hybridgroup.gobot/examples/ardrone_ps3.go

121 lines
2.8 KiB
Go

package main
import (
"github.com/hybridgroup/gobot"
"github.com/hybridgroup/gobot/platforms/ardrone"
"github.com/hybridgroup/gobot/platforms/joystick"
"math"
"time"
)
type pair struct {
x float64
y float64
}
func main() {
gbot := gobot.NewGobot()
joystickAdaptor := joystick.NewJoystickAdaptor("ps3", "../joystick/configs/dualshock3.json")
joystick := joystick.NewJoystickDriver(joystickAdaptor, "ps3")
ardroneAdaptor := ardrone.NewArdroneAdaptor("Drone")
drone := ardrone.NewArdroneDriver(ardroneAdaptor, "Drone")
work := func() {
offset := 32767.0
right_stick := pair{x: 0, y: 0}
left_stick := pair{x: 0, y: 0}
gobot.On(joystick.Events["square_press"], func(data interface{}) {
drone.TakeOff()
})
gobot.On(joystick.Events["triangle_press"], func(data interface{}) {
drone.Hover()
})
gobot.On(joystick.Events["x_press"], func(data interface{}) {
drone.Land()
})
gobot.On(joystick.Events["left_x"], func(data interface{}) {
val := float64(data.(int16))
if left_stick.x != val {
left_stick.x = val
}
})
gobot.On(joystick.Events["left_y"], func(data interface{}) {
val := float64(data.(int16))
if left_stick.y != val {
left_stick.y = val
}
})
gobot.On(joystick.Events["right_x"], func(data interface{}) {
val := float64(data.(int16))
if right_stick.x != val {
right_stick.x = val
}
})
gobot.On(joystick.Events["right_y"], func(data interface{}) {
val := float64(data.(int16))
if right_stick.y != val {
right_stick.y = val
}
})
gobot.Every(0.01*time.Second, func() {
pair := left_stick
if pair.y < -10 {
drone.Forward(validatePitch(pair.y, offset))
} else if pair.y > 10 {
drone.Backward(validatePitch(pair.y, offset))
} else {
drone.Forward(0)
}
if pair.x > 10 {
drone.Right(validatePitch(pair.x, offset))
} else if pair.x < -10 {
drone.Left(validatePitch(pair.x, offset))
} else {
drone.Right(0)
}
})
gobot.Every(0.01*time.Second, func() {
pair := right_stick
if pair.y < -10 {
drone.Up(validatePitch(pair.y, offset))
} else if pair.y > 10 {
drone.Down(validatePitch(pair.y, offset))
} else {
drone.Up(0)
}
if pair.x > 20 {
drone.Clockwise(validatePitch(pair.x, offset))
} else if pair.x < -20 {
drone.CounterClockwise(validatePitch(pair.x, offset))
} else {
drone.Clockwise(0)
}
})
}
gbot.Robot = append(gbot.Robots,
gobot.NewRobot("ardrone", []gobot.Connection{joystickAdaptor, ardroneAdaptor}, []gobot.Device{joystick, drone}, work))
gbot.Start()
}
func validatePitch(data float64, offset float64) float64 {
value := math.Abs(data) / offset
if value >= 0.1 {
if value <= 1.0 {
return float64(int(value*100)) / 100
} else {
return 1.0
}
} else {
return 0.0
}
}