281 lines
6.2 KiB
Go
281 lines
6.2 KiB
Go
package joystick
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import (
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"encoding/json"
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"fmt"
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"os"
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"time"
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js "github.com/0xcafed00d/joystick"
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"gobot.io/x/gobot/v2"
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)
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const (
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// Dualshock3 joystick configuration.
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Dualshock3 = "dualshock3"
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// Dualshock4 joystick configuration.
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Dualshock4 = "dualshock4"
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// Dualsense joystick configuration.
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Dualsense = "dualsense"
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// TFlightHotasX flight stick configuration.
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TFlightHotasX = "tflightHotasX"
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// Configuration for Xbox 360 controller.
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Xbox360 = "xbox360"
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// Xbox360RockBandDrums controller configuration.
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Xbox360RockBandDrums = "xbox360RockBandDrums"
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// Configuration for the Xbox One controller.
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XboxOne = "xboxOne"
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// Nvidia Shield TV Controller
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Shield = "shield"
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// Nintendo Switch Joycon Controller Pair
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NintendoSwitchPair = "joyconPair"
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)
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// Driver represents a joystick
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type Driver struct {
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name string
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interval time.Duration
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connection gobot.Connection
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configPath string
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config joystickConfig
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buttonState map[int]bool
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axisState map[int]int
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halt chan bool
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gobot.Eventer
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}
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// pair is a JSON representation of name and id
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type pair struct {
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Name string `json:"name"`
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ID int `json:"id"`
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}
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// joystickConfig is a JSON representation of configuration values
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type joystickConfig struct {
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Name string `json:"name"`
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GUID string `json:"guid"`
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Axis []pair `json:"axis"`
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Buttons []pair `json:"buttons"`
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}
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// NewDriver returns a new Driver with a polling interval of
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// 10 Milliseconds given a Joystick Adaptor and json button configuration
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// file location.
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//
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// Optionally accepts:
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//
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// time.Duration: Interval at which the Driver is polled for new information
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func NewDriver(a *Adaptor, config string, v ...time.Duration) *Driver {
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d := &Driver{
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name: gobot.DefaultName("Joystick"),
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connection: a,
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Eventer: gobot.NewEventer(),
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configPath: config,
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buttonState: make(map[int]bool),
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axisState: make(map[int]int),
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interval: 10 * time.Millisecond,
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halt: make(chan bool),
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}
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if len(v) > 0 {
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d.interval = v[0]
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}
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d.AddEvent("error")
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return d
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}
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// Name returns the Drivers name
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func (j *Driver) Name() string { return j.name }
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// SetName sets the Drivers name
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func (j *Driver) SetName(n string) { j.name = n }
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// Connection returns the Drivers connection
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func (j *Driver) Connection() gobot.Connection { return j.connection }
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// adaptor returns joystick adaptor
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func (j *Driver) adaptor() *Adaptor {
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//nolint:forcetypeassert // ok here
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return j.Connection().(*Adaptor)
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}
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// Start and polls the state of the joystick at the given interval.
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//
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// Emits the Events:
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//
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// Error error - On button error
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// Events defined in the json button configuration file.
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// They will have the format:
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// [button]_press
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// [button]_release
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// [axis]
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func (j *Driver) Start() error {
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if err := j.initConfig(); err != nil {
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return err
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}
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j.initEvents()
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go func() {
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for {
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state, err := j.adaptor().joystick.Read()
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if err != nil {
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j.Publish(j.Event("error"), err)
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break
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}
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// might just be missing a button definition, so keep going
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if err := j.handleButtons(state); err != nil {
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j.Publish(j.Event("error"), err)
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}
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// might just be missing an axis definition, so keep going
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if err := j.handleAxes(state); err != nil {
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j.Publish(j.Event("error"), err)
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}
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select {
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case <-time.After(j.interval):
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case <-j.halt:
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return
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}
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}
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}()
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return nil
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}
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func (j *Driver) initConfig() error {
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switch j.configPath {
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case Dualshock3:
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j.config = dualshock3Config
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case Dualshock4:
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j.config = dualshock4Config
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case Dualsense:
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j.config = dualsenseConfig
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case TFlightHotasX:
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j.config = tflightHotasXConfig
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case Xbox360:
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j.config = xbox360Config
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case Xbox360RockBandDrums:
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j.config = xbox360RockBandDrumsConfig
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case XboxOne:
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j.config = xboxOneConfig
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case Shield:
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j.config = shieldConfig
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case NintendoSwitchPair:
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j.config = joyconPairConfig
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default:
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err := j.loadFile()
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if err != nil {
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return fmt.Errorf("loadfile error: %w", err)
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}
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}
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return nil
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}
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func (j *Driver) initEvents() {
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for _, value := range j.config.Buttons {
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j.AddEvent(fmt.Sprintf("%s_press", value.Name)) //nolint:perfsprint // ok here
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j.AddEvent(fmt.Sprintf("%s_release", value.Name)) //nolint:perfsprint // ok here
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}
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for _, value := range j.config.Axis {
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j.AddEvent(value.Name)
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}
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}
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// Halt stops joystick driver
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func (j *Driver) Halt() error {
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j.halt <- true
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return nil
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}
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func (j *Driver) handleButtons(state js.State) error {
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for button := 0; button < j.adaptor().joystick.ButtonCount(); button++ {
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//nolint:gosec // TODO: fix later
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buttonPressed := state.Buttons&(1<<uint32(button)) != 0
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if buttonPressed != j.buttonState[button] {
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j.buttonState[button] = buttonPressed
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//nolint:gosec // TODO: fix later
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name := j.findName(uint8(button), j.config.Buttons)
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if name == "" {
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return fmt.Errorf("Unknown button: %v", button)
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}
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if buttonPressed {
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j.Publish(j.Event(fmt.Sprintf("%s_press", name)), nil) //nolint:perfsprint // ok here
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} else {
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j.Publish(j.Event(fmt.Sprintf("%s_release", name)), nil) //nolint:perfsprint // ok here
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}
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}
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}
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return nil
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}
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func (j *Driver) handleAxes(state js.State) error {
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for axis := 0; axis < j.adaptor().joystick.AxisCount(); axis++ {
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//nolint:gosec // TODO: fix later
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name := j.findName(uint8(axis), j.config.Axis)
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if name == "" {
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return fmt.Errorf("Unknown Axis: %v", axis)
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}
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if j.axisState[axis] != state.AxisData[axis] {
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j.axisState[axis] = state.AxisData[axis]
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j.Publish(name, state.AxisData[axis])
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}
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}
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return nil
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}
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// findName returns name from button or axis found by id in provided list
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func (j *Driver) findName(id uint8, list []pair) string {
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for _, value := range list {
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if int(id) == value.ID {
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return value.Name
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}
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}
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return ""
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}
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// findID returns the ID based on the name from button or axis.
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func (j *Driver) findID(name string, list []pair) int {
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for _, value := range list {
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if name == value.Name {
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return value.ID
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}
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}
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return 0
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}
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// loadFile load the joystick config from a .json file
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func (j *Driver) loadFile() error {
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file, e := os.ReadFile(j.configPath)
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if e != nil {
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return e
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}
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var jsontype joystickConfig
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if err := json.Unmarshal(file, &jsontype); err != nil {
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return err
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}
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j.config = jsontype
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return nil
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}
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