hybridgroup.gobot/examples/ardrone_ps3.go

141 lines
2.8 KiB
Go

//go:build example
// +build example
//
// Do not build by default.
package main
import (
"sync/atomic"
"time"
"gobot.io/x/gobot/v2"
"gobot.io/x/gobot/v2/platforms/joystick"
"gobot.io/x/gobot/v2/platforms/parrot/ardrone"
)
type pair struct {
x float64
y float64
}
var leftX, leftY, rightX, rightY atomic.Value
const offset = 32767.0
func main() {
joystickAdaptor := joystick.NewAdaptor("0")
stick := joystick.NewDriver(joystickAdaptor, "dualshock3")
ardroneAdaptor := ardrone.NewAdaptor()
drone := ardrone.NewDriver(ardroneAdaptor)
leftX.Store(float64(0.0))
leftY.Store(float64(0.0))
rightX.Store(float64(0.0))
rightY.Store(float64(0.0))
work := func() {
_ = stick.On(joystick.SquarePress, func(data interface{}) {
drone.TakeOff()
})
_ = stick.On(joystick.TrianglePress, func(data interface{}) {
drone.Hover()
})
_ = stick.On(joystick.XPress, func(data interface{}) {
drone.Land()
})
_ = stick.On(joystick.LeftX, func(data interface{}) {
val := float64(data.(int16))
leftX.Store(val)
})
_ = stick.On(joystick.LeftY, func(data interface{}) {
val := float64(data.(int16))
leftY.Store(val)
})
_ = stick.On(joystick.RightX, func(data interface{}) {
val := float64(data.(int16))
rightX.Store(val)
})
_ = stick.On(joystick.RightY, func(data interface{}) {
val := float64(data.(int16))
rightY.Store(val)
})
gobot.Every(10*time.Millisecond, func() {
leftStick := getLeftStick()
switch {
case leftStick.y < -10:
drone.Forward(ardrone.ValidatePitch(leftStick.y, offset))
case leftStick.y > 10:
drone.Backward(ardrone.ValidatePitch(leftStick.y, offset))
default:
drone.Forward(0)
}
switch {
case leftStick.x > 10:
drone.Right(ardrone.ValidatePitch(leftStick.x, offset))
case leftStick.x < -10:
drone.Left(ardrone.ValidatePitch(leftStick.x, offset))
default:
drone.Right(0)
}
})
gobot.Every(10*time.Millisecond, func() {
rightStick := getRightStick()
switch {
case rightStick.y < -10:
drone.Up(ardrone.ValidatePitch(rightStick.y, offset))
case rightStick.y > 10:
drone.Down(ardrone.ValidatePitch(rightStick.y, offset))
default:
drone.Up(0)
}
switch {
case rightStick.x > 20:
drone.Clockwise(ardrone.ValidatePitch(rightStick.x, offset))
case rightStick.x < -20:
drone.CounterClockwise(ardrone.ValidatePitch(rightStick.x, offset))
default:
drone.Clockwise(0)
}
})
}
robot := gobot.NewRobot("ardrone",
[]gobot.Connection{joystickAdaptor, ardroneAdaptor},
[]gobot.Device{stick, drone},
work,
)
if err := robot.Start(); err != nil {
panic(err)
}
}
func getLeftStick() pair {
s := pair{x: 0, y: 0}
s.x = leftX.Load().(float64)
s.y = leftY.Load().(float64)
return s
}
func getRightStick() pair {
s := pair{x: 0, y: 0}
s.x = rightX.Load().(float64)
s.y = rightY.Load().(float64)
return s
}