mirror of https://github.com/gizak/termui.git
133 lines
2.5 KiB
Go
133 lines
2.5 KiB
Go
package termui
|
|
|
|
import "math"
|
|
|
|
type Sparkline struct {
|
|
Data []int
|
|
Height int
|
|
Title string
|
|
TitleColor Attribute
|
|
LineColor Attribute
|
|
displayHeight int
|
|
scale float32
|
|
max int
|
|
}
|
|
|
|
type Sparklines struct {
|
|
Block
|
|
Lines []Sparkline
|
|
displayLines int
|
|
displayWidth int
|
|
}
|
|
|
|
var sparks = []rune{'▁', '▂', '▃', '▄', '▅', '▆', '▇', '█'}
|
|
|
|
func (s *Sparklines) Add(sl Sparkline) {
|
|
s.Lines = append(s.Lines, sl)
|
|
}
|
|
|
|
// return unrenderable single sparkline, need to add it into Sparklines
|
|
func NewSparkline() Sparkline {
|
|
return Sparkline{
|
|
Height: 1,
|
|
TitleColor: theme.SparklineTitle,
|
|
LineColor: theme.SparklineLine}
|
|
}
|
|
|
|
func NewSparklines(ss ...Sparkline) *Sparklines {
|
|
s := &Sparklines{Block: *NewBlock(), Lines: ss}
|
|
return s
|
|
}
|
|
|
|
func (sl *Sparklines) update() {
|
|
for i, v := range sl.Lines {
|
|
if v.Title == "" {
|
|
sl.Lines[i].displayHeight = v.Height
|
|
} else {
|
|
sl.Lines[i].displayHeight = v.Height + 1
|
|
}
|
|
}
|
|
sl.displayWidth = sl.innerWidth
|
|
|
|
// get how many lines gotta display
|
|
h := 0
|
|
sl.displayLines = 0
|
|
for _, v := range sl.Lines {
|
|
if h+v.displayHeight <= sl.innerHeight {
|
|
sl.displayLines++
|
|
} else {
|
|
break
|
|
}
|
|
h += v.displayHeight
|
|
}
|
|
|
|
for i := 0; i < sl.displayLines; i++ {
|
|
data := sl.Lines[i].Data
|
|
|
|
max := math.MinInt32
|
|
for _, v := range data {
|
|
if max < v {
|
|
max = v
|
|
}
|
|
}
|
|
sl.Lines[i].max = max
|
|
sl.Lines[i].scale = float32(8*sl.Lines[i].Height) / float32(max)
|
|
}
|
|
}
|
|
|
|
func (sl *Sparklines) Buffer() []Point {
|
|
ps := sl.Block.Buffer()
|
|
sl.update()
|
|
|
|
oftY := 0
|
|
for i := 0; i < sl.displayLines; i++ {
|
|
l := sl.Lines[i]
|
|
data := l.Data
|
|
|
|
if len(data) > sl.innerWidth {
|
|
data = data[:sl.innerWidth]
|
|
}
|
|
|
|
if l.Title != "" {
|
|
rs := trimStr2Runes(l.Title, sl.innerWidth)
|
|
for oftX, v := range rs {
|
|
p := Point{}
|
|
p.Ch = v
|
|
p.Fg = l.TitleColor
|
|
p.Bg = sl.BgColor
|
|
p.X = sl.innerX + oftX
|
|
p.Y = sl.innerY + oftY
|
|
ps = append(ps, p)
|
|
}
|
|
}
|
|
|
|
for j, v := range data {
|
|
h := int(float32(v) * l.scale)
|
|
barCnt := h / 8
|
|
barMod := h % 8
|
|
for jj := 0; jj < barCnt; jj++ {
|
|
p := Point{}
|
|
p.X = sl.innerX + j
|
|
p.Y = sl.innerY + oftY + l.Height - jj
|
|
p.Ch = sparks[7]
|
|
p.Fg = l.LineColor
|
|
p.Bg = sl.BgColor
|
|
ps = append(ps, p)
|
|
}
|
|
if barMod != 0 {
|
|
p := Point{}
|
|
p.X = sl.innerX + j
|
|
p.Y = sl.innerY + oftY + l.Height - barCnt
|
|
p.Ch = sparks[barMod-1]
|
|
p.Fg = l.LineColor
|
|
p.Bg = sl.BgColor
|
|
ps = append(ps, p)
|
|
}
|
|
}
|
|
|
|
oftY += l.displayHeight
|
|
}
|
|
|
|
return ps
|
|
}
|