Commit Graph

19 Commits

Author SHA1 Message Date
eNV25 b60a903b98
Add Screen.ChannelEvents v2 (#465) 2021-06-11 19:43:12 -07:00
Garrett D'Amore 7a0b45cce0 fixes #422 RFE: Handling events in batches 2021-05-16 09:21:17 -07:00
Garrett D'Amore 16556370d7 Support for new Suspend and Resume API.
fixes #194 Starting multiple screen sessions (lost key event)

You can test this by using the mouse demo, which now supports pressing
CTRL-Z.  This does not actually suspend the demo, but starts a subshell
which takes over.  After the subshell is exited, the demo takes control
of the screen back.  This can be done multiple times, and it is possible
to start multiple "nested" iterations of the demo this way.
2021-02-20 13:20:58 -08:00
Garrett D'Amore 13bc6c2778 fixes #420 RFE: Mouse wheel only reporting
This adds optional MouseFlags that can be used to adjust what is
tracked for mouse reporting (leaving the other modes to be handled
by the terminal.)  This should work on all XTerm style terminals,
but on Windows we have no way to be selective here.
2021-01-24 15:18:06 -08:00
Ole Bulbuk c7f2b33a4d Fix endless loop
InjectKeyBytes would go into an endless loop for single bytes smaller than a blank.
2020-12-14 15:03:29 -08:00
Garrett D'Amore 197faf3eae fixes #120 Support for bracketed paste mode
This adds Bracketed Paste support for terminals that have mouse
support and support it.  The bracketing events are EventPaste,
with methods to note Start() or End() of the paste.  Content
comes in as normal rune events.  Programs must opt-in to this by
calling screen.EnablePaste().
2020-10-15 23:13:03 -07:00
Ben Burwell 8ec73b6fa6 Implement Beep() API
Add a Beep() method to the Screen interface. On *nix systems, this
writes the bell character (0x07) to the tty. On Windows, we call the
MessageBeep syscall.

Fixes: #2
2020-03-15 10:36:32 -07:00
itchyny 2548ddfbd8 Initialize quit chan of simscreen
PollEvent should return nil when Fini is called
2018-04-02 08:53:37 -07:00
itchyny d46cfaf648 Fix InjectKey of simscreen
So that we can test for special key sequences.
2018-04-02 08:52:59 -07:00
Joshua T Corbin e07997cdf1 Fix simscreen.SetSize 2017-12-25 02:12:38 -08:00
Jaime Piña 44772c121b Fix small lint & spelling issues 2016-12-06 09:19:16 -08:00
Garrett D'Amore 91d5e748ae fixes #114 Add Fill() method View API
fixes #113 Create SimpleStyledTextBar
2016-05-23 14:55:11 -07:00
Garrett D'Amore 5dc5326c0e fixes #44 Expose some capability info 2016-01-19 15:51:33 -08:00
Garrett D'Amore 43f9cc0d07 fixes #75 Add goreport and fix related issues 2015-11-04 17:05:24 -08:00
Garrett D'Amore e7d14c2863 fixes #62 windows console may have FIFO hang
fixes #63 Initial views API integration
2015-10-30 12:18:06 -07:00
Garrett D'Amore 6939959660 fixes #50 Expose CanDisplay(rune) 2015-10-14 19:46:35 -07:00
Garrett D'Amore 5bef83acf3 fixes #45 Add fallback rune support 2015-10-14 19:09:00 -07:00
Garrett D'Amore 02eef725e2 fixes #35 Inadequate buffering dirty/detection algorithm 2015-10-07 02:35:14 -07:00
Garrett D'Amore 69be119a27 fixes #27 Add a test framework & test code 2015-10-05 23:08:31 -07:00