termui/render.go

33 lines
604 B
Go

package termui
import tm "github.com/nsf/termbox-go"
// all renderable components should implement this
type Bufferer interface {
Buffer() []Point
}
func Init() error {
// Body = container{
// BgColor: theme.BodyBg,
// Rows: []Row{},
// }
return tm.Init()
}
func Close() {
tm.Close()
}
// render all from left to right, right could overlap on left ones
func Render(rs ...Bufferer) {
tm.Clear(tm.ColorDefault, toTmAttr(theme.BodyBg))
for _, r := range rs {
buf := r.Buffer()
for _, v := range buf {
tm.SetCell(v.X, v.Y, v.Ch, toTmAttr(v.Fg), toTmAttr(v.Bg))
}
}
tm.Flush()
}