61 lines
1.3 KiB
Go
61 lines
1.3 KiB
Go
package bebop
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import (
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"github.com/hybridgroup/gobot/platforms/bebop/client"
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)
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// drone defines expected drone behaviour
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type drone interface {
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TakeOff() error
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Land() error
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Up(n int) error
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Down(n int) error
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Left(n int) error
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Right(n int) error
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Forward(n int) error
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Backward(n int) error
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Clockwise(n int) error
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CounterClockwise(n int) error
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Stop() error
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Connect() error
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Video() chan []byte
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StartRecording() error
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StopRecording() error
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HullProtection(protect bool) error
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Outdoor(outdoor bool) error
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}
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// BebopAdaptor is gobot.Adaptor representation for the Bebop
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type BebopAdaptor struct {
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name string
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drone drone
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//config client.Config
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connect func(*BebopAdaptor) error
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}
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// NewBebopAdaptor returns a new BebopAdaptor
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func NewBebopAdaptor(name string) *BebopAdaptor {
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return &BebopAdaptor{
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name: name,
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drone: client.New(),
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connect: func(a *BebopAdaptor) error {
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return a.drone.Connect()
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},
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}
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}
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// Name returns the BebopAdaptors Name
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func (a *BebopAdaptor) Name() string { return a.name }
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// Connect establishes a connection to the ardrone
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func (a *BebopAdaptor) Connect() (errs []error) {
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err := a.connect(a)
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if err != nil {
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return []error{err}
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}
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return
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}
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// Finalize terminates the connection to the ardrone
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func (a *BebopAdaptor) Finalize() (errs []error) { return }
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