cpu: CPUInfo returns one item per physical thread. Fix "Cores" to 1 on Linux.
Fixes #104
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@ -80,13 +80,20 @@ func finishCPUInfo(c *CPUInfoStat) error {
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return nil
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}
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// CPUInfo on linux will return 1 item per physical thread.
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//
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// CPUs have three levels of counting: sockets, cores, threads.
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// Cores with HyperThreading count as having 2 threads per core.
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// Sockets often come with many physical CPU cores.
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// For example a single socket board with two cores each with HT will
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// return 4 CPUInfoStat structs on Linux and the "Cores" field set to 1.
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func CPUInfo() ([]CPUInfoStat, error) {
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filename := common.HostProc("cpuinfo")
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lines, _ := common.ReadLines(filename)
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var ret []CPUInfoStat
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c := CPUInfoStat{CPU: -1}
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c := CPUInfoStat{CPU: -1, Cores: 1}
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for _, line := range lines {
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fields := strings.Split(line, ":")
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if len(fields) < 2 {
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@ -104,7 +111,7 @@ func CPUInfo() ([]CPUInfoStat, error) {
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}
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ret = append(ret, c)
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}
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c = CPUInfoStat{}
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c = CPUInfoStat{Cores: 1}
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t, err := strconv.ParseInt(value, 10, 64)
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if err != nil {
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return ret, err
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@ -140,12 +147,6 @@ func CPUInfo() ([]CPUInfoStat, error) {
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c.PhysicalID = value
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case "core id":
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c.CoreID = value
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case "cpu cores":
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t, err := strconv.ParseInt(value, 10, 64)
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if err != nil {
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return ret, err
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}
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c.Cores = int32(t)
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case "flags", "Features":
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c.Flags = strings.FieldsFunc(value, func(r rune) bool {
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return r == ',' || r == ' '
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