy_cpu(l.nweights, learning_rate / batch, l.weight_updates, 1, l.weights, 1);
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axpy_cpu(l.nweights, learning_rate / batch, l.weight_updates, 1, l.weights, 1);
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scal_cpu(l.nweights, momentum, l.weight_updates, 1);
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scal_cpu(l.nweights, momentum, l.weight_updates, 1);
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}
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}
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}
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#ifdef GPU
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#ifdef GPU
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void forward_shortcut_layer_gpu(const layer l, network_state state)
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void forward_shortcut_layer_gpu(const layer l, network_state state)
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@ -238,6 +240,7 @@ void backward_shortcut_layer_gpu(const layer l, network_state state)
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void update_shortcut_layer_gpu(layer l, int batch, float learning_rate_init, float momentum, float decay)
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void update_shortcut_layer_gpu(layer l, int batch, float learning_rate_init, float momentum, float decay)
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{
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{
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if (l.nweights > 0) {
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float learning_rate = learning_rate_init*l.learning_rate_scale;
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float learning_rate = learning_rate_init*l.learning_rate_scale;
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//float momentum = a.momentum;
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//float momentum = a.momentum;
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//float decay = a.decay;
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//float decay = a.decay;
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@ -254,12 +257,13 @@ void update_shortcut_layer_gpu(layer l, int batch, float learning_rate_init, flo
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// constrain_gpu(l.nweights, l.clip, l.weights_gpu, 1);
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// constrain_gpu(l.nweights, l.clip, l.weights_gpu, 1);
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//}
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//}
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}
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}
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}
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void pull_shortcut_layer(layer l)
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void pull_shortcut_layer(layer l)
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{
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{
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cuda_pull_array_async(l.weights_gpu, l.weights, l.nweights);
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cuda_pull_array_async(l.weights_gpu, l.weights, l.nweights);
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CHECK_CUDA(cudaPeekAtLastError());
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CHECK_CUDA(cudaPeekAtLastError());
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cudaStreamSynchronize(get_cuda_stream());
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CHECK_CUDA(cudaStreamSynchronize(get_cuda_stream()));
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}
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}
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void push_shortcut_layer(layer l)
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void push_shortcut_layer(layer l)
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