232 lines
4.9 KiB
Go
232 lines
4.9 KiB
Go
package gpio
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import (
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"errors"
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"math"
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"strings"
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"sync"
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"time"
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"gobot.io/x/gobot"
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)
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type phase [][4]byte
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// StepperModes to decide on Phase and Stepping
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var StepperModes = struct {
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SinglePhaseStepping [][4]byte
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DualPhaseStepping [][4]byte
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HalfStepping [][4]byte
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}{
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//1 cycle = 4 steps with lesser torque
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SinglePhaseStepping: [][4]byte{
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{1, 0, 0, 0},
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{0, 1, 0, 0},
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{0, 0, 1, 0},
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{0, 0, 0, 1},
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},
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//1 cycle = 4 steps with higher torque and current
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DualPhaseStepping: [][4]byte{
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{1, 0, 0, 1},
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{1, 1, 0, 0},
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{0, 1, 1, 0},
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{0, 0, 1, 1},
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},
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//1 cycle = 8 steps with lesser torque than full stepping
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HalfStepping: [][4]byte{
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{1, 0, 0, 1},
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{1, 0, 0, 0},
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{1, 1, 0, 0},
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{0, 1, 0, 0},
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{0, 1, 1, 0},
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{0, 0, 1, 0},
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{0, 0, 1, 1},
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{0, 0, 0, 1},
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},
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}
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// StepperDriver object
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type StepperDriver struct {
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name string
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pins [4]string
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connection DigitalWriter
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phase phase
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stepsPerRev uint
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moving bool
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direction string
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stepNum int
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speed uint
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mutex *sync.Mutex
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}
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// NewStepperDriver returns a new StepperDriver given a
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// DigitalWriter
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// Pins - To which the stepper is connected
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// Phase - Defined by StepperModes {SinglePhaseStepping, DualPhaseStepping, HalfStepping}
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// Steps - No of steps per revolution of Stepper motor
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func NewStepperDriver(a DigitalWriter, pins [4]string, phase phase, stepsPerRev uint) *StepperDriver {
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s := &StepperDriver{
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name: gobot.DefaultName("Stepper"),
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connection: a,
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pins: pins,
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phase: phase,
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stepsPerRev: stepsPerRev,
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moving: false,
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direction: "forward",
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stepNum: 0,
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speed: 1,
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mutex: &sync.Mutex{},
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}
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s.speed = s.GetMaxSpeed()
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return s
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}
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// Name of StepperDriver
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func (s *StepperDriver) Name() string { return s.name }
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// SetName sets name for StepperDriver
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func (s *StepperDriver) SetName(n string) { s.name = n }
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// Connection returns StepperDriver's connection
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func (s *StepperDriver) Connection() gobot.Connection { return s.connection.(gobot.Connection) }
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// Start implements the Driver interface and keeps running the stepper till halt is called
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func (s *StepperDriver) Start() (err error) { return }
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// Run continuously runs the stepper
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func (s *StepperDriver) Run() (err error) {
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//halt if already moving
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if s.moving == true {
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s.Halt()
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}
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s.mutex.Lock()
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s.moving = true
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s.mutex.Unlock()
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go func() {
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for {
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if s.moving == false {
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break
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}
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s.step()
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}
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}()
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return
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}
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// Halt implements the Driver interface and halts the motion of the Stepper
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func (s *StepperDriver) Halt() (err error) {
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s.mutex.Lock()
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s.moving = false
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s.mutex.Unlock()
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return nil
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}
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// SetDirection sets the direction in which motor should be moving, Default is forward
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func (s *StepperDriver) SetDirection(direction string) error {
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direction = strings.ToLower(direction)
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if direction != "forward" && direction != "backward" {
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return errors.New("Invalid direction. Value should be forward or backward")
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}
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s.mutex.Lock()
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s.direction = direction
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s.mutex.Unlock()
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return nil
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}
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// IsMoving returns a bool stating whether motor is currently in motion
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func (s *StepperDriver) IsMoving() bool {
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return s.moving
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}
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// Step moves motor one step in giving direction
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func (s *StepperDriver) step() error {
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if s.direction == "forward" {
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s.stepNum++
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} else {
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s.stepNum--
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}
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if s.stepNum >= int(s.stepsPerRev) {
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s.stepNum = 0
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} else if s.stepNum < 0 {
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s.stepNum = int(s.stepsPerRev) - 1
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}
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r := int(math.Abs(float64(s.stepNum))) % len(s.phase)
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for i, v := range s.phase[r] {
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if err := s.connection.DigitalWrite(s.pins[i], v); err != nil {
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return err
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}
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}
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return nil
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}
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// Move moves the motor for given number of steps
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func (s *StepperDriver) Move(stepsToMove int) error {
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if stepsToMove == 0 {
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return s.Halt()
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}
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if s.moving == true {
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//stop previous motion
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s.Halt()
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}
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s.mutex.Lock()
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s.moving = true
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s.direction = "forward"
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if stepsToMove < 0 {
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s.direction = "backward"
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}
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s.mutex.Unlock()
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stepsLeft := int64(math.Abs(float64(stepsToMove)))
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//Do not remove *1000 and change duration to time.Millisecond. It has been done for a reason
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delay := time.Duration(60000*1000/(s.stepsPerRev*s.speed)) * time.Microsecond
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for stepsLeft > 0 {
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if err := s.step(); err != nil {
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return err
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}
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stepsLeft--
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time.Sleep(delay)
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}
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s.moving = false
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return nil
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}
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// GetCurrentStep gives the current step of motor
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func (s *StepperDriver) GetCurrentStep() int {
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return s.stepNum
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}
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// GetMaxSpeed gives the max RPM of motor
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func (s *StepperDriver) GetMaxSpeed() uint {
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//considering time for 1 rev as no of steps per rev * 1.5 (min time req between each step)
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return uint(60000 / (float64(s.stepsPerRev) * 1.5))
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}
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// SetSpeed sets the rpm
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func (s *StepperDriver) SetSpeed(rpm uint) error {
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if rpm <= 0 {
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return errors.New("RPM cannot be a zero or negative value")
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}
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m := s.GetMaxSpeed()
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if rpm > m {
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rpm = m
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}
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s.speed = rpm
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return nil
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}
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