yolo_console_dll.cpp uses Yolo v3 by default

This commit is contained in:
AlexeyAB 2018-04-18 22:17:24 +03:00
parent 8fcf3f04ee
commit 57fce97fd5
1 changed files with 9 additions and 3 deletions

View File

@ -226,9 +226,9 @@ std::vector<std::string> objects_names_from_file(std::string const filename) {
int main(int argc, char *argv[])
{
std::string names_file = "data/voc.names";
std::string cfg_file = "cfg/yolo-voc.cfg";
std::string weights_file = "yolo-voc.weights";
std::string names_file = "data/coco.names";
std::string cfg_file = "cfg/yolov3.cfg";
std::string weights_file = "yolov3.weights";
std::string filename;
if (argc > 4) { //voc.names yolo-voc.cfg yolo-voc.weights test.mp4
@ -457,7 +457,13 @@ int main(int argc, char *argv[])
}
else { // image file
cv::Mat mat_img = cv::imread(filename);
auto start = std::chrono::steady_clock::now();
std::vector<bbox_t> result_vec = detector.detect(mat_img);
auto end = std::chrono::steady_clock::now();
std::chrono::duration<double> spent = end - start;
std::cout << " Time: " << spent.count() << " sec \n";
//result_vec = detector.tracking_id(result_vec); // comment it - if track_id is not required
draw_boxes(mat_img, result_vec, obj_names);
cv::imshow("window name", mat_img);