137 lines
2.8 KiB
Go
137 lines
2.8 KiB
Go
package main
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import (
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"math"
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"os"
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"time"
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"gobot.io/x/gobot"
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"gobot.io/x/gobot/platforms/ble"
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"gobot.io/x/gobot/platforms/joystick"
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"gobot.io/x/gobot/platforms/parrot/minidrone"
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)
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type pair struct {
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x float64
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y float64
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}
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func main() {
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joystickAdaptor := joystick.NewAdaptor()
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stick := joystick.NewDriver(joystickAdaptor,
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"./platforms/joystick/configs/dualshock3.json",
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)
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droneAdaptor := ble.NewClientAdaptor(os.Args[1])
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drone := minidrone.NewDriver(droneAdaptor)
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work := func() {
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offset := 32767.0
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rightStick := pair{x: 0, y: 0}
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leftStick := pair{x: 0, y: 0}
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recording := false
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stick.On(joystick.CirclePress, func(data interface{}) {
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if recording {
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drone.StopRecording()
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} else {
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drone.StartRecording()
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}
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recording = !recording
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})
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stick.On(joystick.SquarePress, func(data interface{}) {
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drone.HullProtection(true)
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drone.TakeOff()
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})
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stick.On(joystick.TrianglePress, func(data interface{}) {
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drone.Stop()
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})
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stick.On(joystick.XPress, func(data interface{}) {
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drone.Land()
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})
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stick.On(joystick.LeftX, func(data interface{}) {
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val := float64(data.(int16))
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if leftStick.x != val {
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leftStick.x = val
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}
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})
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stick.On(joystick.LeftY, func(data interface{}) {
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val := float64(data.(int16))
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if leftStick.y != val {
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leftStick.y = val
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}
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})
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stick.On(joystick.RightX, func(data interface{}) {
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val := float64(data.(int16))
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if rightStick.x != val {
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rightStick.x = val
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}
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})
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stick.On(joystick.RightY, func(data interface{}) {
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val := float64(data.(int16))
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if rightStick.y != val {
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rightStick.y = val
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}
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})
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gobot.Every(10*time.Millisecond, func() {
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pair := leftStick
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if pair.y < -10 {
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drone.Forward(validatePitch(pair.y, offset))
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} else if pair.y > 10 {
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drone.Backward(validatePitch(pair.y, offset))
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} else {
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drone.Forward(0)
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}
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if pair.x > 10 {
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drone.Right(validatePitch(pair.x, offset))
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} else if pair.x < -10 {
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drone.Left(validatePitch(pair.x, offset))
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} else {
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drone.Right(0)
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}
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})
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gobot.Every(10*time.Millisecond, func() {
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pair := rightStick
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if pair.y < -10 {
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drone.Up(validatePitch(pair.y, offset))
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} else if pair.y > 10 {
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drone.Down(validatePitch(pair.y, offset))
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} else {
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drone.Up(0)
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}
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if pair.x > 20 {
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drone.Clockwise(validatePitch(pair.x, offset))
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} else if pair.x < -20 {
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drone.CounterClockwise(validatePitch(pair.x, offset))
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} else {
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drone.Clockwise(0)
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}
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})
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}
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robot := gobot.NewRobot("minidrone",
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[]gobot.Connection{joystickAdaptor, droneAdaptor},
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[]gobot.Device{stick, drone},
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work,
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)
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robot.Start()
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}
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func validatePitch(data float64, offset float64) int {
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value := math.Abs(data) / offset
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if value >= 0.1 {
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if value <= 1.0 {
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return int((float64(int(value*100)) / 100) * 100)
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}
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return 100
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}
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return 0
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}
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