termui/canvas.go

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package termui
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import (
"image"
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"github.com/gizak/termui/v3/drawille"
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)
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type Canvas struct {
Block
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drawille.Canvas
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}
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func NewCanvas() *Canvas {
return &Canvas{
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Block: *NewBlock(),
Canvas: *drawille.NewCanvas(),
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}
}
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func (self *Canvas) SetPoint(p image.Point, color Color) {
self.Canvas.SetPoint(p, drawille.Color(color))
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}
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func (self *Canvas) SetLine(p0, p1 image.Point, color Color) {
self.Canvas.SetLine(p0, p1, drawille.Color(color))
}
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func (self *Canvas) Draw(buf *Buffer) {
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for point, cell := range self.Canvas.GetCells() {
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if point.In(self.Rectangle) {
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convertedCell := Cell{
cell.Rune,
Style{
Color(cell.Color),
ColorClear,
ModifierClear,
},
}
buf.SetCell(convertedCell, point)
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}
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}
}