pocke.goevent/table.go

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package goevent
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import "sync"
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type Table interface {
On(string, interface{}) error
Trigger(string, ...interface{}) error
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Off(string, interface{}) error
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Destroy(string) error
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}
type table struct {
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events map[string]Event
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mu sync.RWMutex
}
func NewTable() Table {
return &table{
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events: map[string]Event{},
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}
}
func (t *table) Trigger(name string, args ...interface{}) error {
t.mu.RLock()
defer t.mu.RUnlock()
ev, ok := t.events[name]
if !ok {
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return newEventNotDefined(name)
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}
return ev.Trigger(args...)
}
func (t *table) On(name string, f interface{}) error {
t.mu.Lock()
defer t.mu.Unlock()
ev, ok := t.events[name]
if !ok {
ev = New()
t.events[name] = ev
}
return ev.On(f)
}
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func (t *table) Off(name string, f interface{}) error {
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t.mu.Lock()
defer t.mu.Unlock()
e, ok := t.events[name]
if !ok {
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return newEventNotDefined(name)
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}
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return e.Off(f)
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}
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func (t *table) Destroy(name string) error {
if _, ok := t.events[name]; !ok {
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return newEventNotDefined(name)
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}
delete(t.events, name)
return nil
}
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var _ Table = &table{}