mirror of https://github.com/gizak/termui.git
157 lines
3.5 KiB
Go
157 lines
3.5 KiB
Go
// Copyright 2017 Zack Guo <zack.y.guo@gmail.com>. All rights reserved.
|
|
// Use of this source code is governed by a MIT license that can
|
|
// be found in the LICENSE file.
|
|
|
|
package termui
|
|
|
|
import (
|
|
"strings"
|
|
)
|
|
|
|
const (
|
|
tokenFg = "fg"
|
|
tokenBg = "bg"
|
|
tokenModifier = "mod"
|
|
|
|
tokenItemSeparator = ","
|
|
tokenValueSeparator = ":"
|
|
|
|
tokenBeginStyledText = '['
|
|
tokenEndStyledText = ']'
|
|
|
|
tokenBeginStyle = '('
|
|
tokenEndStyle = ')'
|
|
)
|
|
|
|
type parserState uint
|
|
|
|
const (
|
|
parserStateDefault parserState = iota
|
|
parserStateStyleItems
|
|
parserStateStyledText
|
|
)
|
|
|
|
var colorMap = map[string]Color{
|
|
"red": ColorRed,
|
|
"blue": ColorBlue,
|
|
"black": ColorBlack,
|
|
"cyan": ColorCyan,
|
|
"yellow": ColorYellow,
|
|
"white": ColorWhite,
|
|
"clear": ColorClear,
|
|
"green": ColorGreen,
|
|
"magenta": ColorMagenta,
|
|
}
|
|
|
|
var modifierMap = map[string]Modifier{
|
|
"bold": ModifierBold,
|
|
"underline": ModifierUnderline,
|
|
"reverse": ModifierReverse,
|
|
}
|
|
|
|
// AddColorMap allows users to add/override the string to Coloribute mapping
|
|
func AddColorMap(str string, color Color) {
|
|
colorMap[str] = color
|
|
}
|
|
|
|
// readStyle translates an []rune like `fg:red,mod:bold,bg:white` to a style
|
|
func readStyle(runes []rune, defaultStyle Style) Style {
|
|
style := defaultStyle
|
|
split := strings.Split(string(runes), tokenItemSeparator)
|
|
for _, item := range split {
|
|
pair := strings.Split(item, tokenValueSeparator)
|
|
if len(pair) == 2 {
|
|
switch pair[0] {
|
|
case tokenFg:
|
|
style.Fg = colorMap[pair[1]]
|
|
case tokenBg:
|
|
style.Bg = colorMap[pair[1]]
|
|
case tokenModifier:
|
|
style.Modifier = modifierMap[pair[1]]
|
|
}
|
|
}
|
|
}
|
|
return style
|
|
}
|
|
|
|
func ParseText(s string, defaultStyle Style) []Cell {
|
|
cells := []Cell{}
|
|
runes := []rune(s)
|
|
state := parserStateDefault
|
|
styledText := []rune{}
|
|
styleItems := []rune{}
|
|
squareCount := 0
|
|
|
|
reset := func() {
|
|
styledText = []rune{}
|
|
styleItems = []rune{}
|
|
state = parserStateDefault
|
|
squareCount = 0
|
|
}
|
|
|
|
rollback := func() {
|
|
cells = append(cells, RunesToStyledCells(styledText, defaultStyle)...)
|
|
cells = append(cells, RunesToStyledCells(styleItems, defaultStyle)...)
|
|
reset()
|
|
}
|
|
|
|
// chop first and last runes
|
|
chop := func(s []rune) []rune {
|
|
return s[1 : len(s)-1]
|
|
}
|
|
|
|
for i, _rune := range runes {
|
|
switch state {
|
|
case parserStateDefault:
|
|
if _rune == tokenBeginStyledText {
|
|
state = parserStateStyledText
|
|
squareCount = 1
|
|
styledText = append(styledText, _rune)
|
|
} else {
|
|
cells = append(cells, Cell{_rune, defaultStyle})
|
|
}
|
|
case parserStateStyledText:
|
|
switch {
|
|
case squareCount == 0:
|
|
switch _rune {
|
|
case tokenBeginStyle:
|
|
state = parserStateStyleItems
|
|
styleItems = append(styleItems, _rune)
|
|
default:
|
|
rollback()
|
|
switch _rune {
|
|
case tokenBeginStyledText:
|
|
state = parserStateStyledText
|
|
squareCount = 1
|
|
styleItems = append(styleItems, _rune)
|
|
default:
|
|
cells = append(cells, Cell{_rune, defaultStyle})
|
|
}
|
|
}
|
|
case len(runes) == i+1:
|
|
rollback()
|
|
styledText = append(styledText, _rune)
|
|
case _rune == tokenBeginStyledText:
|
|
squareCount++
|
|
styledText = append(styledText, _rune)
|
|
case _rune == tokenEndStyledText:
|
|
squareCount--
|
|
styledText = append(styledText, _rune)
|
|
default:
|
|
styledText = append(styledText, _rune)
|
|
}
|
|
case parserStateStyleItems:
|
|
styleItems = append(styleItems, _rune)
|
|
if _rune == tokenEndStyle {
|
|
style := readStyle(chop(styleItems), defaultStyle)
|
|
cells = append(cells, RunesToStyledCells(chop(styledText), style)...)
|
|
reset()
|
|
} else if len(runes) == i+1 {
|
|
rollback()
|
|
}
|
|
}
|
|
}
|
|
|
|
return cells
|
|
}
|