mirror of https://github.com/mum4k/termdash.git
166 lines
5.4 KiB
Go
166 lines
5.4 KiB
Go
// Copyright 2018 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package text
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// scroll.go contains code that tracks the current scrolling position.
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import "math"
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// scrollTracker tracks the current scrolling position for the Text widget.
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//
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// The text widget displays the contained text buffer as lines of text that fit
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// the widget's canvas. The main goal of this object is to inform the text
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// widget which should be the first drawn line from the buffer. This depends on
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// two things, the scrolling position based on user inputs and whether the text
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// widget is configured to roll the content up as new text is added by the
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// client.
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//
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// The rolling Vs. scrolling state is tracked in an FSM implemented in this
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// file.
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//
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// The client can scroll the content by either a keyboard or a mouse event. The
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// widget receives these events concurrently with requests to redraw the
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// content, so this objects keeps a track of all the scrolling events that
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// happened since the last redraw and consumes them when calculating which is
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// the first drawn line on the next redraw event.
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//
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// This is not thread safe.
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type scrollTracker struct {
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// scroll stores user requests to scroll up (negative) or down (positive).
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// E.g. -1 means up by one line and 2 means down by two lines.
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scroll int
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// scrollPage stores user requests to scroll up (negative) or down
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// (positive) by a page of content. E.g. -1 means up by one page and 2
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// means down by two pages.
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scrollPage int
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// first tracks the first line that will be printed.
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first int
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// state is the state of the scrolling FSM.
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state rollState
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}
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// newScrollTracker returns a new scroll tracker.
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func newScrollTracker(opts *options) *scrollTracker {
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if opts.rollContent {
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return &scrollTracker{state: rollToEnd}
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}
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return &scrollTracker{state: rollingDisabled}
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}
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// upOneLine processes a user request to scroll up by one line.
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func (st *scrollTracker) upOneLine() {
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st.scroll--
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}
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// downOneLine processes a user request to scroll down by one line.
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func (st *scrollTracker) downOneLine() {
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st.scroll++
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}
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// upOnePage processes a user request to scroll up by one page.
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func (st *scrollTracker) upOnePage() {
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st.scrollPage--
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}
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// downOnePage processes a user request to scroll down by one page.
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func (st *scrollTracker) downOnePage() {
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st.scrollPage++
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}
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// doScroll processes any outstanding scroll requests and calculates the
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// resulting first line.
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func (st *scrollTracker) doScroll(lines, height int) int {
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first := st.first + st.scroll + st.scrollPage*height
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st.scroll = 0
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st.scrollPage = 0
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return normalizeScroll(first, lines, height)
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}
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// firstLine returns the number of the first line that should be drawn on a
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// canvas of the specified height if there is the provided number of lines of
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// text.
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func (st *scrollTracker) firstLine(lines, height int) int {
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// Execute the scrolling FSM.
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st.state = st.state(st, lines, height)
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return st.first
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}
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// rollState is a state in the scrolling FSM.
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type rollState func(st *scrollTracker, lines, height int) rollState
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// rollingDisabled is a state where content rolling was disabled by the
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// configuration of the Text widget.
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func rollingDisabled(st *scrollTracker, lines, height int) rollState {
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st.first = st.doScroll(lines, height)
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return rollingDisabled
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}
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// rollToEnd is a state in which the last line of the content is always
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// visible. When new content arrives, it is rolled upwards.
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func rollToEnd(st *scrollTracker, lines, height int) rollState {
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// If the user didn't scroll, just roll the content so that the last line
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// is visible.
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if st.scroll == 0 && st.scrollPage == 0 {
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st.first = normalizeScroll(math.MaxUint32, lines, height)
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return rollToEnd
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}
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st.first = st.doScroll(lines, height)
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if lastLineVisible(st.first, lines, height) {
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return rollToEnd
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}
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return rollingPaused
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}
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// rollingPaused is a state in which the user scrolled up and made the last
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// line scroll out of the view, so the content rolling is paused.
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func rollingPaused(st *scrollTracker, lines, height int) rollState {
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st.first = st.doScroll(lines, height)
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if lastLineVisible(st.first, lines, height) {
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return rollToEnd
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}
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return rollingPaused
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}
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// lastLineVisible returns true if the last text line from within the buffer of
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// the text widget is visible on the canvas when drawing of the text starts
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// from the specified start line, there is the provided total amount of lines
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// and the canvas has the height.
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func lastLineVisible(start, lines, height int) bool {
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return lines-start <= height
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}
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// normalizeScroll returns normalized position of the first line that should be
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// drawn when drawing the specified number of lines on a canvas with the
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// provided height.
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func normalizeScroll(first, lines, height int) int {
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if first < 0 || lines <= 0 || height <= 0 {
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return 0
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}
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if lines <= height {
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return 0 // Scrolling not necessary if the content fits.
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}
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max := lines - height
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if first > max {
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return max
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}
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return first
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}
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