//go:build example // +build example // // Do not build by default. package main import ( "sync/atomic" "time" "gobot.io/x/gobot/v2" "gobot.io/x/gobot/v2/platforms/joystick" "gobot.io/x/gobot/v2/platforms/parrot/ardrone" ) type pair struct { x float64 y float64 } var leftX, leftY, rightX, rightY atomic.Value const offset = 32767.0 func main() { joystickAdaptor := joystick.NewAdaptor("0") stick := joystick.NewDriver(joystickAdaptor, "dualshock3") ardroneAdaptor := ardrone.NewAdaptor() drone := ardrone.NewDriver(ardroneAdaptor) leftX.Store(float64(0.0)) leftY.Store(float64(0.0)) rightX.Store(float64(0.0)) rightY.Store(float64(0.0)) work := func() { _ = stick.On(joystick.SquarePress, func(data interface{}) { drone.TakeOff() }) _ = stick.On(joystick.TrianglePress, func(data interface{}) { drone.Hover() }) _ = stick.On(joystick.XPress, func(data interface{}) { drone.Land() }) _ = stick.On(joystick.LeftX, func(data interface{}) { val := float64(data.(int16)) leftX.Store(val) }) _ = stick.On(joystick.LeftY, func(data interface{}) { val := float64(data.(int16)) leftY.Store(val) }) _ = stick.On(joystick.RightX, func(data interface{}) { val := float64(data.(int16)) rightX.Store(val) }) _ = stick.On(joystick.RightY, func(data interface{}) { val := float64(data.(int16)) rightY.Store(val) }) gobot.Every(10*time.Millisecond, func() { leftStick := getLeftStick() switch { case leftStick.y < -10: drone.Forward(ardrone.ValidatePitch(leftStick.y, offset)) case leftStick.y > 10: drone.Backward(ardrone.ValidatePitch(leftStick.y, offset)) default: drone.Forward(0) } switch { case leftStick.x > 10: drone.Right(ardrone.ValidatePitch(leftStick.x, offset)) case leftStick.x < -10: drone.Left(ardrone.ValidatePitch(leftStick.x, offset)) default: drone.Right(0) } }) gobot.Every(10*time.Millisecond, func() { rightStick := getRightStick() switch { case rightStick.y < -10: drone.Up(ardrone.ValidatePitch(rightStick.y, offset)) case rightStick.y > 10: drone.Down(ardrone.ValidatePitch(rightStick.y, offset)) default: drone.Up(0) } switch { case rightStick.x > 20: drone.Clockwise(ardrone.ValidatePitch(rightStick.x, offset)) case rightStick.x < -20: drone.CounterClockwise(ardrone.ValidatePitch(rightStick.x, offset)) default: drone.Clockwise(0) } }) } robot := gobot.NewRobot("ardrone", []gobot.Connection{joystickAdaptor, ardroneAdaptor}, []gobot.Device{stick, drone}, work, ) if err := robot.Start(); err != nil { panic(err) } } func getLeftStick() pair { s := pair{x: 0, y: 0} s.x = leftX.Load().(float64) s.y = leftY.Load().(float64) return s } func getRightStick() pair { s := pair{x: 0, y: 0} s.x = rightX.Load().(float64) s.y = rightY.Load().(float64) return s }