mirror of https://github.com/gizak/termui.git
210 lines
4.1 KiB
Go
210 lines
4.1 KiB
Go
package termui
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import (
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"fmt"
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"regexp"
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"strings"
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)
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// TextBuilder is a minial interface to produce text []Cell using sepcific syntax (markdown).
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type TextBuilder interface {
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Build(s string, fg, bg Attribute) []Cell
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}
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// MarkdownTxBuilder implements TextBuilder interface, using markdown syntax.
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type MarkdownTxBuilder struct {
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baseFg Attribute
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baseBg Attribute
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plainTx []rune
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markers []marker
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}
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type marker struct {
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st int
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ed int
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fg Attribute
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bg Attribute
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}
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var colorMap = map[string]Attribute{
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"red": ColorRed,
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"blue": ColorBlue,
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"black": ColorBlack,
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"cyan": ColorCyan,
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"white": ColorWhite,
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"default": ColorDefault,
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"green": ColorGreen,
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"magenta": ColorMagenta,
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}
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var attrMap = map[string]Attribute{
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"bold": AttrBold,
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"underline": AttrUnderline,
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"reverse": AttrReverse,
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}
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func rmSpc(s string) string {
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reg := regexp.MustCompile(`\s+`)
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return reg.ReplaceAllString(s, "")
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}
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// readAttr translates strings like `fg-red,fg-bold,bg-white` to fg and bg Attribute
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func (mtb MarkdownTxBuilder) readAttr(s string) (Attribute, Attribute) {
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fg := mtb.baseFg
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bg := mtb.baseBg
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updateAttr := func(a Attribute, attrs []string) Attribute {
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for _, s := range attrs {
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if c, ok := colorMap[s]; ok {
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a &= 0xFF00 //erase clr 0 ~ 8 bits
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a |= c // set clr
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}
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if c, ok := attrMap[s]; ok {
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a |= c
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}
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}
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return a
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}
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ss := strings.Split(s, ",")
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fgs := []string{}
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bgs := []string{}
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for _, v := range ss {
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subs := strings.Split(v, "-")
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if len(subs) > 1 {
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if subs[0] == "fg" {
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fgs = append(fgs, subs[1])
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}
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if subs[0] == "bg" {
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bgs = append(bgs, subs[1])
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}
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}
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}
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fg = updateAttr(fg, fgs)
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bg = updateAttr(bg, bgs)
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return fg, bg
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}
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func (mtb *MarkdownTxBuilder) reset() {
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mtb.plainTx = []rune{}
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mtb.markers = []marker{}
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}
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// parse
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func (mtb *MarkdownTxBuilder) parse(str string) {
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rs := str2runes(str)
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normTx := []rune{}
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square := []rune{}
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brackt := []rune{}
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accSquare := false
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accBrackt := false
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cntSquare := 0
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reset := func() {
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square = []rune{}
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brackt = []rune{}
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accSquare = false
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accBrackt = false
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cntSquare = 0
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}
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rollback := func() {
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normTx = append(normTx, square...)
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normTx = append(normTx, brackt...)
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reset()
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}
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chop := func(s []rune) []rune {
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defer func() {
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if r := recover(); r != nil {
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fmt.Println(string(s))
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}
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}()
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return s[1 : len(s)-1]
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}
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for i, r := range rs {
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switch {
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// stacking brackt
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case accBrackt:
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brackt = append(brackt, r)
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if ')' == r {
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fg, bg := mtb.readAttr(string(chop(brackt)))
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st := len(normTx)
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ed := len(normTx) + len(square) - 2
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mtb.markers = append(mtb.markers, marker{st, ed, fg, bg})
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normTx = append(normTx, chop(square)...)
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reset()
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} else if i+1 == len(rs) {
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rollback()
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}
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// stacking square
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case accSquare:
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switch {
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// squares closed and followed by a '('
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case cntSquare == 0 && '(' == r:
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accBrackt = true
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brackt = append(brackt, '(')
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// squares closed but not followed by a '('
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case cntSquare == 0:
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rollback()
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if '[' == r {
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accSquare = true
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cntSquare = 1
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brackt = append(brackt, '[')
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} else {
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normTx = append(normTx, r)
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}
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// hit the end
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case i+1 == len(rs):
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square = append(square, r)
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rollback()
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case '[' == r:
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cntSquare++
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square = append(square, '[')
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case ']' == r:
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cntSquare--
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square = append(square, ']')
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// normal char
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default:
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square = append(square, r)
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}
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// stacking normTx
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default:
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if '[' == r {
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accSquare = true
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cntSquare = 1
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square = append(square, '[')
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} else {
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normTx = append(normTx, r)
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}
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}
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}
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mtb.plainTx = normTx
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}
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func (mtb MarkdownTxBuilder) Build(s string, fg, bg Attribute) []Cell {
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mtb.baseFg = fg
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mtb.baseBg = bg
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mtb.reset()
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mtb.parse(s)
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cs := make([]Cell, len(mtb.plainTx))
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for i := range cs {
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cs[i] = Cell{Ch: mtb.plainTx[i], Fg: fg, Bg: bg}
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}
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for _, mrk := range mtb.markers {
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for i := mrk.st; i < mrk.ed; i++ {
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cs[i].Fg = mrk.fg
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cs[i].Bg = mrk.bg
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}
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}
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return cs
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}
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func NewMarkdownTxBuilder() TextBuilder {
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return MarkdownTxBuilder{}
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}
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