mirror of https://github.com/gdamore/tcell.git
257 lines
6.9 KiB
Go
257 lines
6.9 KiB
Go
// Copyright 2024 The TCell Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use file except in compliance with the License.
|
|
// You may obtain a copy of the license at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package tcell
|
|
|
|
import (
|
|
"os"
|
|
"reflect"
|
|
|
|
runewidth "github.com/mattn/go-runewidth"
|
|
)
|
|
|
|
type cell struct {
|
|
currMain rune
|
|
currComb []rune
|
|
currStyle Style
|
|
lastMain rune
|
|
lastStyle Style
|
|
lastComb []rune
|
|
width int
|
|
lock bool
|
|
}
|
|
|
|
// CellBuffer represents a two-dimensional array of character cells.
|
|
// This is primarily intended for use by Screen implementors; it
|
|
// contains much of the common code they need. To create one, just
|
|
// declare a variable of its type; no explicit initialization is necessary.
|
|
//
|
|
// CellBuffer is not thread safe.
|
|
type CellBuffer struct {
|
|
w int
|
|
h int
|
|
cells []cell
|
|
}
|
|
|
|
// SetContent sets the contents (primary rune, combining runes,
|
|
// and style) for a cell at a given location. If the background or
|
|
// foreground of the style is set to ColorNone, then the respective
|
|
// color is left un changed.
|
|
func (cb *CellBuffer) SetContent(x int, y int,
|
|
mainc rune, combc []rune, style Style,
|
|
) {
|
|
if x >= 0 && y >= 0 && x < cb.w && y < cb.h {
|
|
c := &cb.cells[(y*cb.w)+x]
|
|
|
|
// Wide characters: we want to mark the "wide" cells
|
|
// dirty as well as the base cell, to make sure we consider
|
|
// both cells as dirty together. We only need to do this
|
|
// if we're changing content
|
|
if (c.width > 0) && (mainc != c.currMain || len(combc) != len(c.currComb) || (len(combc) > 0 && !reflect.DeepEqual(combc, c.currComb))) {
|
|
for i := 0; i < c.width; i++ {
|
|
cb.SetDirty(x+i, y, true)
|
|
}
|
|
}
|
|
|
|
c.currComb = append([]rune{}, combc...)
|
|
|
|
if c.currMain != mainc {
|
|
c.width = runewidth.RuneWidth(mainc)
|
|
}
|
|
c.currMain = mainc
|
|
if style.fg == ColorNone {
|
|
style.fg = c.currStyle.fg
|
|
}
|
|
if style.bg == ColorNone {
|
|
style.bg = c.currStyle.bg
|
|
}
|
|
c.currStyle = style
|
|
}
|
|
}
|
|
|
|
// GetContent returns the contents of a character cell, including the
|
|
// primary rune, any combining character runes (which will usually be
|
|
// nil), the style, and the display width in cells. (The width can be
|
|
// either 1, normally, or 2 for East Asian full-width characters.)
|
|
func (cb *CellBuffer) GetContent(x, y int) (rune, []rune, Style, int) {
|
|
var mainc rune
|
|
var combc []rune
|
|
var style Style
|
|
var width int
|
|
if x >= 0 && y >= 0 && x < cb.w && y < cb.h {
|
|
c := &cb.cells[(y*cb.w)+x]
|
|
mainc, combc, style = c.currMain, c.currComb, c.currStyle
|
|
if width = c.width; width == 0 || mainc < ' ' {
|
|
width = 1
|
|
mainc = ' '
|
|
}
|
|
}
|
|
return mainc, combc, style, width
|
|
}
|
|
|
|
// Size returns the (width, height) in cells of the buffer.
|
|
func (cb *CellBuffer) Size() (int, int) {
|
|
return cb.w, cb.h
|
|
}
|
|
|
|
// Invalidate marks all characters within the buffer as dirty.
|
|
func (cb *CellBuffer) Invalidate() {
|
|
for i := range cb.cells {
|
|
cb.cells[i].lastMain = rune(0)
|
|
}
|
|
}
|
|
|
|
// Dirty checks if a character at the given location needs to be
|
|
// refreshed on the physical display. This returns true if the cell
|
|
// content is different since the last time it was marked clean.
|
|
func (cb *CellBuffer) Dirty(x, y int) bool {
|
|
if x >= 0 && y >= 0 && x < cb.w && y < cb.h {
|
|
c := &cb.cells[(y*cb.w)+x]
|
|
if c.lock {
|
|
return false
|
|
}
|
|
if c.lastMain == rune(0) {
|
|
return true
|
|
}
|
|
if c.lastMain != c.currMain {
|
|
return true
|
|
}
|
|
if c.lastStyle != c.currStyle {
|
|
return true
|
|
}
|
|
if len(c.lastComb) != len(c.currComb) {
|
|
return true
|
|
}
|
|
for i := range c.lastComb {
|
|
if c.lastComb[i] != c.currComb[i] {
|
|
return true
|
|
}
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
// SetDirty is normally used to indicate that a cell has
|
|
// been displayed (in which case dirty is false), or to manually
|
|
// force a cell to be marked dirty.
|
|
func (cb *CellBuffer) SetDirty(x, y int, dirty bool) {
|
|
if x >= 0 && y >= 0 && x < cb.w && y < cb.h {
|
|
c := &cb.cells[(y*cb.w)+x]
|
|
if dirty {
|
|
c.lastMain = rune(0)
|
|
} else {
|
|
if c.currMain == rune(0) {
|
|
c.currMain = ' '
|
|
}
|
|
c.lastMain = c.currMain
|
|
c.lastComb = c.currComb
|
|
c.lastStyle = c.currStyle
|
|
}
|
|
}
|
|
}
|
|
|
|
// LockCell locks a cell from being drawn, effectively marking it "clean" until
|
|
// the lock is removed. This can be used to prevent tcell from drawing a given
|
|
// cell, even if the underlying content has changed. For example, when drawing a
|
|
// sixel graphic directly to a TTY screen an implementer must lock the region
|
|
// underneath the graphic to prevent tcell from drawing on top of the graphic.
|
|
func (cb *CellBuffer) LockCell(x, y int) {
|
|
if x < 0 || y < 0 {
|
|
return
|
|
}
|
|
if x >= cb.w || y >= cb.h {
|
|
return
|
|
}
|
|
c := &cb.cells[(y*cb.w)+x]
|
|
c.lock = true
|
|
}
|
|
|
|
// UnlockCell removes a lock from the cell and marks it as dirty
|
|
func (cb *CellBuffer) UnlockCell(x, y int) {
|
|
if x < 0 || y < 0 {
|
|
return
|
|
}
|
|
if x >= cb.w || y >= cb.h {
|
|
return
|
|
}
|
|
c := &cb.cells[(y*cb.w)+x]
|
|
c.lock = false
|
|
cb.SetDirty(x, y, true)
|
|
}
|
|
|
|
// Resize is used to resize the cells array, with different dimensions,
|
|
// while preserving the original contents. The cells will be invalidated
|
|
// so that they can be redrawn.
|
|
func (cb *CellBuffer) Resize(w, h int) {
|
|
if cb.h == h && cb.w == w {
|
|
return
|
|
}
|
|
|
|
newc := make([]cell, w*h)
|
|
for y := 0; y < h && y < cb.h; y++ {
|
|
for x := 0; x < w && x < cb.w; x++ {
|
|
oc := &cb.cells[(y*cb.w)+x]
|
|
nc := &newc[(y*w)+x]
|
|
nc.currMain = oc.currMain
|
|
nc.currComb = oc.currComb
|
|
nc.currStyle = oc.currStyle
|
|
nc.width = oc.width
|
|
nc.lastMain = rune(0)
|
|
}
|
|
}
|
|
cb.cells = newc
|
|
cb.h = h
|
|
cb.w = w
|
|
}
|
|
|
|
// Fill fills the entire cell buffer array with the specified character
|
|
// and style. Normally choose ' ' to clear the screen. This API doesn't
|
|
// support combining characters, or characters with a width larger than one.
|
|
// If either the foreground or background are ColorNone, then the respective
|
|
// color is unchanged.
|
|
func (cb *CellBuffer) Fill(r rune, style Style) {
|
|
for i := range cb.cells {
|
|
c := &cb.cells[i]
|
|
c.currMain = r
|
|
c.currComb = nil
|
|
cs := style
|
|
if cs.fg == ColorNone {
|
|
cs.fg = c.currStyle.fg
|
|
}
|
|
if cs.bg == ColorNone {
|
|
cs.bg = c.currStyle.bg
|
|
}
|
|
c.currStyle = cs
|
|
c.width = 1
|
|
}
|
|
}
|
|
|
|
var runeConfig *runewidth.Condition
|
|
|
|
func init() {
|
|
// The defaults for the runewidth package are poorly chosen for terminal
|
|
// applications. We however will honor the setting in the environment if
|
|
// it is set.
|
|
if os.Getenv("RUNEWIDTH_EASTASIAN") == "" {
|
|
runewidth.DefaultCondition.EastAsianWidth = false
|
|
}
|
|
|
|
// For performance reasons, we create a lookup table. However, some users
|
|
// might be more memory conscious. If that's you, set the TCELL_MINIMIZE
|
|
// environment variable.
|
|
if os.Getenv("TCELL_MINIMIZE") == "" {
|
|
runewidth.CreateLUT()
|
|
}
|
|
}
|