// // gopsutil is a port of psutil(http://pythonhosted.org/psutil/). // This covers these architectures. // - linux (amd64, arm) // - freebsd (amd64) // - windows (amd64) package gopsutil import ( "bufio" "errors" "os" "reflect" "strconv" "strings" ) var NotImplementedError = errors.New("not implemented yet") // readLines reads contents from file and splits them by new line. // A convenience wrapper to readLinesOffsetN(filename, 0, -1). func readLines(filename string) ([]string, error) { return readLinesOffsetN(filename, 0, -1) } // readLines reads contents from file and splits them by new line. // The offset tells at which line number to start. // The count determines the number of lines to read (starting from offset): // n >= 0: at most n lines // n < 0: whole file func readLinesOffsetN(filename string, offset uint, n int) ([]string, error) { f, err := os.Open(filename) if err != nil { return []string{""}, err } defer f.Close() var ret []string r := bufio.NewReader(f) for i := 0; i < n+int(offset) || n < 0; i++ { line, err := r.ReadString('\n') if err != nil { break } if i < int(offset) { continue } ret = append(ret, strings.Trim(line, "\n")) } return ret, nil } func byteToString(orig []byte) string { n := -1 l := -1 for i, b := range orig { // skip left side null if l == -1 && b == 0 { continue } if l == -1 { l = i } if b == 0 { break } n = i + 1 } if n == -1 { return string(orig) } return string(orig[l:n]) } // Parse to int32 without error func mustParseInt32(val string) int32 { vv, _ := strconv.ParseInt(val, 10, 32) return int32(vv) } // Parse to uint64 without error func mustParseUint64(val string) uint64 { vv, _ := strconv.ParseInt(val, 10, 64) return uint64(vv) } // Parse to Float64 without error func mustParseFloat64(val string) float64 { vv, _ := strconv.ParseFloat(val, 64) return vv } // Check the target string slice containes src or not func stringContains(target []string, src string) bool { for _, t := range target { if t == src { return true } } return false } // get struct attributes. // This method is used only for debugging platform dependent code. func attributes(m interface{}) map[string]reflect.Type { typ := reflect.TypeOf(m) if typ.Kind() == reflect.Ptr { typ = typ.Elem() } attrs := make(map[string]reflect.Type) if typ.Kind() != reflect.Struct { return nil } for i := 0; i < typ.NumField(); i++ { p := typ.Field(i) if !p.Anonymous { attrs[p.Name] = p.Type } } return attrs } func pathExists(filename string) bool { if _, err := os.Stat(filename); err == nil { return true } return false }