282 lines
6.5 KiB
Go
282 lines
6.5 KiB
Go
package gpio
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import (
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"errors"
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"strconv"
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"time"
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"gobot.io/x/gobot/v2"
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)
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// EasyDriver object
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type EasyDriver struct {
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gobot.Commander
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name string
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connection DigitalWriter
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stepPin string
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dirPin string
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enPin string
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sleepPin string
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angle float32
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rpm uint
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dir int8
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moving bool
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stepNum int
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enabled bool
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sleeping bool
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}
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// NewEasyDriver returns a new EasyDriver from SparkFun (https://www.sparkfun.com/products/12779)
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// TODO: Support selecting phase input instead of hard-wiring MS1 and MS2 to board truth table
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// This should also work for the BigEasyDriver (untested)
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// A - DigitalWriter
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// stepPin - Pin corresponding to step input on EasyDriver
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// dirPin - Pin corresponding to dir input on EasyDriver. Optional
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// enPin - Pin corresponding to enabled input on EasyDriver. Optional
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// sleepPin - Pin corresponding to sleep input on EasyDriver. Optional
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// angle - Step angle of motor
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func NewEasyDriver(a DigitalWriter, angle float32, stepPin string, dirPin string, enPin string, sleepPin string) *EasyDriver {
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d := &EasyDriver{
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Commander: gobot.NewCommander(),
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name: gobot.DefaultName("EasyDriver"),
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connection: a,
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stepPin: stepPin,
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dirPin: dirPin,
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enPin: enPin,
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sleepPin: sleepPin,
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angle: angle,
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rpm: 1,
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dir: 1,
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enabled: true,
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sleeping: false,
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}
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// panic if step pin isn't set
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if stepPin == "" {
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panic("Step pin is not set")
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}
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// 1/4 of max speed. Not too fast, not too slow
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d.rpm = d.GetMaxSpeed() / 4
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d.AddCommand("Move", func(params map[string]interface{}) interface{} {
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degs, _ := strconv.Atoi(params["degs"].(string))
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return d.Move(degs)
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})
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d.AddCommand("Step", func(params map[string]interface{}) interface{} {
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return d.Step()
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})
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d.AddCommand("Run", func(params map[string]interface{}) interface{} {
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return d.Run()
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})
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d.AddCommand("Stop", func(params map[string]interface{}) interface{} {
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return d.Stop()
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})
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return d
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}
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// Name of EasyDriver
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func (d *EasyDriver) Name() string { return d.name }
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// SetName sets name for EasyDriver
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func (d *EasyDriver) SetName(n string) { d.name = n }
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// Connection returns EasyDriver's connection
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func (d *EasyDriver) Connection() gobot.Connection { return d.connection.(gobot.Connection) }
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// Start implements the Driver interface
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func (d *EasyDriver) Start() (err error) { return }
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// Halt implements the Driver interface; stops running the stepper
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func (d *EasyDriver) Halt() (err error) {
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d.Stop()
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return
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}
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// Move the motor given number of degrees at current speed.
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func (d *EasyDriver) Move(degs int) (err error) {
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if d.moving {
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// don't do anything if already moving
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return
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}
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d.moving = true
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steps := int(float32(degs) / d.angle)
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for i := 0; i < steps; i++ {
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if !d.moving {
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// don't continue to step if driver is stopped
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break
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}
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d.Step()
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}
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d.moving = false
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return
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}
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// Step the stepper 1 step
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func (d *EasyDriver) Step() (err error) {
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stepsPerRev := d.GetMaxSpeed()
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// a valid steps occurs for a low to high transition
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d.connection.DigitalWrite(d.stepPin, 0)
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// 1 minute / steps per revolution / revolutions per minute
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// let's keep it as Microseconds so we only have to do integer math
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time.Sleep(time.Duration(60*1000*1000/stepsPerRev/d.rpm) * time.Microsecond)
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d.connection.DigitalWrite(d.stepPin, 1)
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// increment or decrement the number of steps by 1
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d.stepNum += int(d.dir)
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return
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}
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// Run the stepper continuously
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func (d *EasyDriver) Run() (err error) {
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if d.moving {
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// don't do anything if already moving
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return
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}
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d.moving = true
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go func() {
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for d.moving {
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d.Step()
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}
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}()
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return
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}
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// Stop running the stepper
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func (d *EasyDriver) Stop() (err error) {
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d.moving = false
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return
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}
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// SetDirection sets the direction to be moving. Valid directions are "cw" or "ccw"
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func (d *EasyDriver) SetDirection(dir string) (err error) {
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// can't change direct if dirPin isn't set
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if d.dirPin == "" {
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return errors.New("dirPin is not set")
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}
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if dir == "ccw" {
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d.dir = -1
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d.connection.DigitalWrite(d.dirPin, 1) // high is ccw
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} else { // default to cw, even if user specified wrong value
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d.dir = 1
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d.connection.DigitalWrite(d.dirPin, 0) // low is cw
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}
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return
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}
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// SetSpeed sets the speed of the motor in RPMs. 1 is the lowest and GetMaxSpeed is the highest
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func (d *EasyDriver) SetSpeed(rpm uint) (err error) {
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if rpm < 1 {
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d.rpm = 1
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} else if rpm > d.GetMaxSpeed() {
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d.rpm = d.GetMaxSpeed()
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} else {
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d.rpm = rpm
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}
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return
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}
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// GetMaxSpeed returns the max speed of the stepper
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func (d *EasyDriver) GetMaxSpeed() uint {
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return uint(360 / d.angle)
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}
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// GetCurrentStep returns current step number
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func (d *EasyDriver) GetCurrentStep() int {
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return d.stepNum
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}
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// IsMoving returns a bool stating whether motor is currently in motion
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func (d *EasyDriver) IsMoving() bool {
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return d.moving
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}
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// Enable enables all motor output
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func (d *EasyDriver) Enable() (err error) {
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// can't enable if enPin isn't set. This is fine normally since it will be enabled by default
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if d.enPin == "" {
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return errors.New("enPin is not set. Board is enabled by default")
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}
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d.enabled = true
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d.connection.DigitalWrite(d.enPin, 0) // enPin is active low
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return
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}
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// Disable disables all motor output
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func (d *EasyDriver) Disable() (err error) {
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// can't disable if enPin isn't set
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if d.enPin == "" {
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return errors.New("enPin is not set")
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}
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// let's stop the motor first
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d.Stop()
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d.enabled = false
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d.connection.DigitalWrite(d.enPin, 1) // enPin is active low
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return
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}
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// IsEnabled returns a bool stating whether motor is enabled
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func (d *EasyDriver) IsEnabled() bool {
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return d.enabled
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}
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// Sleep puts the driver to sleep and disables all motor output. Low power mode.
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func (d *EasyDriver) Sleep() (err error) {
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// can't sleep if sleepPin isn't set
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if d.sleepPin == "" {
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return errors.New("sleepPin is not set")
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}
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// let's stop the motor first
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d.Stop()
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d.sleeping = true
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d.connection.DigitalWrite(d.sleepPin, 0) // sleepPin is active low
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return
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}
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// Wake wakes up the driver
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func (d *EasyDriver) Wake() (err error) {
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// can't wake if sleepPin isn't set
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if d.sleepPin == "" {
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return errors.New("sleepPin is not set")
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}
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d.sleeping = false
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d.connection.DigitalWrite(d.sleepPin, 1) // sleepPin is active low
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// we need to wait 1ms after sleeping before doing a step to charge the step pump (according to data sheet)
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// this will ensure that happens
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time.Sleep(1 * time.Millisecond)
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return
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}
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// IsSleeping returns a bool stating whether motor is enabled
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func (d *EasyDriver) IsSleeping() bool {
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return d.sleeping
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}
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