mirror of https://github.com/gdamore/tcell.git
fixes #112 SimpleStyledText could have simpler & more powerful API
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@ -1,4 +1,4 @@
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// Copyright 2015 The Tcell Authors
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// Copyright 2016 The Tcell Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use file except in compliance with the License.
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@ -179,16 +179,16 @@ func main() {
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title.SetRight("Example v1.0", tcell.StyleDefault)
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window.keybar = views.NewSimpleStyledText()
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window.keybar.SetStyleN(tcell.StyleDefault.
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window.keybar.RegisterStyle('N', tcell.StyleDefault.
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Background(tcell.ColorSilver).
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Foreground(tcell.ColorBlack))
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window.keybar.SetStyleA(tcell.StyleDefault.
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window.keybar.RegisterStyle('A', tcell.StyleDefault.
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Background(tcell.ColorSilver).
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Foreground(tcell.ColorRed))
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window.keybar.SetMarkup("[%AQ%N] Quit")
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window.status = views.NewSimpleStyledText()
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window.status.SetStyleN(tcell.StyleDefault.
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window.status.RegisterStyle('N', tcell.StyleDefault.
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Background(tcell.ColorYellow).
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Foreground(tcell.ColorBlack))
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window.status.SetMarkup("My status is here.")
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@ -1,4 +1,4 @@
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// Copyright 2015 The Tcell Authors
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// Copyright 2016 The Tcell Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use file except in compliance with the License.
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@ -15,6 +15,7 @@
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package views
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import (
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"unicode"
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"github.com/gdamore/tcell"
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)
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@ -22,13 +23,8 @@ import (
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// using simple in-line markup. Its intention is to make it easier to mark
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// up hot // keys for menubars, etc.
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type SimpleStyledText struct {
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styleN tcell.Style
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styleA tcell.Style
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styleB tcell.Style
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styleS tcell.Style
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styleU tcell.Style
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styles map[rune]tcell.Style
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markup []rune
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init bool
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Text
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}
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@ -42,6 +38,11 @@ type SimpleStyledText struct {
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// * %B - start bold style
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// * %U - start underline style
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//
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// Other styles can be set using %<rune>, if styles are registered.
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// Upper case characters and punctuation are reserved for use by the system.
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// Lower case are available for use by the user. (Users may define mappings
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// for upper case letters to override system defined styles.)
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//
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// Note that for simplicity, combining styles is not supported. By default
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// the alternate style is the same as standout (reverse) mode.
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//
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@ -54,7 +55,8 @@ func (t *SimpleStyledText) SetMarkup(s string) {
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styl := make([]tcell.Style, 0, len(markup))
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text := make([]rune, 0, len(markup))
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style := t.StyleN()
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style := t.styles['N']
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esc := false
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for _, r := range markup {
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if esc {
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@ -63,19 +65,8 @@ func (t *SimpleStyledText) SetMarkup(s string) {
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case '%':
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text = append(text, '%')
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styl = append(styl, style)
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case 'N':
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style = t.StyleN()
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case 'A':
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style = t.StyleA()
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case 'B':
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style = t.StyleB()
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case 'S':
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style = t.StyleS()
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case 'U':
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style = t.StyleU()
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default:
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text = append(append(text, '%'), r)
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styl = append(append(styl, style), style)
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style = t.styles[r]
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}
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continue
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}
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@ -96,79 +87,40 @@ func (t *SimpleStyledText) SetMarkup(s string) {
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t.markup = markup
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}
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// Registers a style for the given rune. This style will be used for
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// text marked with %<r>. See SetMarkup() for more detail. Note that
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// this must be done before using any of the styles with SetMarkup().
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// Only letters may be used when registering styles, and be advised that
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// the system may have predefined uses for upper case letters.
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func (t *SimpleStyledText) RegisterStyle(r rune, style tcell.Style) {
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if r == 'N' {
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t.Text.SetStyle(style)
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}
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if unicode.IsLetter(r) {
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t.styles[r] = style
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}
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}
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// LookupStyle returns the style registered for the given rune.
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// Returns tcell.StyleDefault if no style was previously registered
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// for the rune.
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func (t *SimpleStyledText) LookupStyle(r rune) tcell.Style {
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return t.styles[r]
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}
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// Markup returns the text that was set, including markup.
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func (t *SimpleStyledText) Markup() string {
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return string(t.markup)
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}
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// SetStyleN sets the style used for N (normal).
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func (t *SimpleStyledText) SetStyleN(style tcell.Style) {
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t.styleN = style
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t.Text.SetStyle(style)
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}
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// SetStyleA sets the style used for A (alternate). Existing text is not
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// changed, so call this before doing SetText.
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func (t *SimpleStyledText) SetStyleA(style tcell.Style) {
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t.styleA = style
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}
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// SetStyleB sets the style used for B (bold). Existing text is not
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// changed, so call this before doing SetText.
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func (t *SimpleStyledText) SetStyleB(style tcell.Style) {
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t.styleB = style
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}
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// SetStyleU sets the style used for U (underline). Existing text is not
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// changed, so call this before doing SetText.
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func (t *SimpleStyledText) SetStyleU(style tcell.Style) {
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t.styleU = style
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}
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// SetStyleS sets the style used for S (standout). Existing text is not
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// changed, so call this before doing SetText.
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func (t *SimpleStyledText) SetStyleS(style tcell.Style) {
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t.styleS = style
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}
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// StyleN returns the previously set N (normal) style.
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func (t *SimpleStyledText) StyleN() tcell.Style {
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return t.styleN
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}
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// StyleA returns the previously set A (alternate) style.
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func (t *SimpleStyledText) StyleA() tcell.Style {
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if t.styleA == tcell.StyleDefault {
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return t.styleN.Reverse(true).Bold(true)
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}
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return t.styleA
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}
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// StyleB returns the previously set B (bold) style.
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func (t *SimpleStyledText) StyleB() tcell.Style {
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if t.styleB == tcell.StyleDefault {
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return t.styleN.Bold(true)
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}
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return t.styleB
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}
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// StyleS returns the previously set S (standout) style.
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func (t *SimpleStyledText) StyleS() tcell.Style {
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if t.styleS == tcell.StyleDefault {
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return t.styleN.Reverse(true)
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}
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return t.styleS
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}
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// StyleU returns the previously set U (underline) style.
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func (t *SimpleStyledText) StyleU() tcell.Style {
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if t.styleU == tcell.StyleDefault {
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return t.styleN.Underline(true)
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}
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return t.styleU
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}
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// NewSimpleStyledText creates an empty Text.
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func NewSimpleStyledText() *SimpleStyledText {
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return &SimpleStyledText{}
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ss := &SimpleStyledText{}
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// Create map and establish default styles.
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ss.styles = make(map[rune]tcell.Style)
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ss.styles['N'] = tcell.StyleDefault
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ss.styles['S'] = tcell.StyleDefault.Reverse(true)
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ss.styles['U'] = tcell.StyleDefault.Underline(true)
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ss.styles['B'] = tcell.StyleDefault.Bold(true)
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return ss
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}
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