darknet/src/yolo_layer.h

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#ifndef YOLO_LAYER_H
#define YOLO_LAYER_H
//#include "darknet.h"
#include "layer.h"
#include "network.h"
layer make_yolo_layer(int batch, int w, int h, int n, int total, int *mask, int classes);
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void forward_yolo_layer(const layer l, network_state state);
void backward_yolo_layer(const layer l, network_state state);
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void resize_yolo_layer(layer *l, int w, int h);
int yolo_num_detections(layer l, float thresh);
int get_yolo_detections(layer l, int w, int h, int netw, int neth, float thresh, int *map, int relative, detection *dets, int letter);
#ifdef GPU
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void forward_yolo_layer_gpu(const layer l, network_state state);
void backward_yolo_layer_gpu(layer l, network_state state);
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#endif
#endif