f71e0e0a09
Signed-off-by: deadprogram <ron@hybridgroup.com> |
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.. | ||
configs | ||
LICENSE | ||
README.md | ||
doc.go | ||
events.go | ||
joystick_adaptor.go | ||
joystick_adaptor_test.go | ||
joystick_driver.go | ||
joystick_driver_test.go | ||
test_helper.go |
README.md
Joystick
You can use Gobot with any USB joystick or game controller that is compatible with Simple DirectMedia Layer.
Current configurations included:
- Dualshock3 game controller
- Dualshock4 game controller
- XBox360 game controller
How to Install
This package requires sdl2
to be installed on your system
OSX
To install sdl2
on OSX using Homebrew:
$ brew install sdl2
To use an XBox360 controller on OS X, you will most likely need to install additional software such as https://github.com/360Controller/360Controller.
Ubuntu
$ sudo apt-get install libsdl2-2.0-0
Now you can install the package with
go get -d -u gobot.io/x/gobot/...
How to Use
Controller configurations are stored in JSON format. Here's an example configuration file for the Dualshock 3 controller
{
"name": "Sony PLAYSTATION(R)3 Controller",
"guid": "030000004c0500006802000011010000",
"axis": [
{
"name": "left_x",
"id": 0
},
{
"name": "left_y",
"id": 1
},
{
"name": "right_x",
"id": 2
},
{
"name": "right_y",
"id": 3
}
],
"buttons": [
{
"name": "square",
"id": 15
},
{
"name": "triangle",
"id": 12
},
{
"name": "circle",
"id": 13
},
{
"name": "x",
"id": 14
},
{
"name": "up",
"id": 4
},
{
"name": "down",
"id": 6
},
{
"name": "left",
"id": 7
},
{
"name": "right",
"id": 5
},
{
"name": "left_stick",
"id": 1
},
{
"name": "right_stick",
"id": 2
},
{
"name": "l1",
"id": 10
},
{
"name": "l2",
"id": 8
},
{
"name": "r1",
"id": 11
},
{
"name": "r2",
"id": 9
},
{
"name": "start",
"id": 3
},
{
"name": "select",
"id": 0
},
{
"name": "home",
"id": 16
}
]
}
How to Connect
Plug your USB joystick or game controller into your USB port. If your device is supported by SDL, you are now ready.
For the Dualshock4, you must pair the device with your computers Bluetooth interface first, before running your Gobot program.
Examples
This small program receives joystick and button press events from an PlayStation 3 game controller.
package main
import (
"fmt"
"gobot.io/x/gobot"
"gobot.io/x/gobot/platforms/joystick"
)
func main() {
joystickAdaptor := joystick.NewAdaptor()
stick := joystick.NewDriver(joystickAdaptor,
"./platforms/joystick/configs/dualshock3.json",
)
work := func() {
// buttons
stick.On(joystick.SquarePress, func(data interface{}) {
fmt.Println("square_press")
})
stick.On(joystick.SquareRelease, func(data interface{}) {
fmt.Println("square_release")
})
stick.On(joystick.TrianglePress, func(data interface{}) {
fmt.Println("triangle_press")
})
stick.On(joystick.TriangleRelease, func(data interface{}) {
fmt.Println("triangle_release")
})
stick.On(joystick.CirclePress, func(data interface{}) {
fmt.Println("circle_press")
})
stick.On(joystick.CircleRelease, func(data interface{}) {
fmt.Println("circle_release")
})
stick.On(joystick.XPress, func(data interface{}) {
fmt.Println("x_press")
})
stick.On(joystick.XRelease, func(data interface{}) {
fmt.Println("x_release")
})
stick.On(joystick.StartPress, func(data interface{}) {
fmt.Println("start_press")
})
stick.On(joystick.StartRelease, func(data interface{}) {
fmt.Println("start_release")
})
stick.On(joystick.SelectPress, func(data interface{}) {
fmt.Println("select_press")
})
stick.On(joystick.SelectRelease, func(data interface{}) {
fmt.Println("select_release")
})
// joysticks
stick.On(joystick.LeftX, func(data interface{}) {
fmt.Println("left_x", data)
})
stick.On(joystick.LeftY, func(data interface{}) {
fmt.Println("left_y", data)
})
stick.On(joystick.RightX, func(data interface{}) {
fmt.Println("right_x", data)
})
stick.On(joystick.RightY, func(data interface{}) {
fmt.Println("right_y", data)
})
// triggers
stick.On(joystick.R1Press, func(data interface{}) {
fmt.Println("R1Press", data)
})
stick.On(joystick.R2Press, func(data interface{}) {
fmt.Println("R2Press", data)
})
stick.On(joystick.L1Press, func(data interface{}) {
fmt.Println("L1Press", data)
})
stick.On(joystick.L2Press, func(data interface{}) {
fmt.Println("L2Press", data)
})
}
robot := gobot.NewRobot("joystickBot",
[]gobot.Connection{joystickAdaptor},
[]gobot.Device{stick},
work,
)
robot.Start()
}