mirror of https://github.com/rivo/tview.git
Added mouse handling
This commit is contained in:
parent
685bf6da76
commit
96875c75b9
114
application.go
114
application.go
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@ -38,6 +38,9 @@ type Application struct {
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// Whether or not the application resizes the root primitive.
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rootFullscreen bool
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// Enable mouse events?
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enableMouse bool
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// An optional capture function which receives a key event and returns the
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// event to be forwarded to the default input handler (nil if nothing should
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// be forwarded).
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@ -62,6 +65,33 @@ type Application struct {
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// (screen.Init() and draw() will be called implicitly). A value of nil will
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// stop the application.
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screenReplacement chan tcell.Screen
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// An optional capture function which receives a mouse event and returns the
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// event to be forwarded to the default mouse handler (nil if nothing should
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// be forwarded).
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mouseCapture func(event EventMouse) EventMouse
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}
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// EventKey is the key input event info.
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// This exists for some consistency with EventMouse,
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// even though it's just an alias to *tcell.EventKey for backwards compatibility.
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type EventKey = *tcell.EventKey
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// EventMouse is the mouse event info.
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type EventMouse struct {
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*tcell.EventMouse
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Target Primitive
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Application *Application
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}
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// IsZero returns true if this is a zero object.
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func (e EventMouse) IsZero() bool {
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return e == EventMouse{}
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}
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// SetFocus will set focus to the primitive.
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func (e EventMouse) SetFocus(p Primitive) {
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e.Application.SetFocus(p)
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}
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// NewApplication creates and returns a new application.
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@ -93,6 +123,22 @@ func (a *Application) GetInputCapture() func(event *tcell.EventKey) *tcell.Event
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return a.inputCapture
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}
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// SetMouseCapture sets a function which captures mouse events before they are
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// forwarded to the appropriate mouse event handler.
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// This function can then choose to forward that event (or a
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// different one) by returning it or stop the event processing by returning
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// nil.
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func (a *Application) SetMouseCapture(capture func(event EventMouse) EventMouse) *Application {
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a.mouseCapture = capture
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return a
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}
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// GetMouseCapture returns the function installed with SetMouseCapture() or nil
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// if no such function has been installed.
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func (a *Application) GetMouseCapture() func(event EventMouse) EventMouse {
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return a.mouseCapture
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}
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// SetScreen allows you to provide your own tcell.Screen object. For most
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// applications, this is not needed and you should be familiar with
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// tcell.Screen when using this function.
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@ -121,6 +167,13 @@ func (a *Application) SetScreen(screen tcell.Screen) *Application {
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return a
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}
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// EnableMouse enables mouse events.
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func (a *Application) EnableMouse() {
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a.Lock()
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a.enableMouse = true
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a.Unlock()
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}
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// Run starts the application and thus the event loop. This function returns
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// when Stop() was called.
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func (a *Application) Run() error {
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@ -138,6 +191,9 @@ func (a *Application) Run() error {
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a.Unlock()
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return err
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}
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if a.enableMouse {
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a.screen.EnableMouse()
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}
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}
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// We catch panics to clean up because they mess up the terminal.
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@ -207,13 +263,15 @@ EventLoop:
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break EventLoop
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}
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switch event := event.(type) {
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case *tcell.EventKey:
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a.RLock()
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p := a.focus
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inputCapture := a.inputCapture
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mouseCapture := a.mouseCapture
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screen := a.screen
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a.RUnlock()
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switch event := event.(type) {
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case *tcell.EventKey:
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// Intercept keys.
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if inputCapture != nil {
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event = inputCapture(event)
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@ -238,14 +296,32 @@ EventLoop:
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}
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}
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case *tcell.EventResize:
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a.RLock()
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screen := a.screen
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a.RUnlock()
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if screen == nil {
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continue
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}
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screen.Clear()
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a.draw()
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case *tcell.EventMouse:
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atX, atY := event.Position()
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ptarget := a.GetPrimitiveAtPoint(atX, atY) // p under mouse.
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if ptarget == nil {
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ptarget = p // Fallback to focused.
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}
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event2 := EventMouse{event, ptarget, a}
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// Intercept event.
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if mouseCapture != nil {
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event2 = mouseCapture(event2)
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if event2.IsZero() {
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a.draw()
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continue // Don't forward event.
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}
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}
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if handler := ptarget.MouseHandler(); handler != nil {
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handler(event2)
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a.draw()
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}
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}
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// If we have updates, now is the time to execute them.
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@ -261,6 +337,34 @@ EventLoop:
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return nil
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}
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func findAtPoint(atX, atY int, p Primitive) Primitive {
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x, y, w, h := p.GetRect()
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if atX < x || atY < y {
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return nil
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}
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if atX >= x+w || atY >= y+h {
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return nil
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}
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bestp := p
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for _, pchild := range p.GetChildren() {
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x := findAtPoint(atX, atY, pchild)
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if x != nil {
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// Always overwrite if we find another one,
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// this is because if any overlap, the last one is "on top".
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bestp = x
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}
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}
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return bestp
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}
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// GetPrimitiveAtPoint returns the Primitive at the specified point, or nil.
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// Note that this only works with a valid hierarchy of primitives (children)
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func (a *Application) GetPrimitiveAtPoint(atX, atY int) Primitive {
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a.RLock()
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defer a.RUnlock()
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return findAtPoint(atX, atY, a.root)
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}
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// Stop stops the application, causing Run() to return.
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func (a *Application) Stop() {
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a.Lock()
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49
box.go
49
box.go
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@ -58,6 +58,11 @@ type Box struct {
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// An optional function which is called before the box is drawn.
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draw func(screen tcell.Screen, x, y, width, height int) (int, int, int, int)
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// An optional capture function which receives a mouse event and returns the
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// event to be forwarded to the primitive's default mouse event handler (nil if
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// nothing should be forwarded).
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mouseCapture func(event EventMouse) EventMouse
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}
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// NewBox returns a Box without a border.
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@ -192,6 +197,45 @@ func (b *Box) GetInputCapture() func(event *tcell.EventKey) *tcell.EventKey {
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return b.inputCapture
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}
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// WrapMouseHandler wraps a mouse event handler (see MouseHandler()) with the
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// functionality to capture input (see SetMouseCapture()) before passing it
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// on to the provided (default) event handler.
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//
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// This is only meant to be used by subclassing primitives.
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func (b *Box) WrapMouseHandler(mouseHandler func(EventMouse)) func(EventMouse) {
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return func(event EventMouse) {
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if b.mouseCapture != nil {
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event = b.mouseCapture(event)
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}
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if !event.IsZero() && mouseHandler != nil {
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mouseHandler(event)
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}
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}
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}
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// MouseHandler returns nil.
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func (b *Box) MouseHandler() func(event EventMouse) {
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return b.WrapMouseHandler(nil)
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}
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// SetMouseCapture installs a function which captures events before they are
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// forwarded to the primitive's default event handler. This function can
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// then choose to forward that event (or a different one) to the default
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// handler by returning it. If nil is returned, the default handler will not
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// be called.
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//
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// Providing a nil handler will remove a previously existing handler.
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func (b *Box) SetMouseCapture(capture func(EventMouse) EventMouse) *Box {
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b.mouseCapture = capture
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return b
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}
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// GetMouseCapture returns the function installed with SetMouseCapture() or nil
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// if no such function has been installed.
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func (b *Box) GetMouseCapture() func(EventMouse) EventMouse {
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return b.mouseCapture
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}
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// SetBackgroundColor sets the box's background color.
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func (b *Box) SetBackgroundColor(color tcell.Color) *Box {
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b.backgroundColor = color
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@ -353,3 +397,8 @@ func (b *Box) HasFocus() bool {
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func (b *Box) GetFocusable() Focusable {
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return b.focus
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}
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// GetChildren gets the children.
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func (b *Box) GetChildren() []Primitive {
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return nil
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}
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12
button.go
12
button.go
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@ -135,3 +135,15 @@ func (b *Button) InputHandler() func(event *tcell.EventKey, setFocus func(p Prim
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}
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})
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}
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// InputHandler returns the handler for this primitive.
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func (b *Button) MouseHandler() func(event EventMouse) {
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return b.WrapMouseHandler(func(event EventMouse) {
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// Process mouse event.
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if event.Buttons()&tcell.Button1 != 0 {
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if b.selected != nil {
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b.selected()
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}
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}
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})
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}
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8
flex.go
8
flex.go
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@ -195,3 +195,11 @@ func (f *Flex) HasFocus() bool {
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}
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return false
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}
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func (f *Flex) GetChildren() []Primitive {
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children := make([]Primitive, len(f.items))
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for i, item := range f.items {
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children[i] = item.Item
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}
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return children
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}
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14
form.go
14
form.go
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@ -600,3 +600,17 @@ func (f *Form) focusIndex() int {
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}
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return -1
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}
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func (f *Form) GetChildren() []Primitive {
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children := make([]Primitive, len(f.items)+len(f.buttons))
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i := 0
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for _, item := range f.items {
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children[i] = item
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i++
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}
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for _, button := range f.buttons {
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children[i] = button
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i++
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}
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return children
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}
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4
frame.go
4
frame.go
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@ -155,3 +155,7 @@ func (f *Frame) HasFocus() bool {
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}
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return false
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}
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func (f *Frame) GetChildren() []Primitive {
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return []Primitive{f.primitive}
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}
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8
grid.go
8
grid.go
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@ -660,3 +660,11 @@ func (g *Grid) Draw(screen tcell.Screen) {
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}
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}
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}
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func (g *Grid) GetChildren() []Primitive {
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children := make([]Primitive, len(g.items))
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for i, item := range g.items {
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children[i] = item.Item
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}
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return children
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}
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4
modal.go
4
modal.go
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@ -169,3 +169,7 @@ func (m *Modal) Draw(screen tcell.Screen) {
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m.frame.SetRect(x, y, width, height)
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m.frame.Draw(screen)
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}
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func (m *Modal) GetChildren() []Primitive {
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return []Primitive{m.frame}
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}
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12
pages.go
12
pages.go
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@ -278,3 +278,15 @@ func (p *Pages) Draw(screen tcell.Screen) {
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page.Item.Draw(screen)
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}
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}
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func (p *Pages) GetChildren() []Primitive {
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var children []Primitive
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for _, page := range p.pages {
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// Considering invisible pages as not children.
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// Even though we track all the pages, not all are "children" currently.
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if page.Visible {
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children = append(children, page.Item)
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}
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}
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return children
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}
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13
primitive.go
13
primitive.go
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@ -43,4 +43,17 @@ type Primitive interface {
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// GetFocusable returns the item's Focusable.
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GetFocusable() Focusable
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// GetChildren gets the children.
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GetChildren() []Primitive
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// MouseHandler returns a handler which receives mouse events.
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// It is called by the Application class.
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//
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// A zero value of EventMouse{} may also be returned to stop propagation.
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//
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// The Box class provides functionality to intercept mouse events. If you
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// subclass from Box, it is recommended that you wrap your handler using
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// Box.WrapMouseHandler() so you inherit that functionality.
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MouseHandler() func(event EventMouse)
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}
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