hybridgroup.gobot/system/digitalpin_config.go

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package system
import (
"time"
"gobot.io/x/gobot/v2"
)
const (
// IN gpio direction
IN = "in"
// OUT gpio direction
OUT = "out"
// HIGH gpio level
HIGH = 1
// LOW gpio level
LOW = 0
)
const (
digitalPinBiasDefault = 0 // GPIO uses the hardware default
digitalPinBiasDisable = 1 // GPIO has pull disabled
digitalPinBiasPullDown = 2 // GPIO has pull up enabled
digitalPinBiasPullUp = 3 // GPIO has pull down enabled
// open drain and open source allows the connection of output ports with the same mode (OR logic)
// * for open drain/collector pull up the ports with an external resistor/load
// * for open source/emitter pull down the ports with an external resistor/load
digitalPinDrivePushPull = 0 // the pin will be driven actively high and low (default)
digitalPinDriveOpenDrain = 1 // the pin will be driven active to low only
digitalPinDriveOpenSource = 2 // the pin will be driven active to high only
digitalPinEventNone = 0 // no event will be triggered on any pin change (default)
digitalPinEventOnFallingEdge = 1 // an event will be triggered on changes from high to low state
digitalPinEventOnRisingEdge = 2 // an event will be triggered on changes from low to high state
digitalPinEventOnBothEdges = 3 // an event will be triggered on all changes
)
const (
// DigitalPinEventRisingEdge indicates an inactive to active event.
DigitalPinEventRisingEdge = "rising edge"
// DigitalPinEventFallingEdge indicates an active to inactive event.
DigitalPinEventFallingEdge = "falling edge"
)
type digitalPinConfig struct {
label string
direction string
outInitialState int
activeLow bool
bias int
drive int
debouncePeriod time.Duration
edge int
edgeEventHandler func(lineOffset int, timestamp time.Duration, detectedEdge string, seqno uint32, lseqno uint32)
}
func newDigitalPinConfig(label string, options ...func(gobot.DigitalPinOptioner) bool) *digitalPinConfig {
cfg := &digitalPinConfig{
label: label,
direction: IN,
}
for _, option := range options {
option(cfg)
}
return cfg
}
// WithPinLabel use a pin label, which will replace the default label "gobotio#".
func WithPinLabel(label string) func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetLabel(label) }
}
// WithPinDirectionOutput initializes the pin as output instead of the default "input".
func WithPinDirectionOutput(initial int) func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetDirectionOutput(initial) }
}
// WithPinDirectionInput initializes the pin as input.
func WithPinDirectionInput() func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetDirectionInput() }
}
// WithPinActiveLow initializes the pin with inverse reaction (applies on input and output).
func WithPinActiveLow() func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetActiveLow() }
}
// WithPinPullDown initializes the pin to be pulled down (high impedance to GND, applies on input and output).
// This is working since Kernel 5.5.
func WithPinPullDown() func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetBias(digitalPinBiasPullDown) }
}
// WithPinPullUp initializes the pin to be pulled up (high impedance to VDD, applies on input and output).
// This is working since Kernel 5.5.
func WithPinPullUp() func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetBias(digitalPinBiasPullUp) }
}
// WithPinOpenDrain initializes the output pin to be driven with open drain/collector.
func WithPinOpenDrain() func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetDrive(digitalPinDriveOpenDrain) }
}
// WithPinOpenSource initializes the output pin to be driven with open source/emitter.
func WithPinOpenSource() func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetDrive(digitalPinDriveOpenSource) }
}
// WithPinDebounce initializes the input pin to be debounced.
func WithPinDebounce(period time.Duration) func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool { return d.SetDebounce(period) }
}
// WithPinEventOnFallingEdge initializes the input pin for edge detection and call the event handler on falling edges.
func WithPinEventOnFallingEdge(handler func(lineOffset int, timestamp time.Duration, detectedEdge string, seqno uint32,
lseqno uint32)) func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool {
return d.SetEventHandlerForEdge(handler, digitalPinEventOnFallingEdge)
}
}
// WithPinEventOnRisingEdge initializes the input pin for edge detection and call the event handler on rising edges.
func WithPinEventOnRisingEdge(handler func(lineOffset int, timestamp time.Duration, detectedEdge string, seqno uint32,
lseqno uint32)) func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool {
return d.SetEventHandlerForEdge(handler, digitalPinEventOnRisingEdge)
}
}
// WithPinEventOnBothEdges initializes the input pin for edge detection and call the event handler on all edges.
func WithPinEventOnBothEdges(handler func(lineOffset int, timestamp time.Duration, detectedEdge string, seqno uint32,
lseqno uint32)) func(gobot.DigitalPinOptioner) bool {
return func(d gobot.DigitalPinOptioner) bool {
return d.SetEventHandlerForEdge(handler, digitalPinEventOnBothEdges)
}
}
// SetLabel sets the label to use for next reconfigure. The function is intended to use by WithPinLabel().
func (d *digitalPinConfig) SetLabel(label string) bool {
if d.label == label {
return false
}
d.label = label
return true
}
// SetDirectionOutput sets the direction to output for next reconfigure. The function is intended to use
// by WithPinDirectionOutput().
func (d *digitalPinConfig) SetDirectionOutput(initial int) bool {
if d.direction == OUT {
// in this case also the initial value will not be written
return false
}
d.direction = OUT
d.outInitialState = initial
return true
}
// SetDirectionInput sets the direction to input for next reconfigure. The function is intended to use
// by WithPinDirectionInput().
func (d *digitalPinConfig) SetDirectionInput() bool {
if d.direction == IN {
return false
}
d.direction = IN
return true
}
// SetActiveLow sets the pin with inverse reaction (applies on input and output) for next reconfigure. The function
// is intended to use by WithPinActiveLow().
func (d *digitalPinConfig) SetActiveLow() bool {
if d.activeLow {
return false
}
d.activeLow = true
return true
}
// SetBias sets the pin bias (applies on input and output) for next reconfigure. The function
// is intended to use by WithPinPullUp() and WithPinPullDown().
func (d *digitalPinConfig) SetBias(bias int) bool {
if d.bias == bias {
return false
}
d.bias = bias
return true
}
// SetDrive sets the pin drive mode (applies on output only) for next reconfigure. The function
// is intended to use by WithPinOpenDrain(), WithPinOpenSource() and WithPinPushPull().
func (d *digitalPinConfig) SetDrive(drive int) bool {
if d.drive == drive {
return false
}
d.drive = drive
return true
}
// SetDebounce sets the input pin with the given debounce period for next reconfigure. The function
// is intended to use by WithPinDebounce().
func (d *digitalPinConfig) SetDebounce(period time.Duration) bool {
if d.debouncePeriod == period {
return false
}
d.debouncePeriod = period
return true
}
// SetEventHandlerForEdge sets the input pin to edge detection and to call the event handler on specified edge. The
// function is intended to use by WithPinEventOnFallingEdge(), WithPinEventOnRisingEdge() and WithPinEventOnBothEdges().
func (d *digitalPinConfig) SetEventHandlerForEdge(handler func(int, time.Duration, string, uint32, uint32), edge int) bool {
if d.edge == edge {
return false
}
d.edge = edge
d.edgeEventHandler = handler
return true
}