termui/p.go

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2015-02-04 03:13:51 +08:00
package termui
import tm "github.com/nsf/termbox-go"
type P struct {
Div
Text string
TextFgColor tm.Attribute
TextBgColor tm.Attribute
}
func NewP(s string) P {
return P{Div: NewDiv(), Text: s}
}
func (p P) Buffer() []Point {
ps := p.Div.Buffer()
(&p).sync()
rs := str2runes(p.Text)
i, j, k := 0, 0, 0
for i < p.innerHeight && k < len(rs) {
if rs[k] == '\n' || j == p.innerWidth {
i++
j = 0
if rs[k] == '\n' {
k++
}
continue
}
pi := Point{}
pi.X = p.innerX + j
pi.Y = p.innerY + i
pi.Code.Ch = rs[k]
pi.Code.Bg = p.TextBgColor
pi.Code.Fg = p.TextFgColor
ps = append(ps, pi)
k++
j++
}
return ps
}