mirror of https://github.com/cjbassi/gotop.git
101 lines
3.0 KiB
Go
101 lines
3.0 KiB
Go
package termui
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import (
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"image"
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)
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// Block is a base struct for all other upper level widgets.
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type Block struct {
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Grid image.Rectangle
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X int // largest X value in the inner square
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Y int // largest Y value in the inner square
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XOffset int // the X position of the widget on the terminal
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YOffset int // the Y position of the widget on the terminal
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Label string
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BorderFg Color
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BorderBg Color
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LabelFg Color
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LabelBg Color
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Fg Color
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Bg Color
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}
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// NewBlock returns a *Block which inherits styles from the current theme.
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func NewBlock() *Block {
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return &Block{
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Fg: Theme.Fg,
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Bg: Theme.Bg,
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BorderFg: Theme.BorderFg,
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BorderBg: Theme.BorderBg,
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LabelFg: Theme.LabelFg,
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LabelBg: Theme.LabelBg,
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}
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}
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func (self *Block) drawBorder(buf *Buffer) {
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x := self.X + 1
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y := self.Y + 1
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// draw lines
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buf.Merge(NewFilledBuffer(0, 0, x, 1, Cell{HORIZONTAL_LINE, self.BorderFg, self.BorderBg}))
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buf.Merge(NewFilledBuffer(0, y, x, y+1, Cell{HORIZONTAL_LINE, self.BorderFg, self.BorderBg}))
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buf.Merge(NewFilledBuffer(0, 0, 1, y+1, Cell{VERTICAL_LINE, self.BorderFg, self.BorderBg}))
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buf.Merge(NewFilledBuffer(x, 0, x+1, y+1, Cell{VERTICAL_LINE, self.BorderFg, self.BorderBg}))
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// draw corners
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buf.SetCell(0, 0, Cell{TOP_LEFT, self.BorderFg, self.BorderBg})
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buf.SetCell(x, 0, Cell{TOP_RIGHT, self.BorderFg, self.BorderBg})
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buf.SetCell(0, y, Cell{BOTTOM_LEFT, self.BorderFg, self.BorderBg})
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buf.SetCell(x, y, Cell{BOTTOM_RIGHT, self.BorderFg, self.BorderBg})
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}
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func (self *Block) drawLabel(buf *Buffer) {
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r := MaxString(self.Label, (self.X-3)-1)
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buf.SetString(3, 0, r, self.LabelFg, self.LabelBg)
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if self.Label == "" {
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return
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}
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c := Cell{' ', self.Fg, self.Bg}
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buf.SetCell(2, 0, c)
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if len(self.Label)+3 < self.X {
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buf.SetCell(len(self.Label)+3, 0, c)
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} else {
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buf.SetCell(self.X-1, 0, c)
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}
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}
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// Resize computes Height, Width, XOffset, and YOffset given terminal dimensions.
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func (self *Block) Resize(termWidth, termHeight, termCols, termRows int) {
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self.X = int((float64(self.Grid.Dx())/float64(termCols))*float64(termWidth)) - 2
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self.Y = int((float64(self.Grid.Dy())/float64(termRows))*float64(termHeight)) - 2
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self.XOffset = int((float64(self.Grid.Min.X) / float64(termCols)) * float64(termWidth))
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self.YOffset = int((float64(self.Grid.Min.Y) / float64(termRows)) * float64(termHeight))
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}
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// SetGrid create a rectangle representing the block's dimensions in the grid.
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func (self *Block) SetGrid(c0, r0, c1, r1 int) {
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self.Grid = image.Rect(c0, r0, c1, r1)
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}
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// GetXOffset implements Bufferer interface.
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func (self *Block) GetXOffset() int {
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return self.XOffset
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}
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// GetYOffset implements Bufferer interface.
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func (self *Block) GetYOffset() int {
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return self.YOffset
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}
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// Buffer implements Bufferer interface and draws background, border, and borderlabel.
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func (self *Block) Buffer() *Buffer {
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buf := NewBuffer()
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buf.SetAreaXY(self.X+2, self.Y+2)
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buf.Fill(Cell{' ', ColorDefault, self.Bg})
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self.drawBorder(buf)
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self.drawLabel(buf)
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return buf
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}
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