mirror of https://github.com/rivo/tview.git
Primitive widths/heights should not become negative. Also fixed a
TextView issue where purging led to panics. Fixes #306
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parent
c3d1d4bcf9
commit
fc28d646d0
18
box.go
18
box.go
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@ -88,7 +88,8 @@ func (b *Box) GetRect() (int, int, int, int) {
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}
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}
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// GetInnerRect returns the position of the inner rectangle (x, y, width,
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// GetInnerRect returns the position of the inner rectangle (x, y, width,
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// height), without the border and without any padding.
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// height), without the border and without any padding. Width and height values
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// will clamp to 0 and thus never be negative.
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func (b *Box) GetInnerRect() (int, int, int, int) {
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func (b *Box) GetInnerRect() (int, int, int, int) {
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if b.innerX >= 0 {
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if b.innerX >= 0 {
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return b.innerX, b.innerY, b.innerWidth, b.innerHeight
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return b.innerX, b.innerY, b.innerWidth, b.innerHeight
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@ -100,10 +101,17 @@ func (b *Box) GetInnerRect() (int, int, int, int) {
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width -= 2
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width -= 2
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height -= 2
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height -= 2
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}
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}
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return x + b.paddingLeft,
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x, y, width, height = x+b.paddingLeft,
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y+b.paddingTop,
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y+b.paddingTop,
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width-b.paddingLeft-b.paddingRight,
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width-b.paddingLeft-b.paddingRight,
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height-b.paddingTop-b.paddingBottom
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height-b.paddingTop-b.paddingBottom
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if width < 0 {
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width = 0
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}
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if height < 0 {
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height = 0
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}
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return x, y, width, height
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}
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}
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// SetRect sets a new position of the primitive. Note that this has no effect
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// SetRect sets a new position of the primitive. Note that this has no effect
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@ -318,6 +326,12 @@ func (b *Box) Draw(screen tcell.Screen) {
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b.innerHeight += b.innerY
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b.innerHeight += b.innerY
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b.innerY = 0
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b.innerY = 0
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}
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}
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if b.innerWidth < 0 {
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b.innerWidth = 0
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}
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if b.innerHeight < 0 {
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b.innerHeight = 0
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}
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}
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}
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// Focus is called when this primitive receives focus.
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// Focus is called when this primitive receives focus.
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@ -939,8 +939,13 @@ func (t *TextView) Draw(screen tcell.Screen) {
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// If this view is not scrollable, we'll purge the buffer of lines that have
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// If this view is not scrollable, we'll purge the buffer of lines that have
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// scrolled out of view.
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// scrolled out of view.
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if !t.scrollable && t.lineOffset > 0 {
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if !t.scrollable && t.lineOffset > 0 {
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if t.lineOffset <= len(t.index) {
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t.buffer = nil
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} else {
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t.buffer = t.buffer[t.index[t.lineOffset].Line:]
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t.buffer = t.buffer[t.index[t.lineOffset].Line:]
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}
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t.index = nil
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t.index = nil
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t.lineOffset = 0
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}
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}
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}
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}
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