package internal import ( "os" ) type File interface { Write(b []byte) (n int, err error) WriteString(s string) (ret int, err error) Sync() (err error) Read(b []byte) (n int, err error) ReadAt(b []byte, off int64) (n int, err error) Fd() uintptr Close() error } type Filesystem interface { OpenFile(name string, flag int, perm os.FileMode) (file File, err error) } // Filesystem that opens real files on the host. type NativeFilesystem struct { } // Default to the host filesystem. var fs Filesystem = &NativeFilesystem{} // Override the default filesystem. func SetFilesystem(f Filesystem) { fs = f } func (fs *NativeFilesystem) OpenFile(name string, flag int, perm os.FileMode) (file File, err error) { return os.OpenFile(name, flag, perm) } // Open a file the same as os.OpenFile(). func OpenFile(name string, flag int, perm os.FileMode) (file File, err error) { return fs.OpenFile(name, flag, perm) }