// Copyright 2015 The Tops'l Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use file except in compliance with the License. // You may obtain a copy of the license at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package views // Panel is a modified Layout that includes a primary content pane, // prefixed with an optional title, and an optional menubar, and then // suffixed by an optional status. // // Only the content pane is resizable. The panel will be formatted // like this: // // +---------- // | title // | menu // | content.... // | // | status // +---------- // // Each of these components may be any valid widget; their names are // only meant to be indicative of conventional use, not prescriptive. type Panel struct { title Widget menu Widget content Widget status Widget inited bool BoxLayout } // Draw draws the Panel. func (p *Panel) Draw() { p.BoxLayout.SetOrientation(Vertical) p.BoxLayout.Draw() } // SetTitle sets the Widget to display in the title area. func (p *Panel) SetTitle(w Widget) { if p.title != nil { p.RemoveWidget(p.title) } p.InsertWidget(0, w, 0.0) p.title = w } // SetMenu sets the Widget to display in the menu area, which is // just below the title. func (p *Panel) SetMenu(w Widget) { index := 0 if p.title != nil { index++ } if p.menu != nil { p.RemoveWidget(p.menu) } p.InsertWidget(index, w, 0.0) p.menu = w } // SetContent sets the Widget to display in the content area. func (p *Panel) SetContent(w Widget) { index := 0 if p.title != nil { index++ } if p.menu != nil { index++ } if p.content != nil { p.RemoveWidget(p.content) } p.InsertWidget(index, w, 1.0) p.content = w } // SetStatus sets the Widget to display in the status area, which is at // the bottom of the panel. func (p *Panel) SetStatus(w Widget) { index := 0 if p.title != nil { index++ } if p.menu != nil { index++ } if p.content != nil { index++ } if p.status != nil { p.RemoveWidget(p.status) } p.InsertWidget(index, w, 0.0) p.status = w } // NewPanel creates a new Panel. A zero valued panel can be created too. func NewPanel() *Panel { return &Panel{} }