darknet/build.ps1

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#!/usr/bin/env pwsh
$number_of_build_workers=8
$vstype="Community"
if ((Get-Command "cl.exe" -ErrorAction SilentlyContinue) -eq $null)
{
pushd "C:\Program Files (x86)\Microsoft Visual Studio\2017\${vstype}\Common7\Tools"
cmd /c "VsDevCmd.bat -arch=x64 & set" |
foreach {
if ($_ -match "=") {
$v = $_.split("="); set-item -force -path "ENV:\$($v[0])" -value "$($v[1])"
}
}
popd
Write-Host "Visual Studio 2017 ${vstype} Command Prompt variables set.`n" -ForegroundColor Yellow
}
# DEBUG
New-Item -Path .\build_win_debug -ItemType directory -Force
Set-Location build_win_debug
cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" "-DCMAKE_TOOLCHAIN_FILE=$env:VCPKG_ROOT\scripts\buildsystems\vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=$env:VCPKG_DEFAULT_TRIPLET" "-DCMAKE_BUILD_TYPE=Debug" ..
cmake --build . --config Debug --parallel ${number_of_build_workers}
Set-Location ..
# RELEASE
New-Item -Path .\build_win_release -ItemType directory -Force
Set-Location build_win_release
cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" "-DCMAKE_TOOLCHAIN_FILE=$env:VCPKG_ROOT\scripts\buildsystems\vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=$env:VCPKG_DEFAULT_TRIPLET" "-DCMAKE_BUILD_TYPE=Release" ..
cmake --build . --config Release --parallel ${number_of_build_workers}
Set-Location ..
# USE LOCAL PTHREAD LIB, NO VCPKG: remember to use "vcpkg.exe integrate remove" in case you had enable user-wide vcpkg integration
New-Item -Path .\build_win_release_cuda_int_libs -ItemType directory -Force
Set-Location build_win_release_cuda_custom_libs
cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" ..
cmake --build . --config Release --parallel ${number_of_build_workers}
Set-Location ..