473 lines
13 KiB
Go
473 lines
13 KiB
Go
package sphero
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"sync"
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"time"
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"gobot.io/x/gobot/v2"
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)
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const (
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// Error event when error encountered
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Error = "error"
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// SensorData event when sensor data is received
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SensorData = "sensordata"
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// Collision event when collision is detected
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Collision = "collision"
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)
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type packet struct {
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header []uint8
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body []uint8
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checksum uint8
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}
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// SpheroDriver Represents a Sphero 2.0
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type SpheroDriver struct {
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name string
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connection gobot.Connection
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mtx sync.Mutex
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seq uint8
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asyncResponse [][]uint8
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syncResponse [][]uint8
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packetChannel chan *packet
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responseChannel chan []uint8
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originalColor []uint8 // Only used for calibration.
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gobot.Eventer
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gobot.Commander
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}
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// NewSpheroDriver returns a new SpheroDriver given a Sphero Adaptor.
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//
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// Adds the following API Commands:
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//
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// "ConfigureLocator" - See SpheroDriver.ConfigureLocator
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// "Roll" - See SpheroDriver.Roll
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// "Stop" - See SpheroDriver.Stop
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// "GetRGB" - See SpheroDriver.GetRGB
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// "ReadLocator" - See SpheroDriver.ReadLocator
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// "SetBackLED" - See SpheroDriver.SetBackLED
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// "SetHeading" - See SpheroDriver.SetHeading
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// "SetStabilization" - See SpheroDriver.SetStabilization
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// "SetDataStreaming" - See SpheroDriver.SetDataStreaming
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// "SetRotationRate" - See SpheroDriver.SetRotationRate
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func NewSpheroDriver(a *Adaptor) *SpheroDriver {
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s := &SpheroDriver{
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name: gobot.DefaultName("Sphero"),
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connection: a,
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Eventer: gobot.NewEventer(),
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Commander: gobot.NewCommander(),
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packetChannel: make(chan *packet, 1024),
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responseChannel: make(chan []uint8, 1024),
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}
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s.AddEvent(Error)
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s.AddEvent(Collision)
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s.AddEvent(SensorData)
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//nolint:forcetypeassert // ok here
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s.AddCommand("SetRGB", func(params map[string]interface{}) interface{} {
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r := uint8(params["r"].(float64))
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g := uint8(params["g"].(float64))
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b := uint8(params["b"].(float64))
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s.SetRGB(r, g, b)
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return nil
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})
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//nolint:forcetypeassert // ok here
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s.AddCommand("Roll", func(params map[string]interface{}) interface{} {
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speed := uint8(params["speed"].(float64))
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heading := uint16(params["heading"].(float64))
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s.Roll(speed, heading)
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return nil
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})
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s.AddCommand("Stop", func(params map[string]interface{}) interface{} {
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s.Stop()
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return nil
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})
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s.AddCommand("GetRGB", func(params map[string]interface{}) interface{} {
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return s.GetRGB()
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})
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s.AddCommand("ReadLocator", func(params map[string]interface{}) interface{} {
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return s.ReadLocator()
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})
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//nolint:forcetypeassert // ok here
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s.AddCommand("SetBackLED", func(params map[string]interface{}) interface{} {
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level := uint8(params["level"].(float64))
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s.SetBackLED(level)
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return nil
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})
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//nolint:forcetypeassert // ok here
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s.AddCommand("SetRotationRate", func(params map[string]interface{}) interface{} {
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level := uint8(params["level"].(float64))
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s.SetRotationRate(level)
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return nil
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})
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//nolint:forcetypeassert // ok here
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s.AddCommand("SetHeading", func(params map[string]interface{}) interface{} {
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heading := uint16(params["heading"].(float64))
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s.SetHeading(heading)
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return nil
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})
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//nolint:forcetypeassert // ok here
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s.AddCommand("SetStabilization", func(params map[string]interface{}) interface{} {
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on := params["enable"].(bool)
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s.SetStabilization(on)
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return nil
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})
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//nolint:forcetypeassert // ok here
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s.AddCommand("SetDataStreaming", func(params map[string]interface{}) interface{} {
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N := uint16(params["N"].(float64))
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M := uint16(params["M"].(float64))
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Mask := uint32(params["Mask"].(float64))
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Pcnt := uint8(params["Pcnt"].(float64))
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Mask2 := uint32(params["Mask2"].(float64))
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s.SetDataStreaming(DataStreamingConfig{N: N, M: M, Mask2: Mask2, Pcnt: Pcnt, Mask: Mask})
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return nil
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})
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//nolint:forcetypeassert // ok here
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s.AddCommand("ConfigureLocator", func(params map[string]interface{}) interface{} {
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Flags := uint8(params["Flags"].(float64))
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X := int16(params["X"].(float64))
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Y := int16(params["Y"].(float64))
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YawTare := int16(params["YawTare"].(float64))
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s.ConfigureLocator(LocatorConfig{Flags: Flags, X: X, Y: Y, YawTare: YawTare})
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return nil
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})
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return s
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}
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// Name returns the Driver Name
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func (s *SpheroDriver) Name() string { return s.name }
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// SetName sets the Driver Name
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func (s *SpheroDriver) SetName(n string) { s.name = n }
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// Connection returns the Driver's Connection
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func (s *SpheroDriver) Connection() gobot.Connection { return s.connection }
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func (s *SpheroDriver) adaptor() *Adaptor {
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//nolint:forcetypeassert // ok here
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return s.Connection().(*Adaptor)
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}
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// Start starts the SpheroDriver and enables Collision Detection.
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// Returns true on successful start.
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//
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// Emits the Events:
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//
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// Collision sphero.CollisionPacket - On Collision Detected
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// SensorData sphero.DataStreamingPacket - On Data Streaming event
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// Error error- On error while processing asynchronous response
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func (s *SpheroDriver) Start() error {
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go func() {
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for {
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packet := <-s.packetChannel
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err := s.write(packet)
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if err != nil {
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s.Publish(Error, err)
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}
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}
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}()
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go func() {
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for {
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response := <-s.responseChannel
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s.syncResponse = append(s.syncResponse, response)
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}
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}()
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go func() {
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for {
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header := s.readHeader()
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if len(header) > 0 {
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body := s.readBody(header[4])
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data := append(header, body...)
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checksum := data[len(data)-1]
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if checksum != calculateChecksum(data[2:len(data)-1]) {
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continue
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}
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switch header[1] {
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case 0xFE:
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s.asyncResponse = append(s.asyncResponse, data)
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case 0xFF:
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s.responseChannel <- data
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}
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}
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}
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}()
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go func() {
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for {
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var evt []uint8
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for len(s.asyncResponse) != 0 {
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evt, s.asyncResponse = s.asyncResponse[len(s.asyncResponse)-1], s.asyncResponse[:len(s.asyncResponse)-1]
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if evt[2] == 0x07 {
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s.handleCollisionDetected(evt)
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} else if evt[2] == 0x03 {
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s.handleDataStreaming(evt)
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}
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}
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time.Sleep(100 * time.Millisecond)
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}
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}()
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s.ConfigureCollisionDetection(DefaultCollisionConfig())
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s.enableStopOnDisconnect()
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return nil
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}
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// Halt halts the SpheroDriver and sends a SpheroDriver.Stop command to the Sphero.
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// Returns true on successful halt.
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func (s *SpheroDriver) Halt() error {
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if s.adaptor().connected {
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gobot.Every(10*time.Millisecond, func() {
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s.Stop()
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})
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time.Sleep(1 * time.Second)
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}
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return nil
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}
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// SetRGB sets the Sphero to the given r, g, and b values
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func (s *SpheroDriver) SetRGB(r uint8, g uint8, b uint8) {
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s.packetChannel <- s.craftPacket([]uint8{r, g, b, 0x01}, 0x02, 0x20)
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}
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// GetRGB returns the current r, g, b value of the Sphero
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func (s *SpheroDriver) GetRGB() []uint8 {
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buf := s.getSyncResponse(s.craftPacket([]uint8{}, 0x02, 0x22))
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if len(buf) == 9 {
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return []uint8{buf[5], buf[6], buf[7]}
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}
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return []uint8{}
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}
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// ReadLocator reads Sphero's current position (X,Y), component velocities and SOG (speed over ground).
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func (s *SpheroDriver) ReadLocator() []int16 {
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buf := s.getSyncResponse(s.craftPacket([]uint8{}, 0x02, 0x15))
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if len(buf) == 16 {
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vals := make([]int16, 5)
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_ = binary.Read(bytes.NewReader(buf[5:15]), binary.BigEndian, &vals)
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return vals
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}
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return []int16{}
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}
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// SetBackLED sets the Sphero Back LED to the specified brightness
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func (s *SpheroDriver) SetBackLED(level uint8) {
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s.packetChannel <- s.craftPacket([]uint8{level}, 0x02, 0x21)
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}
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// SetRotationRate sets the Sphero rotation rate
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// A value of 255 jumps to the maximum (currently 400 degrees/sec).
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func (s *SpheroDriver) SetRotationRate(level uint8) {
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s.packetChannel <- s.craftPacket([]uint8{level}, 0x02, 0x03)
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}
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// SetHeading sets the heading of the Sphero
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func (s *SpheroDriver) SetHeading(heading uint16) {
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s.packetChannel <- s.craftPacket([]uint8{uint8(heading >> 8), uint8(heading & 0xFF)}, 0x02, 0x01)
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}
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// SetStabilization enables or disables the built-in auto stabilizing features of the Sphero
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func (s *SpheroDriver) SetStabilization(on bool) {
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b := uint8(0x01)
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if !on {
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b = 0x00
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}
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s.packetChannel <- s.craftPacket([]uint8{b}, 0x02, 0x02)
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}
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// Roll sends a roll command to the Sphero gives a speed and heading
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func (s *SpheroDriver) Roll(speed uint8, heading uint16) {
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s.packetChannel <- s.craftPacket([]uint8{speed, uint8(heading >> 8), uint8(heading & 0xFF), 0x01}, 0x02, 0x30)
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}
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// ConfigureLocator configures and enables the Locator
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func (s *SpheroDriver) ConfigureLocator(d LocatorConfig) {
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buf := new(bytes.Buffer)
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if err := binary.Write(buf, binary.BigEndian, d); err != nil {
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panic(err)
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}
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s.packetChannel <- s.craftPacket(buf.Bytes(), 0x02, 0x13)
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}
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// SetDataStreaming enables sensor data streaming
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func (s *SpheroDriver) SetDataStreaming(d DataStreamingConfig) {
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buf := new(bytes.Buffer)
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if err := binary.Write(buf, binary.BigEndian, d); err != nil {
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panic(err)
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}
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s.packetChannel <- s.craftPacket(buf.Bytes(), 0x02, 0x11)
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}
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// Stop sets the Sphero to a roll speed of 0
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func (s *SpheroDriver) Stop() {
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s.Roll(0, 0)
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}
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// ConfigureCollisionDetection configures the sensitivity of the detection.
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func (s *SpheroDriver) ConfigureCollisionDetection(cc CollisionConfig) {
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s.packetChannel <- s.craftPacket([]uint8{cc.Method, cc.Xt, cc.Yt, cc.Xs, cc.Ys, cc.Dead}, 0x02, 0x12)
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}
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// SetCalibration sets up Sphero for manual heading calibration.
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// It does this by turning on the tail light (so you can tell where it's
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// facing) and disabling stabilization (so you can adjust the heading).
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//
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// When done, call FinishCalibration to set the new heading, and re-enable
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// stabilization.
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func (s *SpheroDriver) StartCalibration() {
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s.mtx.Lock()
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s.originalColor = s.GetRGB()
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s.SetRGB(0, 0, 0)
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s.SetBackLED(127)
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s.SetStabilization(false)
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s.mtx.Unlock()
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}
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// FinishCalibration ends Sphero's calibration mode, by setting
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// the new heading as current, and re-enabling normal defaults. This is a NOP
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// in case StartCalibration was not called.
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func (s *SpheroDriver) FinishCalibration() {
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s.mtx.Lock()
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if s.originalColor == nil {
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// Piggybacking on the original color being set to know if we are
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// calibrating or not.
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return
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}
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s.SetHeading(0)
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s.SetRGB(s.originalColor[0], s.originalColor[1], s.originalColor[2])
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s.SetBackLED(0)
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s.SetStabilization(true)
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s.originalColor = nil
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s.mtx.Unlock()
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}
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func (s *SpheroDriver) enableStopOnDisconnect() {
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s.packetChannel <- s.craftPacket([]uint8{0x00, 0x00, 0x00, 0x01}, 0x02, 0x37)
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}
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func (s *SpheroDriver) handleCollisionDetected(data []uint8) {
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// ensure data is the right length:
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if len(data) != 22 || data[4] != 17 {
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return
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}
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var collision CollisionPacket
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buffer := bytes.NewBuffer(data[5:]) // skip header
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if err := binary.Read(buffer, binary.BigEndian, &collision); err != nil {
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panic(err)
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}
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s.Publish(Collision, collision)
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}
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func (s *SpheroDriver) handleDataStreaming(data []uint8) {
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// ensure data is the right length:
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if len(data) != 90 {
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return
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}
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var dataPacket DataStreamingPacket
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buffer := bytes.NewBuffer(data[5:]) // skip header
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if err := binary.Read(buffer, binary.BigEndian, &dataPacket); err != nil {
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panic(err)
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}
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s.Publish(SensorData, dataPacket)
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}
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func (s *SpheroDriver) getSyncResponse(packet *packet) []byte {
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s.packetChannel <- packet
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for i := 0; i < 500; i++ {
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for key := range s.syncResponse {
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if s.syncResponse[key][3] == packet.header[4] && len(s.syncResponse[key]) > 6 {
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var response []byte
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response, s.syncResponse = s.syncResponse[len(s.syncResponse)-1], s.syncResponse[:len(s.syncResponse)-1]
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return response
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}
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}
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time.Sleep(100 * time.Microsecond)
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}
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return []byte{}
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}
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func (s *SpheroDriver) craftPacket(body []uint8, did byte, cid byte) *packet { //nolint:unparam // keep did as parameter
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s.mtx.Lock()
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defer s.mtx.Unlock()
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packet := new(packet)
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packet.body = body
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dlen := len(packet.body) + 1
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packet.header = []uint8{0xFF, 0xFF, did, cid, s.seq, uint8(dlen)}
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packet.checksum = s.calculateChecksum(packet)
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return packet
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}
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func (s *SpheroDriver) write(packet *packet) error {
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s.mtx.Lock()
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defer s.mtx.Unlock()
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buf := append(packet.header, packet.body...)
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buf = append(buf, packet.checksum)
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length, err := s.adaptor().sp.Write(buf)
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if err != nil {
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return err
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}
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if length != len(buf) {
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return errors.New("Not enough bytes written")
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}
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s.seq++
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return nil
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}
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func (s *SpheroDriver) calculateChecksum(packet *packet) uint8 {
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buf := append(packet.header, packet.body...)
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return calculateChecksum(buf[2:])
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}
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func calculateChecksum(buf []byte) byte {
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var calculatedChecksum uint16
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for i := range buf {
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calculatedChecksum += uint16(buf[i])
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}
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return uint8(^(calculatedChecksum % 256))
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}
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func (s *SpheroDriver) readHeader() []uint8 {
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return s.readNextChunk(5)
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}
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func (s *SpheroDriver) readBody(length uint8) []uint8 {
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return s.readNextChunk(int(length))
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}
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func (s *SpheroDriver) readNextChunk(length int) []uint8 {
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read := make([]uint8, length)
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bytesRead := 0
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for bytesRead < length {
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time.Sleep(1 * time.Millisecond)
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n, err := s.adaptor().sp.Read(read[bytesRead:])
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if err != nil {
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return nil
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}
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bytesRead += n
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}
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return read
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}
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