gotop/termui/linegraph.go

116 lines
3.0 KiB
Go

package termui
import (
"fmt"
"sort"
drawille "github.com/cjbassi/drawille-go"
)
// LineGraph implements a line graph of data points.
type LineGraph struct {
*Block
Data map[string][]float64
LineColor map[string]Color
DefaultLineColor Color
}
// NewLineGraph returns a new LineGraph with current theme.
func NewLineGraph() *LineGraph {
return &LineGraph{
Block: NewBlock(),
Data: make(map[string][]float64),
LineColor: make(map[string]Color),
DefaultLineColor: Theme.LineGraph,
}
}
// Buffer implements Bufferer interface.
func (lc *LineGraph) Buffer() *Buffer {
buf := lc.Block.Buffer()
// we render each data point on to the canvas then copy over the braille to the buffer at the end
// fyi braille characters have 2x4 dots for each character
c := drawille.NewCanvas()
// used to keep track of the braille colors until the end when we render the braille to the buffer
colors := make([][]Color, lc.X+2)
for i := range colors {
colors[i] = make([]Color, lc.Y+2)
}
// sort the series so that overlapping data will overlap the same way each time
seriesList := make([]string, len(lc.Data))
i := 0
for seriesName := range lc.Data {
seriesList[i] = seriesName
i++
}
sort.Strings(seriesList)
// draw lines in reverse order so that the first color defined in the colorscheme is on top
for i := len(seriesList) - 1; i >= 0; i-- {
seriesName := seriesList[i]
seriesData := lc.Data[seriesName]
seriesLineColor, ok := lc.LineColor[seriesName]
if !ok {
seriesLineColor = lc.DefaultLineColor
}
// coordinates of last point
lastY, lastX := -1, -1
// assign colors to `colors` and lines/points to the canvas
for i := len(seriesData) - 1; i >= 0; i-- {
x := ((lc.X + 1) * 2) - 1 - (((len(seriesData) - 1) - i) * 5)
y := ((lc.Y + 1) * 4) - 1 - int((float64((lc.Y)*4)-1)*(seriesData[i]/100))
if x < 0 { // stop rendering at the left-most wall
break
}
if lastY == -1 { // if this is the first point
c.Set(x, y)
colors[x/2][y/4] = seriesLineColor
} else {
c.DrawLine(lastX, lastY, x, y)
for _, p := range drawille.Line(lastX, lastY, x, y) {
colors[p.X/2][p.Y/4] = seriesLineColor
}
}
lastX, lastY = x, y
}
// copy braille and colors to buffer
for y, line := range c.Rows(c.MinX(), c.MinY(), c.MaxX(), c.MaxY()) {
for x, char := range line {
x /= 3 // idk why but it works
if x == 0 {
continue
}
if char != 10240 { // empty braille character
buf.SetCell(x, y, Cell{char, colors[x][y], lc.Bg})
}
}
}
}
// renders key ontop
for j, seriesName := range seriesList {
// sorts lines again
seriesData := lc.Data[seriesName]
seriesLineColor, ok := lc.LineColor[seriesName]
if !ok {
seriesLineColor = lc.DefaultLineColor
}
// render key ontop, but let braille be drawn over space characters
str := fmt.Sprintf("%s %3.0f%%", seriesName, seriesData[len(seriesData)-1])
for k, char := range str {
if char != ' ' {
buf.SetCell(3+k, j+2, Cell{char, seriesLineColor, lc.Bg})
}
}
}
return buf
}