termdash/private/canvas/canvas.go

241 lines
7.8 KiB
Go

// Copyright 2018 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package canvas defines the canvas that the widgets draw on.
package canvas
import (
"fmt"
"image"
"github.com/mum4k/termdash/cell"
"github.com/mum4k/termdash/private/area"
"github.com/mum4k/termdash/private/canvas/buffer"
"github.com/mum4k/termdash/private/runewidth"
"github.com/mum4k/termdash/terminal/terminalapi"
)
// Canvas is where a widget draws its output for display on the terminal.
type Canvas struct {
// area is the area the buffer was created for.
// Contains absolute coordinates on the target terminal, while the buffer
// contains relative zero-based coordinates for this canvas.
area image.Rectangle
// buffer is where the drawing happens.
buffer buffer.Buffer
}
// New returns a new Canvas with a buffer for the provided area.
func New(ar image.Rectangle) (*Canvas, error) {
if ar.Min.X < 0 || ar.Min.Y < 0 || ar.Max.X < 0 || ar.Max.Y < 0 {
return nil, fmt.Errorf("area cannot start or end on the negative axis, got: %+v", ar)
}
b, err := buffer.New(area.Size(ar))
if err != nil {
return nil, err
}
return &Canvas{
area: ar,
buffer: b,
}, nil
}
// Size returns the size of the 2-D canvas.
func (c *Canvas) Size() image.Point {
return c.buffer.Size()
}
// Area returns the area of the 2-D canvas.
func (c *Canvas) Area() image.Rectangle {
s := c.buffer.Size()
return image.Rect(0, 0, s.X, s.Y)
}
// Clear clears all the content on the canvas.
func (c *Canvas) Clear() error {
b, err := buffer.New(c.Size())
if err != nil {
return err
}
c.buffer = b
return nil
}
// SetCell sets the rune of the specified cell on the canvas. Returns the
// number of cells the rune occupies, wide runes can occupy multiple cells when
// printed on the terminal. See http://www.unicode.org/reports/tr11/.
// Use the options to specify which attributes to modify, if an attribute
// option isn't specified, the attribute retains its previous value.
func (c *Canvas) SetCell(p image.Point, r rune, opts ...cell.Option) (int, error) {
return c.buffer.SetCell(p, r, opts...)
}
// Cell returns a copy of the specified cell.
func (c *Canvas) Cell(p image.Point) (*buffer.Cell, error) {
ar, err := area.FromSize(c.Size())
if err != nil {
return nil, err
}
if !p.In(ar) {
return nil, fmt.Errorf("point %v falls outside of the area %v occupied by the canvas", p, ar)
}
return c.buffer[p.X][p.Y].Copy(), nil
}
// SetCellOpts sets options on the specified cell of the canvas without
// modifying the content of the cell.
// Sets the default cell options if no options are provided.
// This method is idempotent.
func (c *Canvas) SetCellOpts(p image.Point, opts ...cell.Option) error {
curCell, err := c.Cell(p)
if err != nil {
return err
}
if len(opts) == 0 {
// Set the default options.
opts = []cell.Option{
cell.FgColor(cell.ColorDefault),
cell.BgColor(cell.ColorDefault),
}
}
if _, err := c.SetCell(p, curCell.Rune, opts...); err != nil {
return err
}
return nil
}
// SetAreaCells is like SetCell, but sets the specified rune and options on all
// the cells within the provided area.
// This method is idempotent.
func (c *Canvas) SetAreaCells(cellArea image.Rectangle, r rune, opts ...cell.Option) error {
haveArea := c.Area()
if !cellArea.In(haveArea) {
return fmt.Errorf("unable to set cell runes in area %v, it must fit inside the available cell area is %v", cellArea, haveArea)
}
rw := runewidth.RuneWidth(r)
for row := cellArea.Min.Y; row < cellArea.Max.Y; row++ {
for col := cellArea.Min.X; col < cellArea.Max.X; {
p := image.Point{col, row}
if col+rw > cellArea.Max.X {
break
}
cells, err := c.SetCell(p, r, opts...)
if err != nil {
return err
}
col += cells
}
}
return nil
}
// SetAreaCellOpts is like SetCellOpts, but sets the specified options on all
// the cells within the provided area.
func (c *Canvas) SetAreaCellOpts(cellArea image.Rectangle, opts ...cell.Option) error {
haveArea := c.Area()
if !cellArea.In(haveArea) {
return fmt.Errorf("unable to set cell options in area %v, it must fit inside the available cell area is %v", cellArea, haveArea)
}
for col := cellArea.Min.X; col < cellArea.Max.X; col++ {
for row := cellArea.Min.Y; row < cellArea.Max.Y; row++ {
if err := c.SetCellOpts(image.Point{col, row}, opts...); err != nil {
return err
}
}
}
return nil
}
// setCellFunc is a function that sets cell content on a terminal or a canvas.
type setCellFunc func(image.Point, rune, ...cell.Option) error
// copyTo is the internal implementation of code that copies the content of a
// canvas. If a non zero offset is provided, all the copied points are offset by
// this amount.
// The dstSetCell function is called for every point in this canvas when
// copying it to the destination.
func (c *Canvas) copyTo(offset image.Point, dstSetCell setCellFunc) error {
for col := range c.buffer {
for row := range c.buffer[col] {
partial, err := c.buffer.IsPartial(image.Point{col, row})
if err != nil {
return err
}
if partial {
// Skip over partial cells, i.e. cells that follow a cell
// containing a full-width rune. A full-width rune takes only
// one cell in the buffer, but two on the terminal.
// See http://www.unicode.org/reports/tr11/.
continue
}
cell := c.buffer[col][row]
p := image.Point{col, row}.Add(offset)
if err := dstSetCell(p, cell.Rune, cell.Opts); err != nil {
return fmt.Errorf("setCellFunc%v => error: %v", p, err)
}
}
}
return nil
}
// Apply applies the canvas to the corresponding area of the terminal.
func (c *Canvas) Apply(t terminalapi.Terminal) error {
// Note - the size of the terminal might have changed since we started
// drawing, since terminal windows are inherently racy (the user can resize
// them at any time).
//
// This is ok, since the underlying terminal layer will just ignore cells
// that are out of bounds and termdash will redraw again once it receives
// the resize event. Regression for #281.
// The image.Point{0, 0} of this canvas isn't always exactly at
// image.Point{0, 0} on the terminal.
// Depends on area assigned by the container.
offset := c.area.Min
return c.copyTo(offset, t.SetCell)
}
// CopyTo copies the content of this canvas onto the destination canvas.
// This canvas can have an offset when compared to the destination canvas, i.e.
// the area of this canvas doesn't have to be zero-based.
func (c *Canvas) CopyTo(dst *Canvas) error {
if !c.area.In(dst.Area()) {
return fmt.Errorf("the canvas area %v doesn't fit or lie inside the destination canvas area %v", c.area, dst.Area())
}
fn := setCellFunc(func(p image.Point, r rune, opts ...cell.Option) error {
if _, err := dst.SetCell(p, r, opts...); err != nil {
return fmt.Errorf("dst.SetCell => %v", err)
}
return nil
})
// Neither of the two canvases (source and destination) have to be zero
// based. Canvas is not zero based if it is positioned elsewhere, i.e.
// providing a smaller view of another canvas.
// E.g. a widget can assign a smaller portion of its canvas to a component
// in order to restrict drawing of this component to a smaller area. To do
// this it can create a sub-canvas. This sub-canvas can have a specific
// starting position other than image.Point{0, 0} relative to the parent
// canvas. Copying this sub-canvas back onto the parent accounts for this
// offset.
offset := c.area.Min
return c.copyTo(offset, fn)
}