// Copyright 2018 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package draw import ( "fmt" runewidth "github.com/mattn/go-runewidth" ) // line_style.go contains the Unicode characters used for drawing lines of // different styles. // lineStyleChars maps the line styles to the corresponding component characters. // Source: http://en.wikipedia.org/wiki/Box-drawing_character. var lineStyleChars = map[LineStyle]map[linePart]rune{ LineStyleLight: { hLine: '─', vLine: '│', topLeftCorner: '┌', topRightCorner: '┐', bottomLeftCorner: '└', bottomRightCorner: '┘', hAndUp: '┴', hAndDown: '┬', vAndLeft: '┤', vAndRight: '├', vAndH: '┼', }, } // init verifies that all line parts are half-width runes (occupy only one // cell). func init() { for ls, parts := range lineStyleChars { for part, r := range parts { if got := runewidth.RuneWidth(r); got > 1 { panic(fmt.Errorf("line style %v line part %v is a rune %c with width %v, all parts must be half-width runes (width of one)", ls, part, r, got)) } } } } // lineParts returns the line component characters for the provided line style. func lineParts(ls LineStyle) (map[linePart]rune, error) { parts, ok := lineStyleChars[ls] if !ok { return nil, fmt.Errorf("unsupported line style %d", ls) } return parts, nil } // LineStyle defines the supported line styles.Q type LineStyle int // String implements fmt.Stringer() func (ls LineStyle) String() string { if n, ok := lineStyleNames[ls]; ok { return n } return "LineStyleUnknown" } // lineStyleNames maps LineStyle values to human readable names. var lineStyleNames = map[LineStyle]string{ LineStyleLight: "LineStyleLight", } // Supported line styles. const ( LineStyleNone LineStyle = iota LineStyleLight ) // linePart identifies individual line parts. type linePart int // String implements fmt.Stringer() func (lp linePart) String() string { if n, ok := linePartNames[lp]; ok { return n } return "linePartUnknown" } // linePartNames maps linePart values to human readable names. var linePartNames = map[linePart]string{ vLine: "linePartVLine", topLeftCorner: "linePartTopLeftCorner", topRightCorner: "linePartTopRightCorner", bottomLeftCorner: "linePartBottomLeftCorner", bottomRightCorner: "linePartBottomRightCorner", hAndUp: "linePartHAndUp", hAndDown: "linePartHAndDown", vAndLeft: "linePartVAndLeft", vAndRight: "linePartVAndRight", vAndH: "linePartVAndH", } const ( hLine linePart = iota vLine topLeftCorner topRightCorner bottomLeftCorner bottomRightCorner hAndUp hAndDown vAndLeft vAndRight vAndH )