From cc24c71d4bd38ec40ca34d4007941092d636c535 Mon Sep 17 00:00:00 2001 From: Garrett D'Amore Date: Thu, 15 Feb 2024 22:01:05 -0800 Subject: [PATCH] fixes #682 views/app uses deprecated PostEventWait --- views/app.go | 63 +++++++++++++++++++++------------------------------- 1 file changed, 25 insertions(+), 38 deletions(-) diff --git a/views/app.go b/views/app.go index 1a6e2c5..c18c5ef 100644 --- a/views/app.go +++ b/views/app.go @@ -1,4 +1,4 @@ -// Copyright 2018 The Tcell Authors +// Copyright 2024 The Tcell Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use file except in compliance with the License. @@ -22,12 +22,15 @@ import ( // Application represents an event-driven application running on a screen. type Application struct { - widget Widget - screen tcell.Screen - style tcell.Style - err error - wg sync.WaitGroup - paste bool + widget Widget + screen tcell.Screen + style tcell.Style + err error + wg sync.WaitGroup + paste bool + stopQ chan struct{} + eventQ chan tcell.Event + stopOnce sync.Once } // SetRootWidget sets the primary (root, main) Widget to be displayed. @@ -56,30 +59,23 @@ func (app *Application) initialize() error { // Quit causes the application to shutdown gracefully. It does not wait // for the application to exit, but returns immediately. func (app *Application) Quit() { - ev := &eventAppQuit{} - ev.SetEventNow() - if scr := app.screen; scr != nil { - go func() { scr.PostEventWait(ev) }() - } + app.stopOnce.Do(func() { close(app.stopQ) }) } // Refresh causes the application forcibly redraw everything. Use this // to clear up screen corruption, etc. func (app *Application) Refresh() { - ev := &eventAppRefresh{} - ev.SetEventNow() if scr := app.screen; scr != nil { - go func() { scr.PostEventWait(ev) }() + scr.Sync() } } // Update asks the application to draw any screen updates that have not -// been drawn yet. +// been drawn yet. It is not necessary to call this from inside an +// event handler, as a draw will be done implicitly after handling events. func (app *Application) Update() { - ev := &eventAppUpdate{} - ev.SetEventNow() if scr := app.screen; scr != nil { - go func() { scr.PostEventWait(ev) }() + scr.Show() } } @@ -140,6 +136,10 @@ func (app *Application) run() { screen.Clear() widget.SetView(screen) + app.eventQ = make(chan tcell.Event, 16) + app.stopQ = make(chan struct{}) + go screen.ChannelEvents(app.eventQ, app.stopQ) + loop: for { if widget = app.widget; widget == nil { @@ -148,14 +148,13 @@ loop: widget.Draw() screen.Show() - ev := screen.PollEvent() - switch nev := ev.(type) { - case *eventAppQuit: + ev := <-app.eventQ + // ev := screen.PollEvent() + if ev == nil { + screen.Fini() break loop - case *eventAppUpdate: - screen.Show() - case *eventAppRefresh: - screen.Sync() + } + switch nev := ev.(type) { case *eventAppFunc: nev.fn() case *tcell.EventResize: @@ -188,18 +187,6 @@ func (app *Application) Run() error { return app.Wait() } -type eventAppUpdate struct { - tcell.EventTime -} - -type eventAppQuit struct { - tcell.EventTime -} - -type eventAppRefresh struct { - tcell.EventTime -} - type eventAppFunc struct { tcell.EventTime fn func()